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Quote from: Srcry on August 13, 2022, 03:15:36 PMCamera angles were shaky at times in Puzzle's partYeah, sorry about that I tried dropping my DPI down to 100 and the in-game sens to the lowest as well but I found that the idle cam would take the wheel very quickly so I tried working my way around that by moving it around a lot which only now I realize is a massive eyesore Thank you lots for the kind words though! <3
Camera angles were shaky at times in Puzzle's part
Quote from: Ltab- on August 13, 2022, 09:36:03 PMalso @maci if you're reading this, i hope you liked the way i landed that old ass CSM spot of yours I assume you forgot that I forgot that Barney already did it way back, back then
also @maci if you're reading this, i hope you liked the way i landed that old ass CSM spot of yours
Quote from: MaCi on August 14, 2022, 10:06:35 AMQuote from: Ltab- on August 13, 2022, 09:36:03 PMalso @maci if you're reading this, i hope you liked the way i landed that old ass CSM spot of yours I assume you forgot that I forgot that Barney already did it way back, back then Ohhhh shit, where did he land it? lmfaoo i can't even slightly recall it.
https://www.youtube.com/watch?v=_xXNh_4nAFYThanks for the hard work my friends
fuck i should've made a live reaction, i forgor 💀💀this video goes hard as fuck, such a nice feeling with these songs, the name tags, voiceover and shit, feels really nice to be back and participate in a fun and well made project in 2022, feels just like homeprops to puzzle and simon for editing this really good too, great camera work by simon and his tool, and the warm and old school feel puzzle put with those colours and song choice too, y'all made me want to edit something nowthe voiceover and scripting was so good too lmao it really ties up the whole videofav stunts were krypton's LC rooftop combo and taxi boost prec, dannye's skimmer stunts, puzzle's SAiVC grind, rainbow's VC stoppie to grind and max's finisher (smooth ahh camera work)also @maci if you're reading this, i hope you liked the way i landed that old ass CSM spot of yours GGs everyone! let's keep it up
It turned out great, my stuff was shit Editing and style is the true old feeling.Gj you all!
Let's start with the stunting, my favourites not in any order: Zero's stuff in general, Blaze's car stunt with the spins, Turbo's infernus wallride to grind and his freeway stoppie to precision, SuhZin's recoil CSM to roof, Ltab redoing Barney's CSM to double grind, all of Darkstar's car stunts and especially that last one because of the best execution of that stunt yet (at 11:31), Dannye's stuff (especially the hunter police car bump) but apart from the Voodoo stunt since Max did that 10x better in Pimpin 2, Gryzlek's wallspin to ledgegrind was nicely done and Puzzle's prefinisher. Anyone know who did that last one first? I only know BoxXx did it in SA.When it comes to the editing let's start with the intro and outro because that was hilarious Great work there, lol'd quite a bit with the unexpected POEEEEEZZLE. The first camera shot into Krypton's opener was very awesome too! Excellent way to begin the video. There were a lot of nice camera angles in both parts so not going to name them all but just in general it was hard to spot that it's the first real edit any of you ever did so congrats on that I did notice it however because of the smaller things like Darkstar's part being rendered interlaced (I think) which results in a lot of tearing (pauze when Dannye's red infernus hits the ship grind at 3:29 for example, it's quite bad there) and Puzzle not knowing the Freeplay commands that disable the idle camera and camera object collisions. Like at 8:14 the camera had to be super close because of all the poles and the camera still forced itself into the player at the bump because it was not disabled. But that's just minor stuff and with a video this big it didn't distract me from enjoying it one bit. Great work And great music selection, very nice. Also nice to see the tool in action with that double stunt from Haywire and Sheikah, worked well.
Great video guys, everything is just perfect, you made me want to stunt againIf another collab of this kind is organized I will not miss it
Too good for a 48h video. Loved the comvid vibe in it.
That was very entertaining. I've always loved voice acting, keep on doing that! So fucking funny. The first part felt very 2008/09-ish which was really cool and the overall editing was good! Great songs too.Nice stunts too of course, good job everybody!https://gtasdb.com/video/aeronauts
That was so cool guys. Great to see old names still kicking some ass. These kind of videos make the scene breath. Let's keep it alive. Fresh 10/10.
