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@kaneda: I respect you a lot for your history here but I highly disagree about your 'from VC to SA' claims. SA is the most stunt friendly GTA so far. Of course VC stunters will imply this as 'easy shit' but besides that stuff might be easier there are much more things you can do in terms of the amount of stuntable vehicles and the natural possibilites you have with 'em. Maybe, for example, stoppies look uglier in SA but on the other hand an nrg can make four types of wheelies were an pcj can only make two. Also the SA map is not more complex than the VC one, only bigger.
GTA IV San Andreas: Sanchez Double Grind
If by complexity you mean difficult to perform, then yeah sure I have no idea. But you don't have to be a genius to see that the most insane kinds of grind combos that are possible in VC/SA are NOT possible in IV, I'm talking about nailing smooth looking grinds over huge distances, including huge rotations, or doing long curved ledgegrinds.I won't believe it's possible until I see it... I mean I would love to be proven wrong, but I don't think that's going to happen Edit: Not to mention that VC grinds are stylish as fuck, SA grinds a bit less so, and then there are IV grinds which are just weird-looking to me. Also SS I'm not trying to shit on your accomplishments, that double grind was nice, but can you honestly say that the same stunt in VC engine with a 360 in between the grinds and some nice sparks flying wouldn't look better?
Quote from: Red on December 02, 2011, 04:26:10 AMSS: "This is one of my easy grinds, keep that in mind and you'll see that you can actually do even more complex grinds in IV than you can in VC or SA."Riiiiiiiight.Don't comment on something you know so little about, he's done grinds in IV which would easily match up to the top VC/SA grind stunts. Possibly even surpassing them in complexity.
SS: "This is one of my easy grinds, keep that in mind and you'll see that you can actually do even more complex grinds in IV than you can in VC or SA."Riiiiiiiight.
I didnt like IV because of the poor map with every building looking basically the same as the next with a feww different ones thrown in.
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