Author Topic: Ultimate Stunt Script (IV)  (Read 23225 times)

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Offline Reynard The Fox

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Ultimate Stunt Script (IV)
« on: October 23, 2011, 07:59:31 AM »
Info
Because I really hate stunting with the simple native trainer I decided to create my own script specialized for stunting.

Features Warping into last vehicle, changing color vehicle, load and save position (teleports you back on your bike with the correct rotation), changing weather, toggle police, toggle godmode, toggle time, toggle ghosttown, jetpack, flip current vehicle, remember up to 2 vehicles.

report any glitches or bugs you find during the usage of the script.

Thanks to SlayerUK, Promagic, Cookie, Shadowsniper and Xaero for testing.

Installation:
simply extract all of the files into your GTAIV folder
Alexander blade's .asi loader is included
scripthook is included

Keys:
Code: [Select]
Keys:

Save position 1 - F7
Save Position 2 - F9

Load position 1 - F8
load position 2 - F10

Remember vehicle - I
toggle jetpack - L
- Forward jetpack - W
- down jetpack - shift
- up jetpack - space
Flip car - M
warp into last vehicle - 0
toggle ghosttown - 9
toggle time - 8 (Freeze-Unfreeze)
toggle police - 7
toggle godmode - 6
change color vehicle - minus (-)
Weapon menu - plus (+)
Repair Vehicle - K
Change weather - F6

Small spawner menu - F5
Big spawner menu - F11


Trouble shooting:
-If your GTAIV starts but there is no sign of a script starting please make sure you are running version 1.0.7.0 of GTA IV or EFLC 1.1.2.0 it might work
on older versions but I haven't tested that yet.
If that didn't work please install the following files:
      - .net framework 4.0
      http://www.microsoft.com/download/en/details.aspx?displaylang=en&id=17718
      - microsoft visual C++ redistributables 2010
      http://www.microsoft.com/download/en/details.aspx?displaylang=en&id=5555 (x86 if you have X64 please google it)

If have already done that and it's still not working please try another .asi loader.


Download
Newest version:


http://www.mediafire.com/?5zsshd65zlhqc88



Changes:
-Added a gun selection menu, including weapons for TLAD and TBOGT with parachute.
-Did some fixes to police and stuntjump camera bugs
-deleted a black screen that occured at the loading of the script








« Last Edit: September 24, 2012, 02:00:49 PM by Reynolds »

Offline Simon

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Re: Ultimate Stunt Script (IV)
« Reply #1 on: October 23, 2011, 08:45:57 AM »
Thank you bro! I'll try it out :)
Only thing that is gonna bother me is that it's not the same shortcuts as danyes :P

Offline Reynard The Fox

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Re: Ultimate Stunt Script (IV)
« Reply #2 on: October 23, 2011, 09:10:19 AM »
Thank you bro! I'll try it out :)
Only thing that is gonna bother me is that it's not the same shortcuts as Dannyes :P
Well, Dannye was limited to game keys because the scm doesn't allow for unmapped keys to checked. At first I wanted to do the same keys as Dannye's but this was much easier and you'll get used to it faster than you know.

Offline Sasha Dotterkletch

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Re: Ultimate Stunt Script (IV)
« Reply #3 on: October 23, 2011, 10:28:09 AM »
If I have native trainer installed. is recommended to delete it?

Offline A maid

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Re: Ultimate Stunt Script (IV)
« Reply #4 on: October 23, 2011, 10:36:41 AM »
Thank Haruhi, finally something for stunters..

Offline Syny

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Re: Ultimate Stunt Script (IV)
« Reply #5 on: October 23, 2011, 10:55:00 AM »
Thanks Reynolds, finally a good trainer
« Last Edit: October 28, 2011, 08:30:40 PM by Syny »

Offline Reynard The Fox

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Re: Ultimate Stunt Script (IV)
« Reply #6 on: October 23, 2011, 10:58:41 AM »
If I have native trainer installed. is recommended to delete it?
SlayerUK said that both work :)

Thanks Reynold, finally a good trainer
Reynolds, theres an s at the end of my nickname.

