Author Topic: "Gliding" has been removed.  (Read 36798 times)

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Offline Rainbow

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Re: "Gliding" has been removed.
« Reply #90 on: March 06, 2014, 01:20:59 PM »
Just thought I'd see what was going on here at the forums as I am kind of busy with nearly everything in life, and then I find this mess. Haven't tested the patch yet but maaaaaaaaaaaaaaaan does this sound lame. Well RIP my dear spots.

I don't understand why they needed to "fix" the BMX flight time, it was one of the most fun things I've done in any GTA.  :( The only stunting related thing that cheered me up was that, in the 20 minutes of freetime I had this morning, I landed the opener of Scavengers. Which was a pain in the ass for years now  :P But apart from that, give a prize winning game to R* so they can fuck it up  :)

Offline VaNilla

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Re: "Gliding" has been removed.
« Reply #91 on: March 06, 2014, 01:28:00 PM »
Tested BMX's. Luckily they haven't messed up too much with them, just removed the flight glitch. It's actually much easier to do a stoppie with the BMX/Scorcher now than it was before. The only thing that's more difficult is bumping (obviously), and grinds are little bit harder. Still possible to gain speed by jumping and leaning forward, and it's also still possible to do the BMX Stoppie Speed Method.

Gonna test if the slow motion ability still allows you to fall to to the ground faster with cars (the slow motion speed boosting works exactly as it did before), and test out planes as well. After that, my work here is done :jajaja:.

UPDATE: Yeah cars are exactly the same as before. Literally nothing has changed. At least they left one thing alone :lol:. I've also tried the new DLC cars. The Adder is still the best.
UPDATE 2: Planes are almost exactly the same, but like Viper said, stalling is a little different as of the latest update. It's a real shame for jet stunts, but it is very minor in the grand scheme of things.

Essentially, the BMX can't glide any more, but it feels fine and the changes don't really invalidate any of the stunts that've been landed so far. They've totally fucked up motorbike stunting though, and planes have suffered a minor setback in regards to stalling changes. If they keep the changes they've made so far, motorbike stunting can survive, but it'll be so much worse that I'm not sure that it's even worth it any more, aside from grinds and some wallride spots.

UPDATE 3: Oh and by the way. For anyone who doesn't play GTA V saying this isn't that bad...



Remember this stunt? You can't even lock on the wallride any more. Totally impossible.
« Last Edit: March 06, 2014, 01:59:00 PM by Shadowsniper »

Offline RedX

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Re: "Gliding" has been removed.
« Reply #92 on: March 06, 2014, 03:15:38 PM »
RedX: With respect, you don't understand what's going on. It's not just about reaching "million foot distances" as you put it, you can't even land remotely big air bike stunts any more. It's not even impressive any more. You can only land slightly better roofs/gaps than those seen in the very first Nomad Union video as of this update, it's ridiculous. Even some of the stunts from that very first video are now completely impossible.

Yeah I don't know a lot about V stunting, but I still watch stunting videos and I've played a lot of GTAV, so I know what I like to see. I wanna see some roof landings (don't have to be huge), grinds, precisions, plane stunts and god knows what else. I think GTA5 has A LOT of potential when it comes to originality. Considering what one could do in online together for example (I'm sure you've all seen the .gif of the four guys jumping over a flying plane). We could do drifting, synchronized stunting, use uncommon vehicles to explore what's possible...

No disrespect to all you dedicated stunters, but I don't really give a shit if somebody spent 50 hours landing a near-impossible stunt if they're floating through the air for 10 seconds. Especially if that's every damn stunt throughout the whole video. It just looks bad to me, and you can't tell me I'm just ignorant because that's just an opinion*. Maybe I won't like the new physics either, but it's certainly no crying shame in my book if they nerf this floatyness at least a bit, because as of now it's as if Los Santos is on the moon.

I can't imagine there's ever been a bigger GTA community than GTA Online right now, so saying GTAV stunting is dead is what's ridiculous here

edit: *bad words. the fact that I think it looks bad is what's just an opinion.
« Last Edit: March 06, 2014, 03:24:40 PM by RedX »

Offline VaNilla

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Re: "Gliding" has been removed.
« Reply #93 on: March 06, 2014, 03:28:24 PM »
You still bring up "floating", but fail to mention the other changes they've made to the game. Just read the thread dude.

UPDATE: Another video on this issue from a very popular YouTube stunter.

