Author Topic: OMINOUS PLAYGROUND VOLUME 3  (Read 949 times)

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Offline Sport

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OMINOUS PLAYGROUND VOLUME 3
« on: November 30, 2024, 05:52:59 PM »

Hello everyone, six months of hard work on weekends and vacation, I'm finally happy to present you the third part of the collab on the TDRVC map. I tried to make the video as good as my skills, time and effort allow. The quality of this video would not have been possible without Dannye, Darkstar and Haywire, thanks to them. I apologize in advance if I made a mistake in anything. I don't want to write too much, just play the video and enjoy! Live reactions are what I suffered for :jajaja:!

Stunters:
Angle.Fire
ARS
Cooper
Dakar
Dannye
DeathCobra
Destraq
Doksa
Extrem
Ezraph
Feron
FIGHTER
Haywire
ImbaA
Khaimyk
KompoT
Ltab
MaCi
MadX
MaX
puzzLe
Sheeptea
Sorcery
Sport
Theodore
TN
wviMis

I highly recommend watching the video on Mega for better quality




« Last Edit: November 30, 2024, 05:56:25 PM by Sport »

Offline wviMis

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Re: OMINOUS PLAYGROUND VOLUME 3
« Reply #1 on: November 30, 2024, 06:00:39 PM »
Man, I've been waiting for this moment for a long time. I'm going to release my Panther 4. Haha. Because I'm worried about duplication of actions. So I want to release it on the same day. ;D

Offline MadX

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Re: OMINOUS PLAYGROUND VOLUME 3
« Reply #2 on: November 30, 2024, 06:28:53 PM »
Man that's a banger, editing was good, all stunts were great and what a finisher ;D
Very nice touch with MaCi at the end too.
Awesome job Sport !

Offline Srcry

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Re: OMINOUS PLAYGROUND VOLUME 3
« Reply #3 on: November 30, 2024, 07:35:25 PM »
I never thought we would get so many stunts out of this map. A real good variety here, too many for me to choose from. I wish I landed something better, but it was cool to see these old reps put to good use in this amazing video. That finisher has to be as precise as it gets with the rhino considering the amount of distance traveled. Now for the editing and overall presentation: very classy and entertaining throughout. Cool to see the power of freeplay and replay manager put to good use with these smooth camera angles. Great job on expanding this series with 18 minutes worth of stoke.

Offline wviMis

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Re: OMINOUS PLAYGROUND VOLUME 3
« Reply #4 on: November 30, 2024, 07:43:14 PM »
Every second was perfect. Both the stunts and the editing. I thought the same as Srcry. It's amazing that there are so many stunts. Although there are many repetitions, but sport integrated them very well through editing. Well done.

Offline Extrem.

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Re: OMINOUS PLAYGROUND VOLUME 3
« Reply #5 on: November 30, 2024, 09:06:32 PM »
The work done was not in vain! Keep it up Sports! I really liked the smooth camera angles. All the stunts were good, and these relaxing tracks fit very well into this stunting atmosphere. Thank you for inviting me to join this collab at the right time. :P

Offline khaimyk

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Re: OMINOUS PLAYGROUND VOLUME 3
« Reply #6 on: November 30, 2024, 10:25:25 PM »
The editing and colors are amazing...is great , I love you man  :cheernutz:  ;D . Everyone had a great performance and it was crazy on the map, the most impressive to me was the dropbump by MaX and Tks Jason who brought a really great map  :a-cheer:  :euro:

Offline Angle.Fire

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Re: OMINOUS PLAYGROUND VOLUME 3
« Reply #7 on: December 01, 2024, 04:37:21 AM »
I am really happy to be part of this. Hats off to you Sport.

Sorry for lags in the video. I had to use my work laptop cuz i was working at the time.

https://youtu.be/YEh6SxPf-Jw

 :wub:

Offline GI JOE

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Re: OMINOUS PLAYGROUND VOLUME 3
« Reply #8 on: December 01, 2024, 05:31:59 AM »
Admittedly I'm not up to speed on these map mods, but the video spoke for itself.

The stunts were great across the board but really the editing was the absolute standout. Camera work was brilliant, colours were pretty and music choice was top notch. You did a great job integrating spots that had been landed by multiple stunters, actually quite enjoyable to see the nuances between the executions and landings.

At 18 minutes long, the effort cannot be understated, brilliant job!

Online Cooper

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Re: OMINOUS PLAYGROUND VOLUME 3
« Reply #9 on: December 01, 2024, 06:49:28 AM »
https://youtu.be/OdkS_hTrWdM don't mind me laughing, I'm just stupid

Awesome job Sport and everyone else! Editing is magic, specially the outro. The colours, the music, the camera work, the ambient, the shots between parts, etc where amazing :wub: Stunting overall is great, my favorites where Max's drop bump, Dannye's Hunter grind, Exraph's wallclimb 2 grind, Sorcery's Skimmer grab, ARS's bump 2 gap, Angle.Fire's p2b, Ltab's vertical ramp 2 grind and many more!

Offline D.JacK

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Re: OMINOUS PLAYGROUND VOLUME 3
« Reply #10 on: December 01, 2024, 07:22:14 AM »
I'm happy that there is a video that is the same length as my VC video, and the timing is exactly the same  :ninja:

haha

I really love the editing and camera control of this video, as well as the way the duo stunts are presented.
and the editing is very nice and draws me in. ;D

I have also seen many generations of stunters in there together,  the common trait of very solid technique. Although the duration is long, there stunts are very watchable  :wub:

10/10

Offline Ltab-

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Re: OMINOUS PLAYGROUND VOLUME 3
« Reply #11 on: December 07, 2024, 07:00:22 PM »

Offline Dannye

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Re: OMINOUS PLAYGROUND VOLUME 3
« Reply #12 on: December 20, 2024, 01:09:21 AM »
That was awesome - outstanding work on the edit Sport, and in running the project!

It was also great, yet again, to see another big set of quality stunts in this map, now 3 videod into the series. Max's crane drop bump (and massive tank closers + heli taxi roofing), Sorcery's bike grab to bus, Ltab's road ledge double grind, Ezraph's building wallride-up to grind-down, the Ltab & puzzLe shared grinds to surprise precs, and Sheeptea's zebra building hole pair are all up there as highlights for me, with many more really awesome ones too.

Once again I gotta say the edit and camerawork throughout was really impressive, even more so considering all the composites and crossovers (and the length!). The establishing shots and transitions were also all great, plus I really liked the first song and all the editing choices made to fit it so well. More specifically, some favourite moments would include: The camera angles for Max's crane drop bump, the camera pivot-down after MadX's skimmer bump with following packer tease, the editing style on Sorcery's grab to bus, the music timing for Ezraph's spiraling tank gap, the transition shot between Sheeptea's zebra hole pair, and the shared top-down rotating angle with Ltab's dual circular silo wallrides.

Great work all! Glad I could be a part of it (and also I really liked how you captured and edited my stunts, cool stuff!)

(PS: For anyone curious about my Hunter stunt, the ice-cream truck was just sitting there normally, not stuck - sometimes Hunter hits fling a vehicle like you'd expect, other times you get the bounce-back instead, like here, and often in those cases the other vehicle isn't affected at all)

 

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