Author Topic: Tracker's NRG.  (Read 1723 times)

0 Members and 2 Guests are viewing this topic.

Offline Mati

  • Dr. Dre
  • Veteran Member
  • Posts: 3801
    • View Profile
Tracker's NRG.
« on: February 22, 2012, 12:33:37 PM »
Hi everyone i present mine new NRG created by Gesior7. (3D Skull, 3D "T", Brakes Textures and other things)



Offline ScreaM

  • Posts: 145
  • Rozkurwiator
    • View Profile
Re: Tracker's NRG.
« Reply #1 on: February 23, 2012, 03:48:17 AM »
Wow, that's really cool. I have never seen anything like that 3D things. Great job!

Offline Cocaine

  • Posts: 1135
  • NL | WL | ASC
    • View Profile
    • YOUTUBE
Re: Tracker's NRG.
« Reply #2 on: February 23, 2012, 05:44:36 AM »
Ep1c.

Offline Waffy

  • Posts: 104
    • View Profile
Re: Tracker's NRG.
« Reply #3 on: February 23, 2012, 06:58:31 AM »
This nrg is fu..<censored> great :wub: really nice

Offline Bixel

  • Veteran Member
  • Posts: 2453
  • DSS Crew
    • View Profile
Re: Tracker's NRG.
« Reply #4 on: February 23, 2012, 07:07:09 AM »
using a different .dff model when you do stunts is counted as modding. But since its SA, you can use it  :P Awesome model btw!

Offline Reaper

  • Skyforger
  • Veteran Member
  • Posts: 1196
    • View Profile
Re: Tracker's NRG.
« Reply #5 on: February 23, 2012, 08:09:49 AM »
using a different .dff model when you do stunts is counted as modding. But since its SA, you can use it  :P Awesome model btw!

So.. using Paytons remapped PCJ which only alters the brakes, some reflection maps and such, counts as modding? I don't get your logic there.

Offline A maid

  • Creator of Worlds
  • Senior Member
  • Posts: 9033
  • Defenestration penetration.
    • View Profile
Re: Tracker's NRG.
« Reply #6 on: February 23, 2012, 09:16:57 AM »
using a different .dff model when you do stunts is counted as modding. But since its SA, you can use it  :P Awesome model btw!

So.. using Paytons remapped PCJ which only alters the brakes, some reflection maps and such, counts as modding? I don't get your logic there.
Here's the correct logic: GTAS is retarded.


Nice bike, I like that thing above the back wheel, makes it look more like an actual bike. I just don't like the skull thing on the front.

Offline BoBO

  • Veteran Member
  • Posts: 1081
  • Life goes on.
    • View Profile
Re: Tracker's NRG.
« Reply #7 on: February 23, 2012, 10:47:18 AM »
great bike but you should take better pics i cant see shit..

Offline FloW

  • Wasteland Heroes
  • *
  • Posts: 4162
    • View Profile
Re: Tracker's NRG.
« Reply #8 on: February 23, 2012, 10:50:23 AM »
It's not modding. It is if you edit colisions, but if not then it doesn't change anything.

Offline Squeak

  • Forbidden Element
  • Veteran Member
  • Posts: 2950
    • View Profile
Re: Tracker's NRG.
« Reply #9 on: February 23, 2012, 10:55:38 AM »
Skull sucks on it, a painful copy; rest looks cool

Offline PM

  • Senior Member
  • Posts: 3751
    • View Profile
Re: Tracker's NRG.
« Reply #10 on: February 23, 2012, 12:23:49 PM »

Offline Veno

  • ForbiddenElement.
  • Veteran Member
  • Posts: 5326
  • This sentance is a lie.
    • View Profile
    • Venomous`s YouTube Channel
Re: Tracker's NRG.
« Reply #11 on: February 23, 2012, 01:26:02 PM »
I don't like it at all, the 3d stuff makes it look even worse, and those tribal things looks too random.
good job on effort tho.

Offline STREEM

  • ☯♫
  • Senior Member
  • Posts: 6039
    • View Profile
Re: Tracker's NRG.
« Reply #12 on: February 23, 2012, 10:22:43 PM »
Hhahah, reminds me of old bikes from 07 when g7 was still active :D

Great bike

kiedys go pytalem czy mi zrobi literki 3d ale nie wiedzial o co chodzi xD

 

SimplePortal 2.3.7 © 2008-2024, SimplePortal