Author Topic: Ultimate Stunters Main SCM  (Read 304417 times)

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Offline Simon

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Re: Ultimate Stunters Main SCM
« Reply #1125 on: September 28, 2014, 09:11:46 PM »
Can you printscreen the RAR with dannyes and your SA folder? Just want to make sure everything is as it should be.

Offline JL

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Re: Ultimate Stunters Main SCM
« Reply #1126 on: September 29, 2014, 03:21:05 AM »
Can you printscreen the RAR with dannyes and your SA folder? Just want to make sure everything is as it should be.

nevermind all that i helped him out over skype. turns out he was missing the script file

Offline Simon

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Re: Ultimate Stunters Main SCM
« Reply #1127 on: September 29, 2014, 11:32:31 AM »
^That's what I was hoping to find out from the screenshots  :happy: Good that it's all sorted  :jajaja:

Offline PK

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Re: Ultimate Stunters Main SCM
« Reply #1128 on: November 05, 2016, 04:00:38 AM »
Can someone reupload both SA and VC?  :unsure:

Offline Afterlife

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Re: Ultimate Stunters Main SCM
« Reply #1129 on: November 05, 2016, 04:15:50 AM »

Offline SoLoD

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Re: Ultimate Stunters Main SCM
« Reply #1130 on: November 05, 2016, 07:42:11 AM »
In SA it would be really nice if you can remove all text, like: nrg-500 when u fail from bike and teleporting to spot on bike, location 1-2 loaded, radio, location etc. It could help if stunter use real-time frapsing, so he do not need to wait until all this text expires.

Offline Art  

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Re: Ultimate Stunters Main SCM
« Reply #1131 on: November 05, 2016, 08:16:03 AM »
In SA it would be really nice if you can remove all text, like: nrg-500 when u fail from bike and teleporting to spot on bike, location 1-2 loaded, radio, location etc. It could help if stunter use real-time frapsing, so he do not need to wait until all this text expires.

just use standard american.gxt and those texts wont show anymore  :P

Offline Blaze

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Re: Ultimate Stunters Main SCM
« Reply #1132 on: November 05, 2016, 10:37:35 AM »
In SA it would be really nice if you can remove all text, like: nrg-500 when u fail from bike and teleporting to spot on bike, location 1-2 loaded, radio, location etc. It could help if stunter use real-time frapsing, so he do not need to wait until all this text expires.

Use GXT editor to remove the things you don't want.

http://www.gtagarage.com/mods/show.php?id=1074

Offline SoLoD

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Re: Ultimate Stunters Main SCM
« Reply #1133 on: November 10, 2016, 01:53:34 PM »
Ok, wht about nitro in SA?
When you teleport to spot, u use fire. When u use fire, u activate nitro s well, even if you do not need it at the moment.
How can i remove nitro from taxi (it has nitro by default). And how can i refresh it so i do not need to wait couple of minutes to activaate it again.  :sleep:

Offline ARS

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Re: Ultimate Stunters Main SCM
« Reply #1134 on: November 12, 2016, 05:40:24 PM »
Ok, wht about nitro in SA?
When you teleport to spot, u use fire. When u use fire, u activate nitro s well, even if you do not need it at the moment.
How can i remove nitro from taxi (it has nitro by default). And how can i refresh it so i do not need to wait couple of minutes to activaate it again.  :sleep:
About nitro check this https://www.youtube.com/watch?v=wMj1t-bzreM

Offline BlackTear

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Re: Ultimate Stunters Main SCM
« Reply #1135 on: March 10, 2019, 01:29:24 AM »
is there a downloadlink for the SA scm anywhere that's not dead? plis help

Offline Avi

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Offline BlackTear

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Re: Ultimate Stunters Main SCM
« Reply #1137 on: March 10, 2019, 01:44:50 AM »
thanks man.

Offline Veno

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Re: Ultimate Stunters Main SCM
« Reply #1138 on: September 14, 2019, 05:32:10 AM »
Anyone has a wokring link to San Andreas Performace Tool 3? SAPT3?

Offline Kosalo_80

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Re: Ultimate Stunters Main SCM
« Reply #1139 on: October 13, 2019, 08:15:49 PM »
How can I enter a 100% savegame or does anyone have one to share? in san andreas it doesn't work with dannyes
 script

 

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