Author Topic: Ultimate Stunters Main SCM  (Read 295157 times)

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Offline Dannye

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« Reply #810 on: March 08, 2008, 04:09:45 AM »
The gamepad versions have a limited subset of the features.

I have never stunted with a gamepad myself, so when it came to figuring out controls for each of the functions I had no idea where to start. After talking to a couple avid gamepad users, I took their advice and cut down on the feature set (I can only assume that was because it would have been tricky to get decent [ie. easy to perform when trying to do it, but not something you can do by mistake] controls for every feature on a gamepad) and chose the controls which they suggested.

^ Hence the differences between the versions
« Last Edit: March 08, 2008, 04:10:05 AM by Dannye »

Offline Pendji

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« Reply #811 on: March 08, 2008, 04:18:22 AM »
well, i got some suggestions
(foot) jump + sprint = load loc
maybe always invicible tires ?
default : ignored by police, sprint + shoot = not ignored 1 2 3 4 5 6 7 8 ignored not ignored and so on
jump, get out of water

i got no idea on how you do this so dunno if can be possible
« Last Edit: March 08, 2008, 06:16:08 AM by Bazrun »

Offline Fire Dragon

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« Reply #812 on: March 08, 2008, 03:14:35 PM »
Dannye please make main.scm with Add Hydro/nos to SA-LC.

Offline BioclocK

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« Reply #813 on: March 15, 2008, 03:50:34 PM »
This is a GRRRRREAT help :D:D

Offline StuntKing

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« Reply #814 on: March 17, 2008, 03:14:57 AM »
Quote from: Genyus
So Dannye, how about making an USCM for GTA:United please? I would appreciate it very much.

Offline Spiers

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« Reply #815 on: March 17, 2008, 12:47:34 PM »
dannye ya should make special version for gtau which will not delete icons on the radar...

Offline FatalSnake95

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« Reply #816 on: March 21, 2008, 03:59:56 AM »
Wath are the command for Remember Vehicles?  

Offline FatalSnake95

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« Reply #817 on: March 21, 2008, 04:22:03 AM »
I want a savegame 100% for this main.scm! for change the clothes

Offline KIDwild

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« Reply #818 on: March 21, 2008, 04:25:53 AM »
handbrake(spacebar)+radio®

Offline Dannye

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« Reply #819 on: March 21, 2008, 04:44:23 AM »
Quote from: FatalSnake95
Wath are the command for Remember Vehicles?  

Next time use the "Edit" post button rather than making two posts in a row only 20 minutes apart.

To answer your first question, check the readme file included with the mod.
In regards to your second post, there isn't one, but I would like to know which version you are talking about, the VC or SA one?

Offline FatalSnake95

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« Reply #820 on: March 21, 2008, 04:48:30 AM »
Quote from: Dannye
Quote from: FatalSnake95
Wath are the command for Remember Vehicles?  

Next time use the "Edit" post button rather than making two posts in a row only 20 minutes apart.

To answer your first question, check the readme file included with the mod.
In regards to your second post, there isn't one, but I would like to know which version you are talking about, the VC or SA one?
I have SA and search a savegame 100%

Offline Dannye

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« Reply #821 on: March 21, 2008, 05:13:08 AM »
Yeah sorry there is no 100% savegame for it. But if all you want to get is clothes, I am not sure why you are unable to do that - with my mod I tried to make sure that every shop is open right from the start of the game.

Offline Regy

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« Reply #822 on: March 22, 2008, 02:16:25 AM »
This is exactly what we need, outstanding work dannye

Offline BullzEye

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« Reply #823 on: March 22, 2008, 01:07:50 PM »
It's an amazing feature of San Andreas, been using it for 3 months and I've never had a problem (except with the taxi's, but I resolved that by doing the taxi missions)

However, I can't seem to enter the crane/magnet in San Fierro next to the big ship and "half pipe" There is no red marker to enter in

And also, is it possible to get passed the mission "Just business" without setting on fire half way through the shoot-out part, I've got a video if you don't understand

Thanks, Dannye, your a great guy  

Offline Dannye

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« Reply #824 on: March 22, 2008, 05:00:23 PM »
Hmm I thought it was possible to get past it, I am pretty sure I remember testing that mission when I made my latest version (because I knew it had been impossible to pass on previous versions of the mod), and I thought I remembered it working for me... Have you got the latest version of the mod?

 

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