Author Topic: [REL] GTA United 1.2  (Read 67826 times)

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Offline __JREN

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Re: [REL] GTA United 1.2
« Reply #45 on: December 18, 2012, 08:09:12 PM »
Thank you very much FTO. The first time I got the game to work, icy's cleo mod was working too. But after I quit the game it never worked again. Gonna try with this now.

EDIT: Still crashes halfway thru loading.

Offline FTO

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Re: [REL] GTA United 1.2
« Reply #46 on: December 18, 2012, 11:13:29 PM »
Try to set the exe compatible to windows 98/me.

@ATP, my exe is 14,604,963 bytes big.

Offline __JREN

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Re: [REL] GTA United 1.2
« Reply #47 on: December 19, 2012, 06:45:57 AM »
Try to set the exe compatible to windows 98/me.

@ATP, my exe is 14,604,963 bytes big.
Fuck, same as me D:

Offline Sava

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Re: [REL] GTA United 1.2
« Reply #48 on: December 19, 2012, 10:10:43 AM »

:lol:

Offline ATP

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Re: [REL] GTA United 1.2
« Reply #49 on: December 19, 2012, 11:55:46 AM »
@ATP New game. No error before. I could even go back to my desktop then go back to the game menu but it just went black again when I pressed ESC.
So you use an unmodified United 1.2?

If you change something on your United 1.2, it is very hard to give support... so please, only use unmodified versions of United 1.2.

Offline Smut

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Re: [REL] GTA United 1.2
« Reply #50 on: December 19, 2012, 01:58:39 PM »
@ATP New game. No error before. I could even go back to my desktop then go back to the game menu but it just went black again when I pressed ESC.

@dragun http://www.sendspace.com/file/0oliru

I use both this and icy's cleo btw.

Installed the VC2SA now, that works, but NOS + hydraulics still doesn't work   :blink:

Offline FTO

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Re: [REL] GTA United 1.2
« Reply #51 on: December 20, 2012, 01:44:39 AM »
@ATP New game. No error before. I could even go back to my desktop then go back to the game menu but it just went black again when I pressed ESC.
So you use an unmodified United 1.2?

If you change something on your United 1.2, it is very hard to give support... so please, only use unmodified versions of United 1.2.

Of course unmodified. It was after it didn't work that I changed the two script files.

Offline ATP

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Re: [REL] GTA United 1.2
« Reply #52 on: December 20, 2012, 09:04:47 AM »
@ATP New game. No error before. I could even go back to my desktop then go back to the game menu but it just went black again when I pressed ESC.
So you use an unmodified United 1.2?

If you change something on your United 1.2, it is very hard to give support... so please, only use unmodified versions of United 1.2.

Of course unmodified. It was after it didn't work that I changed the two script files.
Ok... But using the VC2SA script files with GTA United 1.2 makes absolutely no sense (yes, may your game will run with it, but not in that way, it is supposed to be).

Offline Ѕcavenger

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Re: [REL] GTA United 1.2
« Reply #53 on: December 22, 2012, 01:14:29 AM »
Crashes when the loading screen starts, tried both xp and win7. I tried replacing the scripts with vc2sa, tried multiple gta_sa.exe's, all with the same result.
When you get an crash right when the loading screen starts, your gta_sa.exe is not patched properly.

Get one of this exe versions:
US 1.0 (size 14 383 616 bytes) or EU 1.0 (size 14 386 176 bytes)

And make sure you run patch_gta_sa.bat before starting the game for the first time!
I did this but still not work.

Offline ATP

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Re: [REL] GTA United 1.2
« Reply #54 on: December 22, 2012, 05:50:09 PM »
Info

For all the people who still have problems to run GTA United 1.2, we have updated our FAQ - Resolving Bugs.
If you still have problems with passing the 2nd phone mission, we added some information to our FAQ, that should help you.

Offline ATP

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Re: [REL] GTA United 1.2
« Reply #55 on: December 29, 2012, 12:42:18 PM »
Announcement

GTA United version 1.2.0.1 is now available.

This version contains no changes on the game itself, it only comes with an improved installer.
So people who still have problems to get GTA United 1.2 running, should download version 1.2.0.1.


Offline Ѕcavenger

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Re: [REL] GTA United 1.2
« Reply #56 on: January 05, 2013, 05:21:56 AM »
I like to play at United but if it came to stunting tools it sucks to use Icy's cleo version. Because my game get broken if I include hydraulics or nitro to my car.

My Question: Are you working on a working Stunting USCM for United 1.2?

Offline jessrocked

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Re: [REL] GTA United 1.2
« Reply #57 on: January 08, 2013, 09:37:11 AM »
is there a download link of the WHOLE PACKAGE already? since i don't have GTA SA yet..

Offline Art  

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Re: [REL] GTA United 1.2
« Reply #58 on: January 12, 2013, 09:30:27 AM »
^i think he meant unzip&play version, like allbeast's LC.

Offline Paolo15395

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Re: [REL] GTA United 1.2
« Reply #59 on: February 08, 2013, 09:30:18 AM »
Hello  :lol:

I've been trying for a few days the gta united 1.2 mod.

Today while I was exploring Vice city i found a funny easter egg  :D :jajaja:

Link: GTA United 1.2 - Easter Egg - Cops in a shower

 

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