Author Topic: What About This  (Read 17839 times)

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Offline Blaze

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Re: What About This
« Reply #60 on: August 19, 2016, 07:31:38 AM »
Indeed, but there should still be some sort of rules/regulations for our niche hobby. Personally I don't really care if someone uses FL on or off and I always thought Delirium/Demonfade's stunts with FL off looked cool but it doesn't really make sense to start using FL off 13 years later but hey if people wanna do it then fuck it it's just tapping 6/9 repetitively so who cares whether its 30 or 60FPS :P

Offline VaNilla

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Re: What About This
« Reply #61 on: August 19, 2016, 09:59:22 AM »
That's the problem with the community, no FPS community looks down on gamers who have better hardware and have a higher FPS because of it :cc_detective:

Much of the fun, in my opinion, is breaking down similar barriers. Skateboarding can be really fun with friends, but in a competitive environment (much like many stunting videos), it would suck if someone could fly up off a halfpipe, do a ton of rotations, and win the whole tournament, all because they had higher frames per second (an equivalent discussion in real-world competitive sports is the use of drugs). That's why people take issue with modding, and although FL off isn't modding, people understandably don't like it when the barrier they've been breaking for over a decade gets destroyed by a metaphorical steamroller. You might not stunt competitively now, but you certainly have in the past, and many people do to this day; having fun does not contradict a competitive spirit.

The difference with Counter Strike and similar competitive shooters is that high FPS was a priority from the very beginning, and has never made drastic changes to the game logic. For the most part, people used high FPS to saturate CRT refresh rates, and they do the same to this day on more powerful LCD monitors (even though there are similarly muddy understandings of the effects of FPS on game logic in the Counter Strike community). In fact, people forcibly limit competitive game servers to a standard 128 tick rate, precisely because tick rate can affect more than just latency, particularly bunnyhopping and grenade physics.

The real question you should ask is why high FPS wasn't a priority from the start, especially in Vice City. It wasn't just about hardware limitations, that much is sure. People could try it now, but in order for them to be anything but outliers, the community would need to try it en mass, and I just don't see the demand for it in an ageing VC/SA community. Still, it would be cool to see some videos in it, so if you believe in locking to 60fps for VC, by all means! As long as it's transparent, I don't think anyone minds :D.
« Last Edit: August 19, 2016, 03:33:48 PM by VaNilla »

Offline Artifex

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Re: What About This
« Reply #62 on: August 19, 2016, 11:41:41 AM »
That's the problem with the community, no FPS community looks down on gamers who have better hardware and have a higher FPS because of it :cc_detective:

Much of the fun, in my opinion, is breaking down similar barriers. Skateboarding can be really fun with friends, but in a competitive environment (much like many stunting videos), it would suck if someone could fly up off a halfpipe, do a ton of rotations, and win the whole tournament, all because they had higher frames per second (an equivalent discussion in real-world competitive sports is the use of drugs). That's why people take issue with modding, and although FL off isn't modding, people understandably don't like it when the barrier they've been breaking for over a decade gets destroyed by a metaphorical steamroller. You might not stunt competitively now, but you certainly have in the past, and many people do to this day; having fun does not contradict a competitive spirit.

The difference with Counter Strike and similar competitive shooters is that high FPS was a priority from the very beginning, and has never made drastic changes to the game logic. For the most part, people used high FPS to saturate CRT refresh rates, and they do the same to this day on more powerful LCD monitors (even though their are similarly muddy understandings of the effects of FPS on game logic in the Counter Strike community). In fact, people forcibly limit competitive game servers to a standard 128 tick rate, precisely because tick rate can affect more than just latency, particularly bunnyhopping and grenade physics.

The real question you should ask is why high FPS wasn't a priority from the start, especially in Vice City. It wasn't just about hardware limitations, that much is sure. People could try it now, but in order for them to be anything but outliers, the community would need to try it en mass, and I just don't see the demand for it in an ageing VC/SA community. Still, it would be cool to see some videos in it, so if you believe in locking to 60fps for VC, by all means! As long as it's transparent, I don't think anyone minds :D.

There's always something that will be looked down upon in every game. This is because there are, as you say, these barriers. For example autosnipers in cs:go, playing teemo in ranked (or anything out of the meta for that sake), using overpowered Pokemons in duels(most of the op's are banned in competitive play) etc.

But by all means, do what you like to do bro and if you enjoy it, do it :ajaja: :ajaja:

Offline Blaze

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Re: What About This
« Reply #63 on: August 19, 2016, 11:54:22 AM »
That's the problem with the community, no FPS community looks down on gamers who have better hardware and have a higher FPS because of it :cc_detective:

Much of the fun, in my opinion, is breaking down similar barriers. Skateboarding can be really fun with friends, but in a competitive environment (much like many stunting videos), it would suck if someone could fly up off a halfpipe, do a ton of rotations, and win the whole tournament, all because they had higher frames per second (an equivalent discussion in real-world competitive sports is the use of drugs). That's why people take issue with modding, and although FL off isn't modding, people understandably don't like it when the barrier they've been breaking for over a decade gets destroyed by a metaphorical steamroller. You might not stunt competitively now, but you certainly have in the past, and many people do to this day; having fun does not contradict a competitive spirit.

Fun fact: Jeff Phillips beat Tony Hawk, Mike McGill, Steve Caballero and Lance Mountain without doing a McTwist whilst tripping on acid in 1986.

« Last Edit: August 19, 2016, 11:56:23 AM by Blaze »

Offline GINSENGXXX

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Re: What About This
« Reply #64 on: August 19, 2016, 05:38:25 PM »
be like me, i never use mods.

Offline Seeker

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Re: What About This
« Reply #65 on: August 20, 2016, 12:44:05 AM »
be like me, i never use mods.

u are so cooool

Offline J.Mario

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Re: What About This
« Reply #66 on: August 20, 2016, 01:43:48 AM »
be like me, i never use mods.
The Sample. :happy:

 

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