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Well, i bet those grind combos were something most stunters dreamed about someday. Stunts that you plan in your head but are close to Impossible in terms of execution. You took then even closer to the impossible by nailing those precisions in the end. I dont think anyone will ever land better grind combos than those ones. I'm not a VC guy so i wont enter the discussion if these are legit or not but taking those doubts apart, this was fucking sick. If one day we thought about how the level of VC stunting would be in 2020+, i think this is a great example of post-hardcore GTAS prime stunting.
Quote from: Gryzlek on February 09, 2022, 12:54:09 PMYou know the technical stunts are something else when a 240ft p2b is not even the highlight of the video. The grind combos in this are without a doubt the greatest stunts ever done and it's not even close. <- if this is a false statement in the end it mostly matters to you, after all being able to look at your work and be pleased with it is the most important thing about this.Will there be "director's commentary" for this video too? I enjoyed watching the last one))))i made it in a bit different way, but you will like it toohttps://www.youtube.com/watch?v=S3Tv-IHZnbM&ab_channel=Zallbeast
You know the technical stunts are something else when a 240ft p2b is not even the highlight of the video. The grind combos in this are without a doubt the greatest stunts ever done and it's not even close. <- if this is a false statement in the end it mostly matters to you, after all being able to look at your work and be pleased with it is the most important thing about this.Will there be "director's commentary" for this video too? I enjoyed watching the last one))))
cool video.
Main0:07-0:22 PCJ RAMP 2 ROOF: 0:23-0:31 PCJ BUMP 2 LEDGE GRIND 2 BUMP 2 BILLBOARD: 0:32-0:40 PCJ WALLRIDE 2 BUMP 2 FIRE GRIND: 0:41-0:56 PCJ RAMP 2 GRIND 2 LEDGE GRIND: 0:57-1:12 PCJ RAMP 2 180 GRIND 2 AIRGRAB 2 GRIND: 1:13-1:21 PCJ BUMP 2 PRECISION: 1:21-1:33 PCJ BUMP 2 GRIND: 1:34-1:43 PCJ RAMP 2 FIRE GRIND 2 360 GRIND 2 PRECISION: 1:44-1:51 PCJ WATERGAP 2 INFERNUS 2 BUMP 2 WATERGAP: 1:51-2:00 PCJ WALLRIDE 2 BUMP 2 BILLBOARD: 2:00-2:07 PCJ RAMP 2 BUMP 2 PRECISION: 2:07-2:23 PCJ RAMP 2 BUMP 2 LEDGE GRIND 2 PRECISION: 2:24-2:44 PCJ BUMP 2 GRIND 2 GRIND 2 PRECISION: псих 2:45-3:00 TANK BUMP 2 STADIUM: 3:01-3:08 PCJ RAMP 2 WALL BUMP 2 GRIND 2 PRECISION: 3:09-3:26 PCJ BUMP 2 GRIND 2 GRIND 2 GRIND: 3:27-3:38 PCJ RAMP 2 LEDGE GRIND 2 ROAD BONK 2 GRIND 2 PRECISION: 3:38-3:49 PCJ RAMP 2 GRIND 2 LEDGE GRIND 2 GRIND: 3:50-4:03 PCJ WALLRIDE 2 BUMP 2 GRIND 2 LEDGE GRIND: 4:03-4:12 TAXI BOOST 2 PRECISION: ну тут захалявил, надо было на обычной кэбби не зебре 4:13-4:23 PCJ PACKER 2 DOUBLE BUMP: жостик Stunts:EditingIntro: заебисьMain: заебисьOutro: заебисьOverall: 100/100
Great video, finally I was fully satisfied with the grind combos. Firstly, they were all great ideas or some additions to old stunts, secondly they were executed flawlessly. I'm talking about the grinds. The precisions at the end were just an extra. I didn't even expect you to land them, but you did every single time it was possible. The runups were also well-thought, I loved those two bbprec combos at Sunshine autos, both were brilliant. I don't remember seeing such thing in VC like doing a grind, continue the runup on the same fence and practically doing another stunt. All in all every grindcombo was totally maxed out, amazing sequences between the fences, it was a joy to watch them. The finisher must be one of the greatest and biggest bigairs of all time but it's indeed not the highlight of the video. Still, it would be better to see that finisher from different angles.Good job, it was maxed out.
Your pretty good in modifying collisions of objects to your needs. I can understand why you took the easy path. I wouldn't either waste tons of hours for stunts and then show them on a forum that is almost dead. BUT I also agree with Haywire and he's 100 % right. For those people that love stunting, the challenge, the feeling when you landed a new stunt, it just gets destroyed by people who aren't true to the game. And one other thing why you didn't land the prec on the opener? A big guy like you can do it. Do you also make ghost productions? You could make stunts for me that I can't land and then get paid for it? I would be interested. 10/10
Your pretty good in modifying collisions of objects to your needs
And one other thing why you didn't land the prec on the opener? A big guy like you can do it.
Do you also make ghost productions?
You could make stunts for me that I can't land and then get paid for it? I would be interested.
I mean modifying collisions to your needs is definitely something new for a 20 year old game Why didn't we think of this earlier in order to land such grind combos as in this video. And more importantly, why don't we start landing such grind combos right away now that we know that modifying collisions to your needs would help
Modifying collisions and not releasing them publicly isn't exactly a new concept to DSS I.e. Gavran's lc fix
Quote from: Herb on February 14, 2022, 11:59:01 AMModifying collisions and not releasing them publicly isn't exactly a new concept to DSS I.e. Gavran's lc fix lol, i didn't use any new collisions, how the fuck it will help make something impossbile lol
Quote from: AllBeast on February 14, 2022, 12:00:28 PMQuote from: Herb on February 14, 2022, 11:59:01 AMModifying collisions and not releasing them publicly isn't exactly a new concept to DSS I.e. Gavran's lc fix lol, i didn't use any new collisions, how the fuck it will help make something impossbile lolMagnetic rails bro
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