Author Topic: Pitching an idea  (Read 3300 times)

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Offline Jason

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Pitching an idea
« on: June 01, 2015, 06:14:23 PM »
So I've been supposedly working on a map mod for many months now, but I haven't got the motivation to make a full blown map, and I'm rurunning out of ideas, so it's got me thinking

If I made a tutorial on making sketchup models and the full process of conversion to getting them to work ingame, who would be interested in contributing models and putting together a community map?

Offline Rusch69

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Re: Pitching an idea
« Reply #1 on: June 01, 2015, 07:43:54 PM »
I'm able to model stuff in C4D. Some time ago I exported .obj files and converted them to .dff using 3ds Max additionally in order to be able to add them to the game (SA).
My dedication is very low currently, but I could probably model/texturize very few objects if I find the time and mood. :P
« Last Edit: June 02, 2015, 11:00:58 AM by Rusch69 »

Offline Simon

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Re: Pitching an idea
« Reply #2 on: June 01, 2015, 10:30:44 PM »
I know how to model in Maya, but there's no way I can export to dff. Busy with school right now but come summer I might have some time to do for it, though I'd probably have to download max/sketchup so I can export to dff.

Offline Jason

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Re: Pitching an idea
« Reply #3 on: June 01, 2015, 10:31:25 PM »
Yeah my method requires Max.

Offline Simon

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Re: Pitching an idea
« Reply #4 on: June 01, 2015, 10:51:13 PM »
I do have Max at school, but only two weeks left or so now so doubt I'll be able to utilize it. But I should be able to get a hold of it at home as well. In a worst case scenario I could just send you or someone else the .obj and whoever gets it can convert and add it to the game.

Offline Jason

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Re: Pitching an idea
« Reply #5 on: June 02, 2015, 12:53:48 AM »
That's the part that makes me lose motivation haha it's tedious and time consuming.

Offline SALYNN

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Re: Pitching an idea
« Reply #6 on: June 02, 2015, 01:54:24 AM »
I could help in some way. I've been using Cinema 4D for some time now but I'm still not that experient.
Some years ago I was planning on making a huge San Andreas map but after ~450 hours on it I felt like I had 2% of it completed and I lost my whole motivation. It was consuming too much time.

I can say that I have some designing experience and could probably get my motivation back if we would be at least a few people working on it.
Been kinda busy these days, tho.

Offline Simon

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Re: Pitching an idea
« Reply #7 on: June 02, 2015, 02:47:37 AM »
That's the part that makes me lose motivation haha it's tedious and time consuming.
Well if we're doing this we'd probably need one person to put it all together anyway. I think there's a DFF import/export for Blender as well which is a free software, which makes it a lot easier to get a hold of, might check out if I can work with that in terms of exporting a dff.

Offline PM

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Re: Pitching an idea
« Reply #8 on: June 02, 2015, 02:51:44 AM »
I've done some modeling in 3ds, blender (and a little in sketchup) in the past and I know some basics so I might be up  for some help. I prefer 3ds max, most comfortable 4 me.

Offline Rainbow

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Re: Pitching an idea
« Reply #9 on: June 02, 2015, 03:54:56 AM »
I've made some small houses as well, but I'm not down for installing them all into the game. I did that before with like 50 of them and it was hell. The tutorial would be lovely though  :P

Offline Ltab-

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Re: Pitching an idea
« Reply #10 on: June 02, 2015, 08:40:31 AM »
I have almost no knowledge about modeling. neither time to learn how to do it properly. I'm here just to support, y'all gotta finish it! A new stunting map is always welcome in my VC folder, good luck people!

Offline Max_

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Re: Pitching an idea
« Reply #11 on: June 02, 2015, 10:12:35 AM »
I'd have lots of ideas, sadly no clue how to sketch something or convert it ingame

Offline Urban Legend

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Re: Pitching an idea
« Reply #12 on: June 02, 2015, 02:18:48 PM »
Hi Jason,

I have done this in the past... Sketchup >> Zmod >>MooMapper >> in game. I was modeling my old neighborhood so I can drive around in VC style. I even took pictures of my local roads and grass/side walks with a digital camera. They were just like the ones in 'gta3.img' it's also where I took a lot of my inspiration. Thing is prelighting...all my models were dark. That was the part where my brain always stopped working.

Post pics or something. Share :)

Sketchup is very simple...but the best way to make a map is to REALLY take a look how Rockstar build Vice City by using Moo Mapper or something so you can move around the objects... you have to make pieces...not big grand shit.

Offline Simon

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Re: Pitching an idea
« Reply #13 on: June 02, 2015, 02:54:41 PM »

ayyy spot.

Offline Jason

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Re: Pitching an idea
« Reply #14 on: June 02, 2015, 05:23:40 PM »
Yow yow yowwwww

 

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