Author Topic: Wasteland Heroes - Carbon  (Read 39657 times)

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Offline MxZz.

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Re: Wasteland Heroes - Carbon
« Reply #30 on: July 18, 2013, 07:24:21 PM »
For this one, trust me, you have to try it to believe it. It's not a real Double bump. It's a HB but the packer only helps to come on the bump, you don't do any curb on the packer, it just make you get a perfect bump. Seriously I couldn't explain it in another way than that. It is a perfect bump.

Full Review by we don't care about the name.

Code: [Select]
[Daksad 0:14-0:27]

[Smut 0:28-0:36]

[MxZ 0:36-0:45]

[burn 0:46-0:54]

[Balsam 0:55-1:03]

[Daksad 1:03-1:12]

[Plani 1:13-1:21]

[MxZ 1:22-1:30]

[Balsam 1:31-1:39]

[burn 1:40-1:48]

[MxZ 1:49-1:57]

[Smut 1:58-2:06]

[Plani 2:07-2:15]

[Smut 2:16-2:25]

[burn 2:25-2:33]

[Promagic 2:34-2:47]

[Gaz 2:47-2:56]

[grescha 2:57-3:05]

[MxZ 3:05-3:26]



[Editing]


[Color Correction]


[Overall]

Offline Plani

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Re: Wasteland Heroes - Carbon
« Reply #31 on: July 18, 2013, 07:30:21 PM »
And Plani one doesn't always need to try stunts in order to judge their possibility.

Yeah... sure. You are ''judging'' something that you don't even know how it works, very smart. MxZ already said that you have to try the stunt to see how the bump works and the only thing you did so far is your ''stunting math'' and call everything that he did ''bullshit''. Stop acting like you are a stunting god.

Offline Kruth

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Re: Wasteland Heroes - Carbon
« Reply #32 on: July 18, 2013, 07:37:12 PM »
FANLKJQROÇFO3LVS ALÇS.]AEPOWEGP~LÇ;KOP516

Offline Ltab-

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Re: Wasteland Heroes - Carbon
« Reply #33 on: July 18, 2013, 07:49:52 PM »
Amazing stuff guys! Grescha's boost, Plani's combo, Mxz' double grind and Daksad's wallride were sick!
Didn't really care about the song, it was okay for me but I'll give a big fuck you to the one who leaked the song.

Offline Simon

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Re: Wasteland Heroes - Carbon
« Reply #34 on: July 18, 2013, 07:50:33 PM »
Daksad man, let me just marry you for a sec  :wub:

Offline KillaMarci

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Re: Wasteland Heroes - Carbon
« Reply #35 on: July 18, 2013, 07:58:53 PM »
This Packer thing seems very ridiculous to me. I don't see how it's meant to improve the stats. Assuming the Packer is stuck and gets bumped itself, it would still just make it a double bump including the sign. It looks like that on the video at least and scratching that high ledge then is still bull crap even at maximum speed. One does not simply do 250 ft double bumps. I'll try to get United some time soon to give it a shot, but I want your replay for sure.

And Plani one doesn't always need to try stunts in order to judge their possibility.

I think even if the stunt isn't physically modded, it's still modded in the sense that the packer is stuck inside that sign. I don't know when people started doing this shit but I know it happened a long time ago in VC, and then NANSV happened and the crazy stuck methods went away with it.
Maybe it's just me judging these kinda stunts by old rules, I don't know. But IMO setting up the stunts needs to be just as legit as the setup.

Same thing goes for catapult stunts with NRG and other vehicles that can explode. When kr3mlin originally invented the method he insisted that people should only use bicycles to do those kinda stunts because motorized vehicles would explode from the grenades. Everyone agreed, then suddenly 3 years later people go along and use the NRG and nobody really gives a crap anymore.

tl;dr: Get off my lawn new stunting methods! :P

Offline Determined

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Re: Wasteland Heroes - Carbon
« Reply #36 on: July 18, 2013, 08:03:42 PM »
Packer doesn't have a solid in the middle, thus it can legitimately be put over those signs, it isn't a stuck method, something as simple as 2 packers could be used to set it up.

