Author Topic: Ultimate Stunters Main SCM  (Read 292579 times)

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Offline kr3mlin

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« Reply #780 on: February 02, 2008, 10:09:43 PM »
Noticed the "Happy stunting dudes" in the topic post is misspelled
« Last Edit: February 02, 2008, 10:09:57 PM by kr3mlin »

Offline Dannye

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« Reply #781 on: February 03, 2008, 03:46:47 AM »
Thats odd, theres another really obvious one there with the second word of the post, I swear I didn't write that   ... However, spelling 'Acknowledgments' wrong does sound exactly like me
« Last Edit: February 03, 2008, 04:59:52 AM by Dannye »

Offline CRYOSPHERE

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« Reply #782 on: February 03, 2008, 03:51:38 AM »
SA Release 3. NICE
Gonna download

Offline Pendji

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« Reply #783 on: February 03, 2008, 04:31:41 AM »
sry offtopic but dannye, what is that thing on ur sig picture ? a angel with some sort of circle as head ?

Offline Dannye

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« Reply #784 on: February 03, 2008, 04:55:03 AM »
Not really sure. If I recall correctly (which I might not, it was quite a while ago) it was a segment of an early Unreal Engine 3 piece of concept art.

Offline Pendji

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« Reply #785 on: February 03, 2008, 05:35:03 AM »
rofl..
OT; any new vc uscm coming out or is it bugfree ?
you could maybe work on a spawner like, vehicle arrives in front of you and can scroll wich one you want

Offline Ralleee

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« Reply #786 on: February 07, 2008, 07:24:11 AM »
I have two things I wanna say about the main.scm's, and maybe you can add the features in upcoming versions.



Second, could you replace the bmx in SA to mountain bike instead? The mountain bike is way more popular than the bmx, from what I've seen. At least just add the mountain bike in any vehicle spawn.

That's what I had to say, I got another thing in mind but I forgot it, I will come up with it if it pops up in my head

EDIT: Nevermind the first one, Taz told me a way how to do it, I forgot that you could turn off the "invulnerable" cheat
« Last Edit: February 07, 2008, 07:31:29 AM by Ralleee »

Offline KillaMarci

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« Reply #787 on: February 09, 2008, 07:16:27 AM »
Hey Dannye
Everytime I spawn 2 packers and remember them with your main.scm and out them over each other to do a packer bump , they just spawn back onto the road. Do you think you can fix that in some way?  It works with that mission

Offline SnowMan

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« Reply #788 on: February 09, 2008, 08:32:50 AM »
when is the GTA UNITED scm coming? i fucking need it =(

Offline MeetMyMeat

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« Reply #789 on: February 10, 2008, 03:19:30 AM »
where do i have to put this .. i see a Changelog.txd and QuickNotes.txd file

Offline Pendji

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« Reply #790 on: February 10, 2008, 03:32:30 AM »
and 2 folders named standard and gamepad

Offline Dannye

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« Reply #791 on: February 10, 2008, 03:29:23 PM »
Quote from: MeetMyMeat
where do i have to put this .. i see a Changelog.txd and QuickNotes.txd file

You don't put them anywhere. The installation instructions do not mention the need to put these files anywhere.
They are both text (*.txt not *.txd) files, and they are not required for the mod to work.
They act as user documentation.
All installation instructions are contained within the Quick Notes file, as is information regarding the differences between Standard and Gamepad versions.
« Last Edit: February 10, 2008, 03:30:16 PM by Dannye »

Offline Turtle Boy

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« Reply #792 on: February 10, 2008, 08:49:05 PM »
For some reason when I tried to use this new SCM it just crashes my game, any ideas? or maybe just a link to an older version would be fine.

Offline Hinza007

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« Reply #793 on: February 11, 2008, 01:33:27 AM »
Cool. Best main.scm evahhhh!!!

Offline Genyus

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« Reply #794 on: February 11, 2008, 11:36:45 AM »
So Dannye, how about making an USCM for GTA:United please? I would appreciate it very much.

 

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