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Popped tire = handling of the nrg still the original oneGlitched nrg = modified handling line, even if it is a legit glitch
That's why nobody is going to accept that method dude.If you think its the same than popped tire, go and try your hospital stunt with popped tire, but without the glitched nrg..
If you land spots which are impossible without that glitch, I don't see a problem, but don't expect it to be accepted in the community collabs, nobody is going to accept stunts with that glitch in not-themed collabs
The way you acquired it in the video is definitely unfair..
I’m with you on the boat that it’s facts that PT changes the handling of the bike, because it 100% does, that’s why you don’t loose that much speed while turning and some other advantages, otherwise, no one would use it. But in my opinion there’s limits to this shit and the advanced NRG is definitely out of them. Although I do see your point that the whole thing is just another glitch/bug, which it is, it can still be considered lame. Would I use the bike if Rockstar decided to release it as an “NRG-600”? No, not for the spots poss with the regular bikes.The example is GTA: V stunting for me. They found several glitches that are 100% legit such as jumping off Mount Chilliad and getting the infinite glide, sliding with the side of your bike on a downhill to get lots of speed, following the slipstreams of someone else to increase the speed, and I’m sure there are some other examples. Do they use them? No, they are considered lame by ultimately everyone.They get DLCs with new vehicles every now and then and they either make a themed video for the DLC, or they use it in a normal collab/cv with a stunt unique for that vehicle (aka imposs with the regular ones). They even have their own advanced NRG, the Hakuchou. In V the higher your wheelie, the better results you’re most likely gonna get speed wise on your runup, and the Hakuchous wheelies are really high. They’ve decided that, if it’s possible, they’re gonna use the Bati, the Akuma or other bikes if X spot is possible with them and save the Hakuchou for spots that have a higher bump you can’t really get with any other bikes or for spots that are only possible with the Hakuchou, or else wise it’s considered lame.How did they get to the conclusion of not using the infinite glide, the sliding glitch, the slipstream glitch or the Hakuchou in X spots? By having the majority of the community agree with these un-written laws. And that is what’s basically happening here. Yes, the advanced NRG will give you some major time save in some spots that are possible with the regular/pt NRG, and I do get the appeal of that, but that is also what makes it unanimously lame as well. Happens the same thing with the regular NRG too. What do you do when a spot you found seems too easy or not that good to land with NRG? You switch to an FCR/PCJ and leave the NRG for it’s own spots, which is what should happen with the advanced NRG.
I’m with you on the boat that it’s facts that PT changes the handling of the bike, because it 100% does, that’s why you don’t loose that much speed while turning and some other advantages, otherwise, no one would use it. But in my opinion there’s limits to this shit and the advanced NRG is definitely out of them. Although I do see your point that the whole thing is just another glitch/bug, which it is, it can still be considered lame. Would I use the bike if Rockstar decided to release it as an “NRG-600”? No, not for the spots poss with the regular bikes.The example is GTA: V stunting for me. They found several glitches that are 100% legit such as jumping off Mount Chilliad and getting the infinite glide, sliding with the side of your bike on a downhill to get lots of speed, following the slipstream of someone else to increase the speed, and I’m sure there are some other examples. Do they use them? No, they are considered lame by ultimately everyone.They get DLCs with new vehicles every now and then and they either make a themed video for the DLC, or they use it in a normal collab/cv with a stunt unique for that vehicle (aka imposs with the regular ones). They even have their own advanced NRG, the Hakuchou. In V the higher your wheelie, the better results you’re most likely gonna get speed wise on your runup, and the Hakuchous wheelies are really high. They’ve decided that, if it’s possible, they’re gonna use the Bati, the Akuma or other bikes if X spot is possible with them and save the Hakuchou for spots that have a higher bump you can’t really get with any other bikes or for spots that are only possible with the Hakuchou, or else wise it’s considered lame.How did they get to the conclusion of not using the infinite glide, the sliding glitch, the slipstream glitch or the Hakuchou in X spots? By having the majority of the community agree with these un-written laws. And that is what’s basically happening here. Yes, the advanced NRG will give you some major time save in some spots that are possible with the regular/pt NRG, and I do get the appeal of that, but that is also what makes it unanimously lame as well. Happens the same thing with the regular NRG too. What do you do when a spot you found seems too easy or not that good to land with NRG? You switch to an FCR/PCJ and leave the NRG for it’s own spots, which is what should happen with the advanced NRG.
So the usage of the pt bike is questionable? If not, so why you accept the pt and not accept the advanced one? Only because the effect of the glitch for PT bike is less than glitch effect for Advanced?
You are accepting cleo mod to save your time, but isn't it lame if you can do it by yourself?
Or we use all that game give to us or we use nothing - no rad, no popped, no boosts, no tec jumps and etc. (based on your logic)
Yes, for me it is because the popped tire bike gives you less of an advantage as the advanced one, because as I said, there's limits, and for me (and most part of the community) the popped tire NRG seems to be inside the limits. It also kind of is because the advanced NRG looks silly. But as I said, it's not that I don't accept the advanced NRG, it's just that it has a time and place of usage, just like the popped tire NRG.
It is pretty lame and I don't accept it all that much to be quite honest. Not the biggest fan of making a vehicle spawn wherever you want it. That's why I don't do it.
How is that my logic?
Afterlife, why do you think that PT nrg has different handlings than standart nrg? Handling is all about numbers in direct nrg file in game folder. Do you think that when you pop the tire, game starting to use a different file for PT bike? Because if it is not, you can not say that PT bike has a different handling.
Well, i think it is all about intermediate link. This link = popped tires mechanics. You put this link between game physics and vehicle handling file = you got a PT's movement. But this "link" is a part of a game, it was made on purpose by developers. So, it is perfectly legit.2 problems this community has with such things.1 - tell in a video what was used to do a stunt. Popped tire - tell it. And there will be no questions.2 - there will be someone who will say you "lamed" a spot. Because after someone will land it with PT nrg, and you will land it with standart nrg after that - for community it will be an "old" stunt.So, nothing can stop you from using both PT and bugged nrg. But you must be ready for some hate.
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