Author Topic: GTA V Stunting Tools  (Read 8029 times)

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Offline RedX

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GTA V Stunting Tools
« on: April 16, 2015, 10:57:34 PM »
How likely is it we'll be seeing stunting tools soon?

If I had something like Dannye's main.scm I would definitely start stunting in GTAV :D

Offline Joshua

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Re: GTA V Stunting Tools
« Reply #1 on: April 16, 2015, 11:19:44 PM »
I don't think we'll have any tool for a minute, but loading quicksaves is now a more viable option on pc since the loading times aren't AS atrocious as they were on consoles, especially if you lower your graphics

Offline Simon

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Re: GTA V Stunting Tools
« Reply #2 on: April 17, 2015, 12:32:27 AM »
That's already a trainer out with teleport functions and infinite health, however I didn't get it to work. But the only stunts that really need to be in SP are the car stunts, the bike stunts can all be done just as easily in a race online like we did on console  :P

Offline Rainbow

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Re: GTA V Stunting Tools
« Reply #3 on: April 17, 2015, 04:06:54 AM »
That's already a trainer out with teleport functions and infinite health, however I didn't get it to work. But the only stunts that really need to be in SP are the car stunts, the bike stunts can all be done just as easily in a race online like we did on console  :P
The loading times are minimal on PC when reloading but it still takes 5-6 seconds from pressing the respawn key (it has to complete the reload bar and respawn, plus you cannot move instantly), which is quite a lot if you are going for technical stunts with a run-up of 3ft.

Offline Simon

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Re: GTA V Stunting Tools
« Reply #4 on: April 17, 2015, 05:40:14 AM »
It's not perfect, true. My point was mostly that there was nothing stopping him from stunting already  :P

Offline VaNilla

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Re: GTA V Stunting Tools
« Reply #5 on: April 17, 2015, 06:47:50 AM »
We'll have a stunting trainer very soon (not necessarily for stunting specifically). Anything else will take a long time, as there's currently no way to import/edit files into GTA V's RPF's.

Offline RedX

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Re: GTA V Stunting Tools
« Reply #6 on: April 17, 2015, 07:03:26 AM »
It's not perfect, true. My point was mostly that there was nothing stopping him from stunting already  :P

It's kind of a pain in the ass not to be able to ghosttown, tp and spawn whatever vehicles I feel like to be honest. Imagine how epic V stunting would be with a Dannye's :D

If anybody gets their hands on some useful stunting tools it would be GREATLY appreciated if it could be posted here!! :)

Offline Rainbow

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Re: GTA V Stunting Tools
« Reply #7 on: April 17, 2015, 07:33:10 AM »
Well online race mode is not stopping you from stunting, and you can pick the vehicles you want  :ajaja:

Offline MxZz.

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Re: GTA V Stunting Tools
« Reply #8 on: April 17, 2015, 07:34:34 AM »
http://www.gtamodding.fr/outils/313-openiv-25.html

Latest update made it compatible with V, but still, the trainer + races in multiplayer is enough right now

Offline Simon

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Re: GTA V Stunting Tools
« Reply #9 on: April 17, 2015, 07:49:30 AM »
It's not perfect, true. My point was mostly that there was nothing stopping him from stunting already  :P

It's kind of a pain in the ass not to be able to ghosttown, tp and spawn whatever vehicles I feel like to be honest. Imagine how epic V stunting would be with a Dannye's :D

If anybody gets their hands on some useful stunting tools it would be GREATLY appreciated if it could be posted here!! :)
That's my point though. If you make a race online, you can turn traffic off, if you bail you'll reload at the last checkpoint(or you can hold a button to respawn) and you can select what kind of vehicle you want to use. It's not as fast as dannyes, but it has the same functionality  :P You can even choose time of day, and weather.
« Last Edit: April 17, 2015, 07:51:01 AM by Simon »

Offline Sasha Dotterkletch

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Re: GTA V Stunting Tools
« Reply #10 on: April 17, 2015, 11:07:18 PM »
Director mode it's pretty much Stunting mode.
You can save and load position, load cars from the garage, clear pedestrians and cars, making the clips weighing a lot less, god mode (for player not the vehicle)
https://www.youtube.com/watch?v=9ERkxVFxiXU shitty example
but there is a downside, the fall tollerance it's really high, going full force into a wall wont make you fall, your character have to touch like a wall or something to fall off, making stunting a little less, impressive.
take it however you want it

Offline VaNilla

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Re: GTA V Stunting Tools
« Reply #11 on: April 18, 2015, 02:15:47 AM »
Director mode it's pretty much Stunting mode.
You can save and load position, load cars from the garage, clear pedestrians and cars, making the clips weighing a lot less, god mode (for player not the vehicle)
https://www.youtube.com/watch?v=9ERkxVFxiXU shitty example
but there is a downside, the fall tollerance it's really high, going full force into a wall wont make you fall, your character have to touch like a wall or something to fall off, making stunting a little less, impressive.
take it however you want it

Sounds like a big no-no, based on the bailing. Should probably stick to races.

Offline Sajtos

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Re: GTA V Stunting Tools
« Reply #12 on: April 20, 2015, 03:26:24 AM »
As a total newbie playing on PC, could someone please explain how am I supposed to teleport?  :lol:

Offline Simon

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Re: GTA V Stunting Tools
« Reply #13 on: April 20, 2015, 04:18:19 AM »
In single player you can open your phone and do a quick save, which saves your position and current vehicle. Alternatively you could make a race for the stunt you're trying in the content creator, by placing a checkpoint as the start of the run up and another one somewhere behind your landing so that if you fail you can just reload the checkpoint, this way you'll have to publish the race and play it online though which may be a good or bad thing depending on how you look at it.  :jajaja:

if you meant teleport in any other fashion I dunno  :|
« Last Edit: April 20, 2015, 04:23:47 AM by Simon »

Offline Sajtos

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Re: GTA V Stunting Tools
« Reply #14 on: April 20, 2015, 05:41:24 AM »
In single player you can open your phone and do a quick save, which saves your position and current vehicle. Alternatively you could make a race for the stunt you're trying in the content creator, by placing a checkpoint as the start of the run up and another one somewhere behind your landing so that if you fail you can just reload the checkpoint, this way you'll have to publish the race and play it
 online though which may be a good or bad thing depending on how you look at it.  :jajaja:

if you meant teleport in any other fashion I dunno  :|

Thank you! :>

 

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