Haywire's stunts looked moddedDarkstar fucked uped editing with too much dark and blury pictureall others guys done great job, stunts was ok but best part for me was cut scenes, i always love see some scripting, nice acting and great humour, which was all together in this video
Fantastic video with an oldschool vibe to it. Great job everyone involved and special props to both editors who jumped in without much previous experience on a project of such scale.Joy to watch the versatility of Dannye's stunts in this
Fun collab loved it
Getting shots like 4:12 & 6:47 as first time editor is crazy to me.I'm not sure what Darkstar tool does exactly but it sure has given us some beautiful cam work action.Stunting was top tier for 48h. Standouts for sure were Max, Dannye, Suhzin (Think I never heard of this guy?) and Blaze hotring spin looked really cool.
That was a great fucking video guys, loved the editing, and the stunts were awesome too. This made me feel very nostalgic and got me to launch VC again after years lmao.
That's some good stunting for 48 hours! Nice job on the editing guys, it's quite polished for your first big editing task . I liked some of the new camera types too, I've got to check out Simon's tool soon (no not that kind of tool ). Keep it up, it was fun watching a time limit video again.UPDATE:Quote from: puzzLe on August 13, 2022, 04:51:05 PMQuote from: Srcry on August 13, 2022, 03:15:36 PMCamera angles were shaky at times in Puzzle's partYeah, sorry about that I tried dropping my DPI down to 100 and the in-game sens to the lowest as well but I found that the idle cam would take the wheel very quickly so I tried working my way around that by moving it around a lot which only now I realize is a massive eyesore Thank you lots for the kind words though! <3You don't want to drop your mouse's DPI down too low, it doesn't just lower your sensitivity, it also governs the resolution of your mouse, so you'll start getting skips and jank in your angles because your mouse can't smoothly glide between modulations in motion (you can also disable idle cinematics with Freeplay by pressing A on your keyboard). Best off aiming for 400-800 DPI with mouse acceleration switched off (800 being preferable for best resolution and sensitivity balance) and lowering down your game's sensitivity, whilst using a dense mouse mat or firmly pushing down on your mouse to increase the weight of your movements .
All in all it was an awesome collab! I only got a bit dissapointed that my 6x ledge grind got unused.. and I got the feeling that some stunts weren't done in the time limit, actually I'm sure about one: SuhZin's lc p2b - we received it months ago as a part of his audition. Other than that everything was great! I spotted few editing bugs aswell but that was nothing when the editors had their first serious editing job here! The first part was my favourite as long with the music and the whole vid got the old school feeling which I always support! Tumbs up guys!
What a fun watch this one was. Simon's tool and his utilization of it was amazing to see and Puzzle did a great job editing his part as well. I loved the intro/midtro/outro scenes, glad I could contribute something with that simple script. Really digging the community vid vibes with the classic banners as wellStunting wise Dannye, Rainbow, Ltab, Krypton, Haywire, Sorcery and Turbo really pulled through with some great ideas and executions but there were gems from others as well (just the ones that I can recall rn)It's great to see how many stunts were sent in for this especially considering the short time frame this was organized and edited in. Wish I had some more time to stunt in my 48h (and more luck to land my spots). Let's do it again sometime Big up
Fun video with a community vibe to it. Loved the little intro you guys did in the beginning. The edit as solid and clear. Hopefully you'll produce some more
As some mentioned above, great video with a definite comvid vibe to it. It's just funny to me that a 48h timelimited video brings this feeling, but I'm glad it does. Stunting was good overall, Zero's stunts were spectacular and Simon did some remarkable car stuff too, but everyone did decent, really.Editing was above expectations knowing this if your first editing guys. Honestly I liked both part, it was enjoyable and really well-made. My only concern is that the first part was too dark for me, I felt I don't see the stunts clearly enough. But it was made by Darkstar, so nomen est omen, I guess Overall it was just good to see the amount of people in this, I'm happy to see VC stunting is still going strong these days.
https://www.youtube.com/watch?v=iyMhZb9DlSYMade a little reaction/commentary vid on the video and what the process was like for those interested ♥
the Voodoo stunt since Max did that 10x better in Pimpin 2
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