Offline Sasha Dotterkletch

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Re: Ultimate Stunt Script (IV)
« Reply #7 on: October 23, 2011, 11:08:33 AM »
I press console and does not appear. this what the log says.

2011-10-23 15:00:33 - Initializing ScriptHookDotNet v1.7.1.7 BETA (on GTA IV version 1.0.7.0 with C++ Hook version 0.5.1)
2011-10-23 15:01:33 - Direct3D device created!

2011-10-23 15:01:34 - SEARCHING FOR SCRIPTS...
2011-10-23 15:01:34 - Loading scripts in Assembly 'scripts\RUSS.net' ...
2011-10-23 15:01:35 -  ...found script 'kankerscript.scripts'!
2011-10-23 15:01:35 - DONE! 1 valid scripts found!

2011-10-23 15:01:35 - STARTING SCRIPTS...
2011-10-23 15:01:35 - INFO: Phone number checks are not available!
2011-10-23 15:01:35 -  ...successfully started script 'kankerscript.scripts'!
2011-10-23 15:01:53 - Error during Tick in script 'kankerscript.scripts':
                      System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
                         at NativeInvoke.Invoke<int,int,int>(SByte* name, Int32 p1, Int32 p2)
                         at Scripting.?A0x5984d89a.WarpCharIntoCar(Int32 , Int32 )
                         at GTA.Ped.WarpIntoVehicle(Vehicle Vehicle, VehicleSeat Seat)
                         at kankerscript.scripts.Spawner(ParameterCollection Parameter)
                         at GTA.Script.ProcessBoundCommand(ConsoleEventArgs )
                         at GTA.Script.ProcessEvents()
                         at GTA.Script.DoTick()
                         at GTA.ScriptThread.OnTick()
2011-10-23 15:02:51 - Direct3D device lost!
2011-10-23 15:02:51 - Direct3D device created!

Offline Reynard The Fox

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Re: Ultimate Stunt Script (IV)
« Reply #8 on: October 23, 2011, 11:28:37 AM »
Hmm I thought I fixed that :sleep: This occurred when spawning a car right? I'll turn up the wait time for a vehicle to load.

Offline TrYp

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Re: Ultimate Stunt Script (IV)
« Reply #9 on: October 23, 2011, 11:28:58 AM »
Wow! Amazing, didn't know you are able to script such a useful thing Rey. Probably I'll even install IV to try this out.

Offline Reynard The Fox

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Re: Ultimate Stunt Script (IV)
« Reply #10 on: October 23, 2011, 11:58:26 AM »
Oke, Now when you spawn a vehicle it will not warp you into it anymore. This caused to much problems because the game had to wait for it to load and sometimes it just doesn't so the script would be waiting forever :P

Offline FELIX

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Re: Ultimate Stunt Script (IV)
« Reply #11 on: October 23, 2011, 12:08:05 PM »
Reynolds, theres an s at the end of my nickname.

Shut up Runold.  :wub:


I will try this in the next few days when I am bored! I am really glad something like this finally exists.

Offline Sasha Dotterkletch

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Re: Ultimate Stunt Script (IV)
« Reply #12 on: October 23, 2011, 12:40:22 PM »
hell yeah more confortable.wmv

im using the native trainer to spawn cars.

Offline __JREN

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Re: Ultimate Stunt Script (IV)
« Reply #13 on: October 23, 2011, 12:46:29 PM »
it was about time!
GJ reynolds ::D

Offline VaNilla

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Re: Ultimate Stunt Script (IV)
« Reply #14 on: October 24, 2011, 02:48:53 PM »
Going to test and post feedback soon, might update the stunting package to incorporate both simple trainer and this together (if you give permission of course) :)

EDIT: Found almost 20 bugs so far, still checking each feature for bugs atm.
EDIT 2: Done bug checking, there's a lot of bugs with this trainer. I'll post both a buglist as well as some feedback later tonight.
« Last Edit: October 24, 2011, 05:14:14 PM by Shadowsniper »

 

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