Offline Amaluna

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Re: Wasteland Heroes - Carbon
« Reply #37 on: July 18, 2013, 08:23:46 PM »
Daksad's wallride 2 Levia bump was sick! Would love to see that to grind :c
Solid video. Good job

Offline FrankInsanity

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Re: Wasteland Heroes - Carbon
« Reply #38 on: July 18, 2013, 08:56:59 PM »
 ;D Awesome ;D
 Thumbs Up + Sub :D
 I loved it especially the Infernus stunt... OP ;D

Offline Daksad

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Re: Wasteland Heroes - Carbon
« Reply #39 on: July 18, 2013, 09:13:50 PM »
I am really surprised to see that so many people like my wallride. I didn't really spend much time on it, it was just a spot that had been on my mind for a long time and it is so annoying to get a good bump from a leviathan that I didn't judge it worth to go for a prec/grind... which I now regret. Anyway thanks everyone, it cheered me up to read the comments! :)



Small note about the finisher:

To set up the packer without any mod, park your packer right behind the sign. Get a monster truck and drive up the ramp, that will make the front of the packer go well above the ground, then you just need to push it a little bit. It will not be stuck in the sign, since the center of the packer is not solid. You can still get in your packer and move it around a bit.

The bump is more similar to what you can get on SAMP maps than the usual packerbump. With a good setup, you should get 180ft+ without any effort. Spend a few hours on it and 220-230ft won't seem that high anymore.

Offline MtS

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Re: Wasteland Heroes - Carbon
« Reply #40 on: July 18, 2013, 09:41:13 PM »
.
« Last Edit: April 09, 2017, 09:59:27 PM by mateus »

Offline Rust

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Re: Wasteland Heroes - Carbon
« Reply #41 on: July 18, 2013, 09:45:02 PM »
[Daksad 0:14-0:27] Cool one, even if it is old in VC already :P

[Smut 0:28-0:36] :wub:

[MxZ 0:36-0:45] I love it! Since I do not know how to boost there so, yeah, I like it :lol:

[burn 0:46-0:54] Nice one!

[Balsam 0:55-1:03] I was wondering if someone could land that, nice to see it done!

[Daksad 1:03-1:12] Holy sad.

[Plani 1:13-1:21] Plani, you are the boss men, love your execution as the spin you did aswell!

[MxZ 1:22-1:30] Fuck, lost that. Who cares, it is awesome anyway, Z!

[Balsam 1:31-1:39] Not bad, such grinds seems hard for me but w/e :P

[burn 1:40-1:48] You could have grind the other fence but it would look boring, so, it is amazing  :a-cheer:

[MxZ 1:49-1:57] Owned.

[Smut 1:58-2:06] I like those grinds, it is amazing bro

[Plani 2:07-2:15] Damnit, so Plani.

[Smut 2:16-2:25] Holy motherfucking shit, it owned the whole video :o

[burn 2:25-2:33] Did not impressed me at all, but nice.

[Promagic 2:34-2:47] When did you joined WH? :lol: Cool p2b there mate, looks amazing!

[Gaz 2:47-2:56] Huge fuck is awesome

[grescha 2:57-3:05] It is grescha, what I can say, it is just fucking ownage!

[MxZ 3:05-3:26] Oh dear world :blink:



[Editing] 10/10, just loved it :P


[Color Correction] Fuckin'


[Overall] 8/10. Many stunters has more potential and they have the ability to land better stunts :cc_detective:



Why Daffy has not joined? :cheersad:

Offline Scavenger

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Re: Wasteland Heroes - Carbon
« Reply #42 on: July 18, 2013, 09:58:32 PM »
And Plani one doesn't always need to try stunts in order to judge their possibility.

Yeah... sure. You are ''judging'' something that you don't even know how it works, very smart. MxZ already said that you have to try the stunt to see how the bump works and the only thing you did so far is your ''stunting math'' and call everything that he did ''bullshit''. Stop acting like you are a stunting god.
Have to agree with plani. There are still possible things in SA you don't know.

Back to the video. I simply loved it. Nice to see burn and daksad again. Everbody had one kickass stunt but Smut owned the video imo.

Offline FELIX

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Re: Wasteland Heroes - Carbon
« Reply #43 on: July 18, 2013, 10:46:10 PM »
Fucking awesome stunts!

Full review later.

Offline MxZz.

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Re: Wasteland Heroes - Carbon
« Reply #44 on: July 18, 2013, 11:53:28 PM »
Why Daffy has not joined? :cheersad:
He had trouble getting a stunt ready for the video sadly... He had one, but it has been olded by fto in some random collab.

 

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