Author Topic: DeathCobra - Halcyon  (Read 2584 times)

0 Members and 3 Guests are viewing this topic.

Offline Skuller

  • Senior Member
  • Posts: 2087
    • View Profile
Re: DeathCobra - Halcyon
« Reply #45 on: October 25, 2024, 02:20:23 PM »
Grinds were mostly uninteresting. Big airs were uninteresting and looked modded. Waiting for the reps. Editing was okay but nothing special and the 60fps is a bad idea.

Offline Diaz

  • Veteran Member
  • Posts: 3310
  • WH
    • View Profile
Re: DeathCobra - Halcyon
« Reply #46 on: October 26, 2024, 01:47:31 AM »
Good job upping Barney's solo  :lol:
This video gave me satisfaction, all stunts were in place and I did not feel that they could be done better. Bangers came one after another and it seemed like you never run out of the biggest stunts ever landed. Grindcombos were all good imo and they looked stylish, the VC grindcombo starting from the pool has got to be one of the best stunts. I'm no expert in VC so I cannot tell if this all is clean or not but I rely on these experienced guys and believe it is an outcome of lots of hard work and dedication.
Editing was fitting, good job using this song effectively.
Overall the video was a whole package of the highest quality, you can be proud of this solo, DC  :P

Offline mehmet

  • MEMEETH
  • Veteran Member
  • Posts: 2039
  • Pönda
    • View Profile
    • http://www.youtube.com/user/GTASMehMet
Re: DeathCobra - Halcyon
« Reply #47 on: October 28, 2024, 12:49:33 AM »
a vc solo from deathcobra wtf :lol:
really badass!
absolute fav stunt was the pool bumb2wallride2grind and the dam grind....
SIIIIIICK video!
also great edit

is there some new method on VC like the popped frontwheel in SA ? some of the bigair stunts feels unreal :cc_detective:

if not.... then you are a pshyco  :ajaja:

Offline DeathCobra

  • Veteran Member
  • Posts: 5007
    • View Profile
Re: DeathCobra - Halcyon
« Reply #48 on: October 28, 2024, 03:06:01 AM »
Thanks for the kind words all :)

Popped tire was used on the opener. For some reason, it just bumps a bit better with it. Even so it's still very inconsistent, and then you essentially prec the landing. The combination of those factors is likely why such an obvious spot has lasted since TOAS.

Otherwise there's nothing new. The finisher I suppose is a bit special in that it's a fucked up skimmer bump. I'd looked at that spot as an idea, several years ago. But given the stats required, and the weird setup, I never actually tried it. That is until Barney gave it a try for Ceno and hit 280ft in a fairly short space of time. It's pretty easy to get 230+ there. But getting the stats and accuracy for the roof was an entirely different proposition.


Online Arnax

  • beyond
  • Veteran Member
  • Posts: 2999
  • Solus Ipse
    • View Profile
Re: DeathCobra - Halcyon
« Reply #49 on: October 29, 2024, 10:18:09 AM »
Grinds were mostly uninteresting. Big airs were uninteresting and looked modded. Waiting for the reps. Editing was okay but nothing special and the 60fps is a bad idea.
I disagree with this comment about the quality of the stunts but it would be nice to see the reps, just to clear up any doubts. After watching the video several times, some of these big air stunts really look weird a bit and unnatural, but maybe it's down to the editing.

 

SimplePortal 2.3.7 © 2008-2024, SimplePortal