Author Topic: Wasteland Heroes - Carbon  (Read 39651 times)

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Offline Tg

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Re: Wasteland Heroes - Carbon
« Reply #45 on: July 19, 2013, 12:18:12 AM »
Great watch, grescha's boost was impressive, plani's stoppie killed it in a good way and burn's double grind was sick.

Offline FTO

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Re: Wasteland Heroes - Carbon
« Reply #46 on: July 19, 2013, 12:39:38 AM »
Good video. The finisher was really ridiculous imo when I saw it. Will try it some time later if I really have time.

Offline FIGHTER

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Re: Wasteland Heroes - Carbon
« Reply #47 on: July 19, 2013, 01:41:31 AM »
I guess everyone had solid stunts, few standouts, editing was good and the song was great (:


Offline Reynard The Fox

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Re: Wasteland Heroes - Carbon
« Reply #48 on: July 19, 2013, 01:50:52 AM »
-Place it on the sign (remember it)
This is not possible to do. Show me a clip of how you would put the packer on that sign without using illegal methods.

Cool video guys.

Offline Daffy

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Re: Wasteland Heroes - Carbon
« Reply #49 on: July 19, 2013, 01:56:10 AM »
One does not simply do 250 ft double bumps.
Nor does one in VC, except a couple of unique spots like Barney's Bus-bump in LC and the megaspin bus-bumps in VC and this seems to be one of those unique spots for the SA engine where it's the perfect 'storm' of everything working in your favor.
Also I don't think it's a double bump, the packer works more like an incline so to be technical it seems like a ramp-to-bump spot.

This is not possible to do. Show me a clip of how you would put the packer on that sign without using illegal methods.
It was explained earlier in the topic, but I suppose you could also just drive a packer over another packer and land with that 'hollow' part on the sign.

Offline Reynard The Fox

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Re: Wasteland Heroes - Carbon
« Reply #50 on: July 19, 2013, 02:09:16 AM »
This is not possible to do. Show me a clip of how you would put the packer on that sign without using illegal methods.
It was explained earlier in the topic, but I suppose you could also just drive a packer over another packer and land with that 'hollow' part on the sign.
You can't drive a packer over another packer in SA ;) Didn't think of using a Monster though quite brilliant.

Offline PM

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Re: Wasteland Heroes - Carbon
« Reply #51 on: July 19, 2013, 02:14:33 AM »
[Promagic 2:34-2:47] When did you joined WH? :lol: Cool p2b there mate, looks amazing!
in March, thanks though

Offline Sava

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Re: Wasteland Heroes - Carbon
« Reply #52 on: July 19, 2013, 02:16:19 AM »
From what I remember, you can't use a packer as a ramp for another packer in SA, atleast not the same way it's done in VC . (fuck you reynolds(best))

Cool video, Plani's stuff and Daksad's wallride were the only stunts that suprised me to be honest. That doesn't mean I dislike the other stunts, but these were the only ones where I didn't know how they would end before I saw 50% of the stunt.
The editing was okay I guess, didn't enjoy the CC at all.

I'm kinda glad that this wasn't 1.2. I would be so mad if I lost my only spots there :euro:.


Offline Plani

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Re: Wasteland Heroes - Carbon
« Reply #53 on: July 19, 2013, 02:55:05 AM »
I'm kinda surprised that my name was mentioned in a few comments here. :) I'm really glad that you guys liked my stuff! Thanks :D

Offline Art  

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Re: Wasteland Heroes - Carbon
« Reply #54 on: July 19, 2013, 02:56:50 AM »
finisher replay please

Offline Turok

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Re: Wasteland Heroes - Carbon
« Reply #55 on: July 19, 2013, 02:56:58 AM »
A friend whose identity I dont want to reveal has tried that exact method in SA airport and according to him, there is no difference between it and the regular side p2bs. Maybe the VC sign is smaller/taller or there is some sort of a magical spell over United that helps you to get that kind of heights.

Offline PK

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Re: Wasteland Heroes - Carbon
« Reply #56 on: July 19, 2013, 03:08:41 AM »
Simply amazed as usual by the performance especially by Smut's infernus2barrack bump, finisher, and Plani's stoppie to grind.

Well done sluts <3

Offline Reynard The Fox

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Re: Wasteland Heroes - Carbon
« Reply #57 on: July 19, 2013, 03:12:41 AM »
A friend whose identity I dont want to reveal has tried that exact method in SA airport and according to him, there is no difference between it and the regular side p2bs. Maybe the VC sign is smaller/taller or there is some sort of a magical spell over United that helps you to get that kind of heights.
Tell Gavran to shut the fuck up.

Offline PtRvY

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Re: Wasteland Heroes - Carbon
« Reply #58 on: July 19, 2013, 03:22:42 AM »
Really awesome! The stunts were superb and the editing was extremely well done (just wish that a better song was picked). Personal favourites were Daksad's wallride to leviathan (if you had grinded or precisioned something there it'd be the stunt of the video), both Plani's stunts (they just oozed style), Promagic's p2b and MxZ's stuff (the finisher was massive).

It's a 9 from me. :)

Offline Rainbow

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Re: Wasteland Heroes - Carbon
« Reply #59 on: July 19, 2013, 03:24:18 AM »
And Plani one doesn't always need to try stunts in order to judge their possibility.
Yeah... sure. You are ''judging'' something that you don't even know how it works, very smart. MxZ already said that you have to try the stunt to see how the bump works and the only thing you did so far is your ''stunting math'' and call everything that he did ''bullshit''. Stop acting like you are a stunting god.
I think you are overreacting a little bit dude. Highest stats I have seen in normal SA are like 230ft. And now someone comes along getting 250ft. So it's not like his doubt is totally idiotic here. Get the sand out of your vag.

On-topic: Liked the video, not every stunt because some off these have been done in VC and look so much better there. In general I like VC grinding more so that can be the thing aswell  :P Liked the car stunts and Daksad's wallride the most.

 

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