Author Topic: Ultimate Stunters Main SCM  (Read 295269 times)

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Offline Psycho

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« Reply #330 on: January 01, 2007, 08:59:31 PM »
Quote from: Dannye
Yeah I've thought about that too, I kinda don't want to because I liked the idea of consistency over all the versions... but I'm sure its quite annoying for anyone who uses the jetpack often... so I'll look into it. Hopefully I can find another good button like Change Camera was (in that its a single button, thats not one you press too often, and thus you wont have to worry about doing it by accident)...
why not go back to ACTION + LOOKLEFT like the first one (i think) ?

Offline VaNilla

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« Reply #331 on: January 02, 2007, 01:57:13 AM »
0 on the numpad for SA anyone?

Offline Dannye

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« Reply #332 on: January 02, 2007, 03:42:54 AM »
If I could pick any key we wouldnt have a problem, but unfortunately its just not that easy. In the scm the only type of keypresses you can look for are not specific keys (a,b,c,etc) they are game functions (sprint,jump,strafe left, etc) and not even all of them, a limited number of them.

Offline GriMm

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« Reply #333 on: January 02, 2007, 03:56:45 AM »


so could you make me a version of your VC/LC keyboard main.scm to can blow up the cars please?  
« Last Edit: January 02, 2007, 03:57:06 AM by GriMm »

Offline Dannye

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« Reply #334 on: January 02, 2007, 05:15:05 AM »
(A question to anyone who may stunt with the 'vehicle invulnerability' turned OFF)..:

At the moment when its turned off I make it so the vehicle can take physical damage (doors,windows,tires, etc) but I keep the health unlimited, meaning that you cant (well, you can, but it takes a lot of gunfire, and can only be done when not in the vehicle) blow it up. Do you think I should make it so I disable the unlimited health thing when invulnerability is turned off? It certainly sounds to me like a logical thing to do. I know BK will definately agree because he asked me to customise his one to do this exact thing. So, do ya reckon I should do this as standard in the scms from now on?

A couple updates:
* No luck unfortunately with the gamepad jetpack turning, everything I've tried has failed (thanks to Aries for putting up with me - testing all those dud scms I kept on sending him).
* I have a major problem with my SA one, and I spent a fair amount of the day trying to figure out what the hell was causing it, I tried everything. I finally figured out what it is: my mod is too big for the scm   . It shouldnt be a major problem, I'll just look through the code (mine, and even R*'s) to find unimportant bits I can cull.
« Last Edit: January 02, 2007, 05:16:16 AM by Dannye »

Offline VaNilla

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« Reply #335 on: January 02, 2007, 01:42:31 PM »
Feck . Well I do hope you set the camerain SA to something other than camera if poss, and for vehicle damage, I'd say it's a good idea .

Tails

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« Reply #336 on: January 08, 2007, 12:49:55 AM »
When i downlaod and extract this file, i get the main.scm and the text file, but i dont get the save game? what a, i doing wrong? because i beleive that the scm will not work with previously saved games, is that right? if so how can i fix it.

Offline Jason

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« Reply #337 on: January 08, 2007, 12:56:39 AM »
start a new game my man, everything is unlocked from the start anyway ;)

Tails

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« Reply #338 on: January 08, 2007, 12:58:14 AM »
thx, im such an idiot, luckily there are nice people out there

Offline Aries

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« Reply #339 on: January 08, 2007, 09:06:36 AM »
Tails, with the newest version of the VC/SA main.scm there is no save game, unfortunately. You will just have to start a new game. But I should worry since there will be new versions soon, with save games.

Shit didn't see this last page  I'm nice but damn I'm dumb

Offline VaNilla

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« Reply #340 on: January 08, 2007, 10:36:04 AM »
Quote from: Aries
Tails, with the newest version of the VC/SA main.scm there is no save game, unfortunately. You will just have to start a new game. But I should worry since there will be new versions soon, with save games.

Shit didn't see this last page  I'm nice but damn I'm dumb
Also you made that mistake .

Offline Dannye

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« Reply #341 on: January 08, 2007, 02:32:04 PM »
Annoying news people .... woohoo    

Since the standard version and gamepad versions are just so different, I ain't gonna be able to get a single savegame that'll work for both, and I'm sure you can guess what that means ... yep, gonna have to do a bloody savegame for each version for each game (well, each game except LC). That is unless I'm able to convince gamepad users to allow me to add more stuff to their scm, but I cant see that happening (unless I had a gamepad myself [which i dont] and could come up with some decent gamepad-applicable key-combo's for the new features).

On another note - about the people wanting me to make it so you can make cars explode ... you can do that at the moment anyways, just as long as you arent in the car   And honestly, if you were wanting to be able to get your car to explode surely you wouldnt want to be in it at the time...    

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« Reply #342 on: January 08, 2007, 03:46:12 PM »
ok, thanks to you guys iv got it working now, and its great     oly problem is, when i go to a safehouse and save the game, it doesnt save in a new slot, and if i save over an old save, it just delete its then says its empty, is this normal or what?

Offline Daffy

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« Reply #343 on: January 09, 2007, 03:21:44 PM »
Ooooh i can't wait for the release of this
I guess i can do some testing but not right now, maybe in a week or so.

Offline Kenny

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« Reply #344 on: January 10, 2007, 02:09:32 AM »
I can do some testing if you want

 

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