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Seems really interesting, I will try this. Does it actually work for iBSM?
I wonder if this is transferable to vice city in any way, would make tank stunting a lot more convenient when there is no need to reset the packer every time
Quote from: Max_ on September 15, 2020, 11:50:08 PMI wonder if this is transferable to vice city in any way, would make tank stunting a lot more convenient when there is no need to reset the packer every time I always make a savegame where the last vehicle I entered is the tank (and the packer is correctly placed). After each attempt just reload it, load location and turn on ghost town. Having to wait before you're able to get out of the tank, moving away a tiny bit, spawning a packer and loading the secondary location, then having to get back into the tank and reload is just ugh So much more effort than braindead clicking a few buttons for 2-3 seconds. Hopefully you were already doing this
Here is a partial conversion to VC:- Make a backup of the position of a second vehicle.- Change the backup of the vehicle in 4 axes, named North, South, East and West. (Visible on the minimap with a modified Hud.txd)- Reload the position in one press at any moment.- Save in real time all the modifications made in a Powersave.txt file (Shareable, modifiable manually (even in game))- Return to its original save point at any time.Some functions will come if time permitsCheck readme !PowerSave VC : https://bit.ly/2HfZM7kCleo 2 VC : https://cleo.li/cleo4/VC.CLEOv2.0.0.5.zip
Looks really useful, congratulations Prog! Also kudos for also making a VC version!I wanted to try it out (the VC one) but after managing to get CLEO to work (it was weird), when I type "power" it displays the "POWERSAVE ON" text but after that my screen goes black - it doesn't crash the game but all I see is a black screen and when I press escape/space/enter it displays the menu (like when you normally press escape). So yeah, I know it's a long shot but do you happen to have any idea what's happening?
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