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Pretty sad, Max, pretty sad.
This is my definition of "broken physics"
also the replay system captured less than 1 second of gameplay
And even if that wasn't the case, how does a static position affect a dynamic stunt? In what way whatsoever?
What part? Stats-wise? Wobbling back and forth a little bit when you stand on uneven ground against a wall? That can happen without FL off too, doesn't prove anything. And even if that wasn't the case, how does a static position affect a dynamic stunt? In what way whatsoever?
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