Author Topic: GTA 5 stunts (SD) (5)  (Read 11226 times)

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Offline OrangeW

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Re: GTA 5 stunts (SD) (5)
« Reply #15 on: April 26, 2015, 11:12:46 PM »
Lost the crane stunt, nice job landing them tho

I lost it too damnit, I spent like 30h on that shit  :cheersad: :cheersad:

Thought I should say, the crane landing is old to the higher part (has been for almost a year).

The prec at the top is defo possible (bailed it once), and the building behind it, IS possible, but that's some 200h shit right there, because it needs perfect bump AND perfect run up  :(

let's all make a challenge out of the crane very top prec! :D

See you in 2016 then :lol:


Offline Feym

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Re: GTA 5 stunts (SD) (5)
« Reply #16 on: April 27, 2015, 02:26:28 AM »
Lost the crane stunt, nice job landing them tho

I lost it too damnit, I spent like 30h on that shit  :cheersad: :cheersad:

Thought I should say, the crane landing is old to the higher part (has been for almost a year).

The prec at the top is defo possible (bailed it once), and the building behind it, IS possible, but that's some 200h shit right there, because it needs perfect bump AND perfect run up  :(

let's all make a challenge out of the crane very top prec! :D

See you in 2016 then :lol:

Yes

Offline MxZz.

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Re: GTA 5 stunts (SD) (5)
« Reply #17 on: April 27, 2015, 04:49:06 AM »
Really nice video. Some stunts seemed to be landed with dat anti-fall glitch tho.

Huge stunts tho

Offline SyperDimon

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Re: GTA 5 stunts (SD) (5)
« Reply #18 on: April 27, 2015, 10:29:29 AM »
Really nice video. Some stunts seemed to be landed with dat anti-fall glitch tho.

Huge stunts tho
(Rockstar) Game give me Director mode(in him you most stable on a bike.) What the problem??? But you do stunts in redactor with perfect teleport.

Offline OrangeW

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Re: GTA 5 stunts (SD) (5)
« Reply #19 on: April 27, 2015, 11:12:02 AM »
Really nice video. Some stunts seemed to be landed with dat anti-fall glitch tho.

Huge stunts tho
(Rockstar) Game give me Director mode(in him you most stable on a bike.) What the problem??? But you do stunts in redactor with perfect teleport.

The issue is that it prevents bailing to a degree - you would be bailing on stunts that normally you wouldn't be, I suggest making races instead, as you can set a checkpoint and stunt with friends.

Offline SlayerUK

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Re: GTA 5 stunts (SD) (5)
« Reply #20 on: April 27, 2015, 11:34:12 AM »
Loved the clocktower precisions, but dislike creator.

Seems like director mode is the new boost pickup and slomo :|, should definitely fall under the nogo category along with them and I think most can agree.

Offline Pendji

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Re: GTA 5 stunts (SD) (5)
« Reply #21 on: April 27, 2015, 11:44:10 AM »
I'm fucking dying here. "Well, at least the game is new, he can't possibly mod this time ar- oh."

Offline SyperDimon

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Re: GTA 5 stunts (SD) (5)
« Reply #22 on: April 27, 2015, 01:07:27 PM »
Loved the clocktower precisions, but dislike creator.

Seems like director mode is the new boost pickup and slomo :|, should definitely fall under the nogo category along with them and I think most can agree.
I don't understand you

Offline Rainbow

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Re: GTA 5 stunts (SD) (5)
« Reply #23 on: April 27, 2015, 02:30:16 PM »
Loved the clocktower precisions, but dislike creator.

Seems like director mode is the new boost pickup and slomo :|, should definitely fall under the nogo category along with them and I think most can agree.
I don't understand you
He is saying that you shoulden't stunt in director mode because it's lame, basically.

Offline VaNilla

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Re: GTA 5 stunts (SD) (5)
« Reply #24 on: April 27, 2015, 03:14:21 PM »
He is saying that you shoulden't stunt in director mode because it's lame, basically.

:jajaja:

Offline Named

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Re: GTA 5 stunts (SD) (5)
« Reply #25 on: April 27, 2015, 04:10:37 PM »
Probably the first V solo in PC? oh i forgot, NICE!

Offline SyperDimon

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Re: GTA 5 stunts (SD) (5)
« Reply #26 on: April 27, 2015, 04:25:56 PM »
Loved the clocktower precisions, but dislike creator.

Seems like director mode is the new boost pickup and slomo :|, should definitely fall under the nogo category along with them and I think most can agree.
I don't understand you
He is saying that you shoulden't stunt in director mode because it's lame, basically.
WHAT??? Game give this. You think handling wrong in him? (You can fall off the bike)
« Last Edit: April 27, 2015, 04:38:03 PM by SyperDimon »

Offline VaNilla

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Re: GTA 5 stunts (SD) (5)
« Reply #27 on: April 27, 2015, 05:23:19 PM »
WHAT??? Game give this. You think handling wrong in him? (You can fall off the bike)

The game also gives you the ability to use moon gravity, and use content creator for complete anti-fall. What we're saying is that most stunters try to stunt legitimately, and that includes bailing as you would in single player and online. Director mode circumvents that, allowing you to bail head first into a wall and stay on your bike (you can only fall off your bike if you're sideways or upside down).

Offline OrangeW

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Re: GTA 5 stunts (SD) (5)
« Reply #28 on: April 27, 2015, 05:32:30 PM »
WHAT??? Game give this. You think handling wrong in him? (You can fall off the bike)
(you can only fall off your bike if you're sideways or upside down).

I've fallen off enough walls to know that you can lay on the side of your bike in director mode :P. The only way to stunt is online, however for car stunts, I recommend using Single player and quicksave (@SD)

Offline VaNilla

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Re: GTA 5 stunts (SD) (5)
« Reply #29 on: April 27, 2015, 09:08:45 PM »
I've fallen off enough walls to know that you can lay on the side of your bike in director mode :P.

Can is the key word. It's also possible to fall off :P.

 

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