Author Topic: Wasteland Heroes - Carbon  (Read 39605 times)

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Offline Plani

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Re: Wasteland Heroes - Carbon
« Reply #150 on: August 29, 2013, 10:49:29 AM »

JL

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Re: Wasteland Heroes - Carbon
« Reply #151 on: August 29, 2013, 11:39:10 AM »
yeah i dont trust either art or tracker at all. first off, the two of you are not neutral at all. youre just trying to fuck this forum over. that counts especially for art and since you, art, and tracker are friends or whatever, i assume he's on-board with you.

i also believe tracker can't stunt for shit. never seen him land anything big at all - so why would i trust his tapping skills?

mxz' word + common sense > those videos

Offline burn

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Re: Wasteland Heroes - Carbon
« Reply #152 on: August 29, 2013, 11:58:43 AM »
yeah i dont trust either art or tracker at all. first off, the two of you are not neutral at all. youre just trying to fuck this forum over. that counts especially for art and since you, art, and tracker are friends or whatever, i assume he's on-board with you.

i also believe tracker can't stunt for shit. never seen him land anything big at all - so why would i trust his tapping skills?

mxz' word + common sense > those videos

I don't give a fuck about that story but I can make a RAD for you since I'm a gamepad stunter

Offline FELIX

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Re: Wasteland Heroes - Carbon
« Reply #153 on: August 29, 2013, 11:59:58 AM »
well well, sorry, but I had to :ninja:

www.youtube.com/watch?v=Ct14Ft4v328

Offline Art  

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Re: Wasteland Heroes - Carbon
« Reply #154 on: August 29, 2013, 12:07:56 PM »
^how busting modders is trying to fuck this forum over? seriously? its basically telling the truth, plus mxz already modded in the past, first of all. second, try that runup yourself and compare it with mxz. plus JL tell me, how busting mxz is trying to fuck this forum over, and busting scavenger is perfectly good and shit?
Uncle Dolan tried Scavenger's "Renewal 2" finisher...

double standards, huh?

we have almost same case there, look at this:

no way jose


get your mind clear, you fucking hypocrite. and mxz is not clean, get over it.

JL

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Re: Wasteland Heroes - Carbon
« Reply #155 on: August 29, 2013, 12:18:46 PM »
i was just trying to point out that you suck, not that busting modders would be a bad thing.
and you do suck :cc_detective:

also i just edited the dolan face on that video. its a different story entirely.


@burn: what?

Offline Mati

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Re: Wasteland Heroes - Carbon
« Reply #156 on: August 29, 2013, 12:21:44 PM »
OMG. Plani and rest made my day.

Offline MxZz.

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Re: Wasteland Heroes - Carbon
« Reply #157 on: August 29, 2013, 12:29:12 PM »
First of all, never said I was at constant 90. I was reaching them time to time. My laptop is shit. And I landed it at Nice when I was with Daksad, BlackFox, Blackswars and another friend. Couldn't take my computer since I was going there by plane. + I didn't have United when I came here, it's why I took daksad's United. When we were stunting, we were starting and bumping at the same time. I was, yes, getting lags from time to time. This might have fucked up the replay. I couldn't explain why I'm being faster except the fact I already had things like this speeding up the replay. Daksad had 120-130fps and he was reaching the same heights as I was. Which was around 210-220ft height. After some times on it (we were 4 on it) I got a great attempt which was this one.



If you still don't trust me, try to check the dropbump replay, and the doublegrind replay. Both of them were landed with the exact same united but on my own computer which has around 140-150 on United.
« Last Edit: August 29, 2013, 12:37:25 PM by MxZz. »

Offline NEM

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Re: Wasteland Heroes - Carbon
« Reply #158 on: August 29, 2013, 12:34:59 PM »
Yay Art just leave this place.

Offline Art  

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Re: Wasteland Heroes - Carbon
« Reply #159 on: August 29, 2013, 12:36:52 PM »
@mxz
bad excuse for modding, even worse than corrupted gta installation

Offline Gaz

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Re: Wasteland Heroes - Carbon
« Reply #160 on: August 29, 2013, 01:42:01 PM »
can I get this sort of "evidence" from a trustworthy source please?  <_<

Offline Art  

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Re: Wasteland Heroes - Carbon
« Reply #161 on: August 29, 2013, 02:01:56 PM »
^ Yeah, try it yourself :)

Offline Mati

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Re: Wasteland Heroes - Carbon
« Reply #162 on: August 30, 2013, 03:13:12 AM »
tam2

3 proofs, and u still think, that it's clear.. So gl&stfu, meaehheaheah

Offline Sava

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Re: Wasteland Heroes - Carbon
« Reply #163 on: August 30, 2013, 03:42:29 AM »

3 people are almost at the exact same spot when you are already bumping the sign, I don't see what else you need to see that this is not clean. Doesn't even matter if the stunt is possible or not, you accelerate way faster than them and the rest of the stunt is not sped up at all. I've seen replays where the whole speed was messed up and they didn't magically switch to normal  again  plus your tapping looks totally normal  too.
I can't see why you still deny it, you just make it worse.  Try not to go over 65 acceleration next time.


Da wĂ¼rd ich mal sagen gebusted
« Last Edit: August 30, 2013, 03:55:00 AM by Sava »

Offline Art  

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Re: Wasteland Heroes - Carbon
« Reply #164 on: August 30, 2013, 03:49:40 AM »
Quote from: modxz
I didn't have United when I came here, it's why I took daksad's United.

therefore im requesting Daksad's replays plus your nrg dropbump from Rebellion
no offence daksad, but if thats his excuse i really want to check it

 

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