Author Topic: Ultimate Stunters Main SCM  (Read 313908 times)

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Offline Dieva

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Re: Ultimate Stunters Main SCM
« Reply #945 on: November 29, 2009, 05:38:30 AM »
aha thanks

Offline Dannye

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Re: Ultimate Stunters Main SCM
« Reply #946 on: December 03, 2009, 12:35:07 AM »
Just made a temp fix to the first post, to advise of its out-of-date-ed-ness (yeah!) and provide a FF link to newest versions (not that new anymore, but still, newer than the ones that had been referenced in the out-of-date part of the first post).

Offline torekk

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Re: Ultimate Stunters Main SCM
« Reply #947 on: December 04, 2009, 10:03:03 AM »
Well, how about changing the jetpack key from SA(don't know if it exists in VC too, haven't played VC with the USCM for a long time)? Like from the camera change key to the "yes" key(which is ID 11).

I mean, just an advice, would be cool so you still can change the camera on foot.
« Last Edit: December 04, 2009, 10:09:22 AM by Torekk »

Offline Ne0n

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Re: Ultimate Stunters Main SCM
« Reply #948 on: December 26, 2009, 08:28:43 PM »
can someone reupload the main.scm for vice city..

NVM: found it in neo's post.
« Last Edit: December 26, 2009, 08:31:11 PM by Ne0n »

Offline tacojoe

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Re: Ultimate Stunters Main SCM
« Reply #949 on: March 21, 2010, 04:37:20 PM »
anyone got vc2sa ultimate scm link? the one in the first post is dead. :/

Offline TrYp

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Re: Ultimate Stunters Main SCM
« Reply #950 on: March 22, 2010, 11:22:14 AM »
« Last Edit: March 22, 2010, 11:24:09 AM by TrYp »

Offline blackdeath

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Re: Ultimate Stunters Main SCM
« Reply #951 on: April 01, 2010, 01:20:14 PM »
Liberty City - Main.scm ? Link is broke :P LCiVC

Offline Tornado

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Re: Ultimate Stunters Main SCM
« Reply #952 on: April 02, 2010, 04:42:55 AM »
anyone send me the united USM ?

Offline tacojoe

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Re: Ultimate Stunters Main SCM
« Reply #953 on: April 04, 2010, 10:17:53 AM »

Offline Krow+

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Re: Ultimate Stunters Main SCM
« Reply #954 on: April 06, 2010, 04:07:35 PM »
Where's SAiVC at? :X

Offline Tornado

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Re: Ultimate Stunters Main SCM
« Reply #955 on: April 08, 2010, 01:00:58 PM »
a wroking AC USM ?

Offline tacojoe

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Re: Ultimate Stunters Main SCM
« Reply #956 on: April 11, 2010, 09:18:36 AM »
anyone got working salc mod uscm link plz?

Offline TrYp

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Re: Ultimate Stunters Main SCM
« Reply #957 on: April 11, 2010, 11:41:48 AM »

Offline Nitzkit

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Re: Ultimate Stunters Main SCM
« Reply #958 on: May 06, 2010, 06:22:52 PM »
made a little feature on my scm I've been using.... thought maybe you can add it to the VC SCM dannye (if you wish).
Its a reposition of cars that you have already set up, so for the lazys like me dont have to re-set up cars and shit.

Quote
:add0
0001: wait  200 ms
0004: $car = -1  ;; integer values
0005: $carx =  0.0  ;; floating-point values
0005: $cary =  0.0  ;; floating-point values
0005: $carz =  -1.0  ;; floating-point values
0005: $cara =  0.0  ;; floating-point values
0002: jump ££add

:add
0001: wait  200 ms
00D6: if  2
00E0:   player $PLAYER_CHAR driving
00E1:   key_pressed  0  4
00E1:   key_pressed  0  5
004D: jump_if_false ££add
03C1: $car = player $PLAYER_CHAR car
0001: wait  1000 ms
00AA: store_car $car position_to $carx $cary $2carz
0174: $cara = car $car z_angle
0002: jump ££add

:add2
0001: wait  200 ms
00D6: if  2
80E0:   NOT player $PLAYER_CHAR driving
00E1:   key_pressed  0  6
00E1:   key_pressed  0  7
004D: jump_if_false ££add2
0001: wait  100 ms
00AB: put car  $car at  $carx $cary $2carz
0175: set_car $car z_angle_to $cara
;;00A7: car  $car drive_to  $carx $cary $2carz
02C2: car $car drive_to_point $carx $cary $2carz
0002: jump ££add2

you might have to change the keypress values and add in a on screen text thingy
« Last Edit: May 06, 2010, 06:28:43 PM by Nitzkit »

Offline White

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Re: Ultimate Stunters Main SCM
« Reply #959 on: May 12, 2010, 04:28:44 AM »
Dannye how can i disable the NO POLICE function or ignored by everybody.I want barrack bumping :ajaja: :cheersad:
« Last Edit: May 13, 2010, 12:27:47 PM by White »

 

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