Author Topic: [Burn / Taz] Burnt Ass  (Read 36022 times)

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Offline ~ Đάмﮖтзя ~

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Re: [Burn / Taz] Burnt Ass
« Reply #90 on: December 27, 2017, 04:24:56 AM »
I enjoyed the video, thanks for that. The SF grind from Burn was mindblowing, a few other made me go "wow". I was only missing some good old taxi boost. :) I am glad I came back to these forums after a while for this.

@Art its hardly possible to prove modding even when you watch the replays, slow them down etc. The game physics are way too unreliable to prove anything, you can only speculate unless someone is modding so blatantly and/or landing completely impossible stunts (rochepeach or whatever his name was, Dan, etc.). Look at Genyus, he was modding all the time and nobody noticed. It is only for someone who has a lot of experience with stunting to see for himself that most of the stunts in the past 3 or so years are modded, simply because SA ran out of big airs and stunts people land are impossible to land. But who can actually calculate and prove that with hard data? Nobody. You should just enjoy the videos and stop caring about mods - they've been here so long. You know, I can just play with my handling file, add something there, a little there, nobody will ever notice and I will land stunts that aren't possible with default settings. Even if this video is completely unmodded, it's as good as modded (which is still great, don't get me wrong), because it's impossible to prove any non-blatant modding in this game. It's close to a guessing game - a little proof can be that I have been accused of modding stunts I haven't modded and nobody said a peep when I did actually modded a stunt.


Offline Bendis

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Re: [Burn / Taz] Burnt Ass
« Reply #91 on: December 27, 2017, 11:16:27 AM »
Still waiting to download link  :jajaja:

Offline PM

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Offline Minq

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Re: [Burn / Taz] Burnt Ass
« Reply #93 on: January 03, 2018, 12:16:08 PM »
I enjoyed the video, thanks for that. The SF grind from Burn was mindblowing, a few other made me go "wow". I was only missing some good old taxi boost. :) I am glad I came back to these forums after a while for this.

@Art its hardly possible to prove modding even when you watch the replays, slow them down etc. The game physics are way too unreliable to prove anything, you can only speculate unless someone is modding so blatantly and/or landing completely impossible stunts (rochepeach or whatever his name was, Dan, etc.). Look at Genyus, he was modding all the time and nobody noticed. It is only for someone who has a lot of experience with stunting to see for himself that most of the stunts in the past 3 or so years are modded, simply because SA ran out of big airs and stunts people land are impossible to land. But who can actually calculate and prove that with hard data? Nobody. You should just enjoy the videos and stop caring about mods - they've been here so long. You know, I can just play with my handling file, add something there, a little there, nobody will ever notice and I will land stunts that aren't possible with default settings. Even if this video is completely unmodded, it's as good as modded (which is still great, don't get me wrong), because it's impossible to prove any non-blatant modding in this game. It's close to a guessing game - a little proof can be that I have been accused of modding stunts I haven't modded and nobody said a peep when I did actually modded a stunt.

a true connoisseur of sa stunting one might say

Offline Bendis

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Offline Ralleee

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Re: [Burn / Taz] Burnt Ass
« Reply #95 on: July 01, 2018, 03:40:53 PM »
What the hell was that!? Freaking insane video guys, you är nuts both of ya!  :cheernutz:

Offline Jason

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Re: [Burn / Taz] Burnt Ass
« Reply #96 on: September 25, 2018, 04:27:17 AM »
:)

 

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