Author Topic: Shadowsniper Old School Collab  (Read 25921 times)

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Offline A maid

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Re: Shadowsniper Old School Collab
« Reply #120 on: October 08, 2012, 12:32:07 PM »
I'm guessing it will take between 3-5 days.
So in our world about 2 months? I can wait.

Offline VaNilla

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Re: Shadowsniper Old School Collab
« Reply #121 on: October 08, 2012, 12:44:03 PM »
We'll see :D

Offline Sheep

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Re: Shadowsniper Old School Collab
« Reply #122 on: October 08, 2012, 12:45:09 PM »
I was expecting that this will come late out, but I don't mind.. its not like I want to see my suckish stunt in this. :P

Good luck with editing SS.

Offline VaNilla

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Re: Shadowsniper Old School Collab
« Reply #123 on: October 09, 2012, 10:49:13 AM »
Making an intro with camhack, does anybody know how to save camera positions? Trying to do an effect and I can't figure out a way to do it :P

Offline Ѕcavenger

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Re: Shadowsniper Old School Collab
« Reply #124 on: October 09, 2012, 10:58:24 AM »
Making an intro with camhack, does anybody know how to save camera positions? Trying to do an effect and I can't figure out a way to do it :P
If you got version 1.2:
* Default HotKeys are;
  Numpad * = Enable
  Numpad / = Disable
  Numpad 8 = Move Up
  Numpad 2 = Move Down
  Numpad 4 = Move Left
  Numpad 6 = Move Right
  Numpad + = Move Forward
  Numpad - = Move Backward
  Numpad 1 = Toggle Free Look Mode
  Numpad 3 = Toggle Guages
  Numpad 0 = Toggle Mouse Modifier
  Numpad . = Switch Modes
  Numpad 5 = Reset Position
  Mouse Y = Pitch
  Mouse X = Yaw
  Mouse Z = Roll  (Mouse-Wheel)


  Left Bracket '[' = Increase FOV
  Right Bracket ']' = Decrease FOV
  Semicolon ; = Increase Aspect Ratio
  Apostrophe ' = Decrease Aspect Ratio
  P = Default FOV and Aspect Ratio
  X = Save Current View
  End = Toggle PLayer Visibility

* There are 3 Camera Modes you can choose from;
 
 0. Locked - Uses current vehicle as source

 1. Locked (ped) - Uses player as source

 2. Original Modified - Adjustable version of the original camera


* To get to the new in car views you must be at a view number higher than 5

* In this version only the in car views are editable!  You can only use
  Free-Look while on foot

* NEW IN V1.2 - SAVE VIEW TO A WHOLE VEHICLE GROUP

Hold the specified key(s) + 'Save Current View' key to save to whole group

Control       = Save to all Cars
Shift         = Save to all Planes
ALT           = Save to all Bikes
Control+Shift = Save to all Helis
ALT+Shift     = Save to all Boats
Control+ALT   = Save to all BMX


Offline VaNilla

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Re: Shadowsniper Old School Collab
« Reply #125 on: October 09, 2012, 11:36:36 AM »
Already tried it, doesn't work, that's only for vehicle cam positions :(

Offline __JREN

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Re: Shadowsniper Old School Collab
« Reply #126 on: October 09, 2012, 11:40:01 AM »
Use Freeplay to save/load camera positions.

Offline MxZz.

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Re: Shadowsniper Old School Collab
« Reply #127 on: October 09, 2012, 12:19:26 PM »
page up save, page down load, or down save, up load. Can't remember since I didn't edit anything since some weeks already.

Offline Named

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Re: Shadowsniper Old School Collab
« Reply #128 on: October 11, 2012, 09:32:01 AM »
I can't wait for that see that collab released, SS are doing one really epic job in that video, hey mr crazy grinder, why don't you put in the description of the topic, the porcentage of the editing progress  :P

Offline MxZz.

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Re: Shadowsniper Old School Collab
« Reply #129 on: October 11, 2012, 10:12:26 AM »
 Sounds promising ss, do the best job in the less time you can! :3

Offline PK

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Re: Shadowsniper Old School Collab
« Reply #130 on: October 11, 2012, 10:30:20 AM »
best job in the less time you can! :3


Offline __JREN

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Re: Shadowsniper Old School Collab
« Reply #131 on: October 12, 2012, 07:09:05 PM »
Dudeeee, dudeeeeeee!!!

Offline VaNilla

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Re: Shadowsniper Old School Collab
« Reply #132 on: October 13, 2012, 09:44:08 AM »
Hey guys, progress is good. I was originally trying to make a nice intro, but it just wasn't working. I was having problems with camhack, and I wanted to get into the stunts more quickly, so I scrapped it. So I lost a little time there, but within two days (and only a few hours between them), I've finished most of the rough editing. Once that is done, I can make general improvements to the editing to diversify the pacing, add effects and redo some angles to improve the atmosphere. Looks like it'll be good :D

Offline Kiper

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Re: Shadowsniper Old School Collab
« Reply #133 on: October 15, 2012, 11:52:29 AM »
Sounds great!

Offline MikeyMouse

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Re: Shadowsniper Old School Collab
« Reply #134 on: October 19, 2012, 10:36:37 AM »
Update please  :euro:. It's been a week since you sent me the intro  :ninja:.

 

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