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Quote from: Mati on January 15, 2023, 01:54:12 PMIf you want justice, simply disable powersave. You saw powersave used in 1 stunt where you can see the reload happen during the run-up and now we need to remove it because 'justice'? You cannot be serious. Might as well remove Dannye's at that point and drive back to our starting point
If you want justice, simply disable powersave.
https://www.youtube.com/watch?v=1sJ_UDzSrTcAfter talking with a larger group, the ppl considered the technique as cheat.
Quote from: Mati on January 17, 2023, 11:42:37 AMhttps://www.youtube.com/watch?v=1sJ_UDzSrTcAfter talking with a larger group, the ppl considered the technique as cheat.But that is not Powersave, you're confusing tools. If you're doing a packerbump for example the packer, at least in VC, will move forward a tiny bit with each attempt. After a bunch of tries you will have to get in the packer and load your second save location to put it back in the correct place. Powersave is literally just being able to let the packer load the secondary position without having to get in the packer. It's no different than using a teleporter with your bike to get back to the start of the run-up. There is no 'bending the physics', it's just reloading a location to waste less time when trying stunts. What you're showing in that video is modding, sure, but that has nothing to do with what you're saying which is:
one good thing about vm stunts, you can share your vm and savestate (without closing game) after landing stunt to prove that you didn't use mods, of course it possible to hide some tools, but not that easyi mean it is possible to not use savestate during stunt, but only after landing stunt, just for proving that handling and the game folder is default
Quote from: Rainbow on January 17, 2023, 01:57:41 PMQuote from: Mati on January 17, 2023, 11:42:37 AMhttps://www.youtube.com/watch?v=1sJ_UDzSrTcAfter talking with a larger group, the ppl considered the technique as cheat.But that is not Powersave, you're confusing tools. If you're doing a packerbump for example the packer, at least in VC, will move forward a tiny bit with each attempt. After a bunch of tries you will have to get in the packer and load your second save location to put it back in the correct place. Powersave is literally just being able to let the packer load the secondary position without having to get in the packer. It's no different than using a teleporter with your bike to get back to the start of the run-up. There is no 'bending the physics', it's just reloading a location to waste less time when trying stunts. What you're showing in that video is modding, sure, but that has nothing to do with what you're saying which is: As far as I'm aware, there are several stunts when the stunter is saving in the game's action. Quick example - opener of TEOTL or https://www.youtube.com/watch?v=wN6rka-FnhU.In order to set a certain vehicle for our bump, we have a probability of one in a million in regular gaming.I'm talking about saving ped's stats, like a barracks or a police helicopter.
As far as I'm aware, there are several stunts when the stunter is saving in the game's action. Quick example - opener of TEOTL or https://www.youtube.com/watch?v=wN6rka-FnhU.In order to set a certain vehicle for our bump, we have a probability of one in a million in regular gaming.I'm talking about saving ped's stats, like a barracks or a police helicopter.
This topic proves without a shadow of a doubt that all beast has autism
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