Author Topic: Alien City Collaboration  (Read 7454 times)

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Offline Billy

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Re: Alien City Collaboration
« Reply #30 on: March 30, 2014, 03:03:03 AM »
I can land few more if You want.

Offline FIGHTER

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Re: Alien City Collaboration
« Reply #31 on: March 30, 2014, 03:30:43 AM »
Okay, I have this map and played it a bit, i remembered my packer but its still dissapearing...someone with a solution?

Offline STREEM

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Re: Alien City Collaboration
« Reply #32 on: March 30, 2014, 03:33:41 AM »
don't remember it

Offline FIGHTER

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Re: Alien City Collaboration
« Reply #33 on: March 30, 2014, 04:02:21 AM »
then its still dissapearing lol

Offline STREEM

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Re: Alien City Collaboration
« Reply #34 on: March 30, 2014, 04:23:33 AM »
I always spawned it, placed properly, saved as second position and it was fine, just had to respawn another packer from time to time

Offline burn

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Re: Alien City Collaboration
« Reply #35 on: March 30, 2014, 04:44:18 AM »
Okay, I have this map and played it a bit, i remembered my packer but its still dissapearing...someone with a solution?

It's probably because you placed your packer half on a road and half on a curb, so when you respawn right after riding your packer it makes it shake and disappear. I advise you to wait like a sec before respawning when your packer is in this configuration.

Offline FloW

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Re: Alien City Collaboration
« Reply #36 on: March 30, 2014, 04:45:20 AM »
I can make working dannye if you want me to. It's just copy / paste from SA main.scm to Alien City main.scm, as simple as that. I've already made myself a few "dannye's" in the past.

Offline Billy

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Re: Alien City Collaboration
« Reply #37 on: March 30, 2014, 05:06:56 AM »
I can make working dannye if you want me to. It's just copy / paste from SA main.scm to Alien City main.scm, as simple as that. I've already made myself a few "dannye's" in the past.
That would be great, because that disapearing packer is kinda annoying.

Offline Cheddar

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Re: Alien City Collaboration
« Reply #38 on: March 30, 2014, 09:38:30 AM »
Ahm, please update the list. I managed to send 5 if i'm correct.
you send 4 stunts and one was old...:)

Would you mind re-checking it, please? I just confirmed, 5 were sent. If one of them was old, there should still be 4 there. I'll send you a printscreen of the .rar file if necessary.

Edit: Just sent you the screenshot either way, just in case :)
« Last Edit: March 30, 2014, 10:23:20 AM by CheDDaR »

Offline NumeRo

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Re: Alien City Collaboration
« Reply #39 on: March 30, 2014, 10:47:24 AM »
I can make working dannye if you want me to. It's just copy / paste from SA main.scm to Alien City main.scm, as simple as that. I've already made myself a few "dannye's" in the past.
this would be nice and you can delete from the dannye the "nitro boost"or what is it

Offline playboyz

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Re: Alien City Collaboration
« Reply #40 on: March 30, 2014, 12:45:13 PM »
I cant install alien city so dumbbbb pls help :<  :L :L :L

Offline Cheddar

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Re: Alien City Collaboration
« Reply #41 on: March 30, 2014, 11:46:15 PM »
The stunting friendly one doesn't require installation if i'm correct, all you have to do is copy your audio folder from the original GTA San Andreas folder to the new one.

Offline Named

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Re: Alien City Collaboration
« Reply #42 on: March 31, 2014, 08:09:24 AM »
I can make working dannye if you want me to. It's just copy / paste from SA main.scm to Alien City main.scm, as simple as that. I've already made myself a few "dannye's" in the past.

Well this will save our life, this kills the stunting, i have the same problem to save the packer, when i go back to the 2pos the packer disappears

Offline Prog

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Re: Alien City Collaboration
« Reply #43 on: April 03, 2014, 05:08:20 AM »
ADD - Prog (2)

Offline NumeRo

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Re: Alien City Collaboration
« Reply #44 on: April 04, 2014, 08:42:05 AM »

 

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