Author Topic: Ultimate Stunters Main SCM  (Read 295202 times)

0 Members and 4 Guests are viewing this topic.

Offline bj070893

  • Veteran Member
  • Posts: 3803
    • View Profile
    • http://www.barbie.com/
Ultimate Stunters Main SCM
« Reply #120 on: February 20, 2006, 03:09:06 PM »
Another two bugs. Type in "pyromaniac" to set Tommy on fire and:

If you teleport, Tommy ain't on fire no more (probably just the way the game works, not sure)

If you get in a car, whether it's fireproof, explosion proof and bullet proof or not, it blows up.

Offline Dannye

  • Veteran Member
  • Posts: 3580
    • View Profile
Ultimate Stunters Main SCM
« Reply #121 on: February 22, 2006, 04:21:40 PM »
Progress Update: (23/Feb/06)

* I have decided I will have 2 main versions of this mod now.
(i) A 'CLEAN' version which has everything except the custom cheats (because i am not very happy with the cheats version anyway, it made things waaaay to complicated, and made more bugs).
(ii) The "CHEATS' version which has everything including the cheats.

* The CLEAN version will be my suggestion for people to download, as i think it is a better package, its 'cleaner', less complicated, allows you to make savegames, and has alot less bugs.

* If people agree that the 'cheats' version really was too complicated, and a turn for the worse for the Ultimate Stunters SCM (which is what i think) - i could stop working on that one all together, and put all my focus into developing the 'clean' version, which is much simpler.

What do you guys think?

* Also, for the clean version i am working on atm, since everyone seems to like the 'replay cutting bug' (if you teleport so that you are 'put on' your last vehicle, the replay gets cut), do you think i should make it so that it also cuts your replay when you teleport when 'in/on a vehicle' ?? This would basically mean that the replay cutting bug would now work for car stunts too (where after a failed attempt you stay in the vehicle), as well as bike stunts (where you usually fall off).

What do ya think about that idea? (I like it)

Offline deviate

  • Veteran Member
  • Posts: 3217
  • AENIMA
    • View Profile
Ultimate Stunters Main SCM
« Reply #122 on: February 22, 2006, 04:32:58 PM »
Fantastic, make sure that the Lonely Mod comes with the clean version though please?

Offline bj070893

  • Veteran Member
  • Posts: 3803
    • View Profile
    • http://www.barbie.com/
Ultimate Stunters Main SCM
« Reply #123 on: February 22, 2006, 04:35:15 PM »
I liked the cheats, but the save games were a bit of a pig. The clean version is a nice idea, but isn't there a limit to how many keys can be defined?

Offline Dannye

  • Veteran Member
  • Posts: 3580
    • View Profile
Ultimate Stunters Main SCM
« Reply #124 on: February 22, 2006, 05:17:34 PM »
Thanks for the quick responses dudes :)

@Aenima: Dont worry, that will definately be included.

@BJ: Yeah there is only a certain few keys that can be defined, which is why i created the cheats version in the first place (it was a workaround that allowed any key to be defined).

Which is why in this new 'clean' version, none of the 'cheat' features from my latest release will be included - except for a few important ones, which will be set back to normal keypresses.

Anyone else got any thoughts? (on the replay cut feature/the two versions/dumping the cheat version/etc - check my last post)
« Last Edit: February 22, 2006, 05:18:47 PM by Dannye »

Offline deviate

  • Veteran Member
  • Posts: 3217
  • AENIMA
    • View Profile
Ultimate Stunters Main SCM
« Reply #125 on: February 22, 2006, 05:27:05 PM »
That's all for me... good enough :) You rock my socks, let's make a collab.

Offline Dannye

  • Veteran Member
  • Posts: 3580
    • View Profile
Ultimate Stunters Main SCM
« Reply #126 on: February 25, 2006, 10:46:15 PM »
A NEW VERSION IS HERE... [waits till crowd finishes cheering] :P ...
Almost a month since my last update, here is the latest and greatest version of the VC Ultimate Stunters Main.scm:

[span style=\'color:orange\']Release 4 (Codenamed: 'Clean')[/b][/span]

[span style=\'color:red\'] New Stuff And Changes: [/span]

* Some bugs from way back in release two are now gone
* All of the problems from release three are history
* No more of this 'custom cheat' stuff - as it made the whole thing more buggy and more complicated.
* Now its a more 'clean' package with no unneccessary crap, and no annoying bugs.
* Some of the features from version three have been dropped, but the important ones have been kept.

* Player ignored by all can be turned on and off
* Car immunities can be turned on and off (includes damage to body and wheels)
* Now can freeze and unfreeze time whenever you want
* Jetpack controls are more simplified
* Change the weather with ease (now you can stunt in any weather you want)
* Change the colour of your car - dont like the paint, well now you change it
* Even more entries in the american.gxt so you know what you are doing.
* A savegame for this new version, with everything done and unlocked etc

For a full list of all the features and controls check the first page of this thread (i have updated it), and, more importantly, the readme file included in the zip - it explains everything.

Comments are welcome.
And yes, i will do an update for the LC version with all this stuff.
I would like to thank, for their help with this project in numerous ways: Kaneda, M3rrix, Nitzkit and .::bj070893::.

Why are you still reading this, go download it :P , and happy stunting B)
 

Offline KiD A

  • Veteran Member
  • Posts: 754
    • View Profile
    • http://
Ultimate Stunters Main SCM
« Reply #127 on: February 25, 2006, 10:57:02 PM »
Awesome downloading and trying it out right away! :)

Offline deviate

  • Veteran Member
  • Posts: 3217
  • AENIMA
    • View Profile
Ultimate Stunters Main SCM
« Reply #128 on: February 25, 2006, 11:31:40 PM »
Dannye I love you.

Offline Dannye

  • Veteran Member
  • Posts: 3580
    • View Profile
Ultimate Stunters Main SCM
« Reply #129 on: February 25, 2006, 11:33:09 PM »
lol, thanks ppl's

Offline deviate

  • Veteran Member
  • Posts: 3217
  • AENIMA
    • View Profile
Ultimate Stunters Main SCM
« Reply #130 on: February 25, 2006, 11:35:30 PM »
One question, how do you say your name? I say it like... Don-yay

Offline Dannye

  • Veteran Member
  • Posts: 3580
    • View Profile
Ultimate Stunters Main SCM
« Reply #131 on: February 26, 2006, 12:06:51 AM »
Danny   (pause)    E

(my first name is dan, and the e is from my initials)

think of the E as a capitol letter, so say it just after the first part, but seperate.
« Last Edit: February 26, 2006, 12:09:22 AM by Dannye »

Offline deviate

  • Veteran Member
  • Posts: 3217
  • AENIMA
    • View Profile
Ultimate Stunters Main SCM
« Reply #132 on: February 26, 2006, 12:36:27 AM »
I will still call you Don-yay :P Sounds awesome, should be your nickname.

Offline m3rrix

  • Veteran Member
  • Posts: 1823
    • View Profile
Ultimate Stunters Main SCM
« Reply #133 on: February 26, 2006, 01:11:45 AM »
you will always be just danny to me (silent E), just as ZX will always be pronounced xerox... hard habits to break

good work on this btw

Offline bj070893

  • Veteran Member
  • Posts: 3803
    • View Profile
    • http://www.barbie.com/
Ultimate Stunters Main SCM
« Reply #134 on: February 26, 2006, 01:13:54 PM »
Nice work on the .SCM. I miss setting Tommy on fire but for stability and save purposes, this version IMO is better. Good job on it :)

 

SimplePortal 2.3.7 © 2008-2024, SimplePortal