GTA 5 STUNTS - WE NEED HELP! SAVE GTA 5 STUNTS ! - @RockstarGames
« Last Edit: March 06, 2014, 04:32:49 PM by Shadowsniper »

Offline Airbrush

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Re: "Gliding" has been removed.
« Reply #94 on: March 06, 2014, 10:35:56 PM »
A lot of comments have gone through since I last looked and I breezed through a few but my main point that I've been trying to make from the start is like Mxzz. Stunting in GTA V isn't as dead as everyone claims it to be, it's had a big downfall yes but there is still ways to create an incredible video. I know I'm no where near as experienced as 99% of you in this thread but I'm just trying to make you realise from a different perspective that it's not so bad.

I'm going to stop watching this thread from now on, I just wanted to get my 2 cents in. Good luck everyone. :)

Offline JaiK

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Re: "Gliding" has been removed.
« Reply #95 on: March 07, 2014, 02:18:16 AM »
dont know if anybody have done it yet but I just deleted my whole gta 5 from my xbox storage and when I reinstalled it the gliding method works again atleast in single player. A easy fix for rockstar can be that you shouldnt "require" to update everything for gta online. But I guess that might fuck up a lot...either way, if you want the gliding method back so bad then just reinstall your gta and play in single player / offline mode. And I guess you all need to stop bitching about the slowmo now  :lol:

Offline Daffy

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Re: "Gliding" has been removed.
« Reply #96 on: March 07, 2014, 03:45:46 AM »
Considering what one could do in online together for example (I'm sure you've all seen the .gif of the four guys jumping over a flying plane). We could do drifting, synchronized stunting, use uncommon vehicles to explore what's possible...
This update makes all those things way more undoable too...

Yeah I don't know a lot about V stunting.
Exactly.

Offline MxZz.

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Re: "Gliding" has been removed.
« Reply #97 on: March 07, 2014, 04:46:42 AM »
dont know if anybody have done it yet but I just deleted my whole gta 5 from my xbox storage and when I reinstalled it the gliding method works again atleast in single player. A easy fix for rockstar can be that you shouldnt "require" to update everything for gta online. But I guess that might fuck up a lot...either way, if you want the gliding method back so bad then just reinstall your gta and play in single player / offline mode. And I guess you all need to stop bitching about the slowmo now  :lol:
Nope, slowmo will stay the same. It's not because of a patch, that we'll agree about it.

Offline VaNilla

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Re: "Gliding" has been removed.
« Reply #98 on: March 07, 2014, 04:51:08 AM »
Nope, slowmo will stay the same. It's not because of a patch, that we'll agree about it.

Slow motion is now 100% necessary to land a plethora of wallride spots. It has always been necessary to land certain bumps as well.

Offline Simon

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Re: "Gliding" has been removed.
« Reply #99 on: March 07, 2014, 05:20:03 AM »
^And it will still look ugly  :lol:
« Last Edit: March 07, 2014, 06:31:36 AM by Simon »

Offline VaNilla

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Re: "Gliding" has been removed.
« Reply #100 on: March 07, 2014, 05:34:35 AM »

Offline SlayerUK

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Re: "Gliding" has been removed.
« Reply #101 on: March 07, 2014, 05:52:04 AM »
It's silly to say big airs in GTA V look ugly, therefore this patch is justified.

You don't have to like them, you have your own opinions and that's fine, many other technical stunts are still possible and you can still enjoy those that are landed.

It's like saying monster dynamics, taxi rolling, iBSM all look stupid and unrealistic, therefore it's ok if they patch it oh and don't mind not being able to do big airs anymore, just find other creative stunts...

NO, reducing variety and affecting almost every aspect of stunting as well as big airs is uncalled for and you know it.

Offline Smut

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Re: "Gliding" has been removed.
« Reply #102 on: March 07, 2014, 06:49:35 AM »
I always had fun with stunting in V so far but well this sucks. IMO such 'glitches' are just making a game a game.. Fixing such characteristic things lowers the quality of the game..

Offline Sheep

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Re: "Gliding" has been removed.
« Reply #103 on: March 07, 2014, 07:03:51 AM »
Haha. This is like a really big conspiracy to make us look like bad cheaters for everyone else who will try these tricks with 1.11 patch. :P

Offline JaiK

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Re: "Gliding" has been removed.
« Reply #104 on: March 07, 2014, 10:38:00 AM »
why dont we make a trainer for gta 5 now instead? there should be a file for the health and this glitch should also be somewhere in there and also destruction of vehicles. You all know that EVERY gta game has a trainer made from players, not from rockstar, so why should this one be any different really? Yes I know it might be tricky to get it done for the console but its just an idea...which might work and also will get us massive creds to all stunters outside of gtas and maybe our community here wont die :)

 

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