Author Topic: SSU - Sensus [24h]  (Read 14938 times)

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Offline MtS

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Re: SSU - Sensus [24h]
« Reply #60 on: April 19, 2011, 04:35:54 PM »
.
« Last Edit: April 05, 2017, 11:56:58 PM by mateus »

Offline __JREN

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Re: SSU - Sensus [24h]
« Reply #61 on: April 19, 2011, 08:29:54 PM »
what a great video for 24h!
pretty damn impressive  :wub:

Offline 灰野 敬二

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Re: SSU - Sensus [24h]
« Reply #62 on: April 19, 2011, 11:16:55 PM »
Felly's stunts looked are modded. Just stop doing it and focus on what you do best, you're so much better than a bigair fag.

Offline EGjunge

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Re: SSU - Sensus [24h]
« Reply #63 on: April 20, 2011, 03:07:14 AM »
cookies & ruschs grinds were awsum  :P
and i think there was sometihng wrong with felly.. never mind  =)
relaxing edit & creative stunts 8/10

Offline NuclearDeath

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Re: SSU - Sensus [24h]
« Reply #64 on: April 20, 2011, 04:16:51 AM »
Some stunts poorly cuted, some modded stunts (felly's and the finisher). But some cool stunt too like Cokkie's double grind. Also gotta agree with red, you guys precision to much stuff. I would have enjoyed more your stunt without that precision Plani.

My fav stunt was probably rusch's bump to precision, the run-up was sex.

Offline hachi

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Re: SSU - Sensus [24h]
« Reply #65 on: April 20, 2011, 05:23:34 AM »
 :cheersad:

Offline 灰野 敬二

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Re: SSU - Sensus [24h]
« Reply #66 on: April 20, 2011, 06:06:33 AM »
I thought JustCause infernus stunt at 3:45 and the finished were modded too, to throw some accusations like back in the old days. <3

Offline Mewka

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Re: SSU - Sensus [24h]
« Reply #67 on: April 20, 2011, 06:32:51 AM »
Only Fellys stunts look modded

Offline Rusch69

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Re: SSU - Sensus [24h]
« Reply #68 on: April 20, 2011, 07:12:00 AM »
JustCaus3's stunt and the finisher are old. TacoJoe modded the finisher and Raekwon fell off. That one actually looks higher than it is, it's just around 110ft and that runup is really good. I have tried the stunt myself before and I gotta say it's rather the angle than the height what's hard...

As for Felly's stunt I can say that they're also possible, cuz I've landed 2/3 of those aswell. Not with as much height, but still. I also told him to post his replays here, so let's see.

Offline krs

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Re: SSU - Sensus [24h]
« Reply #69 on: April 20, 2011, 07:49:31 AM »









 :euro:

Offline Plani

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Re: SSU - Sensus [24h]
« Reply #70 on: April 20, 2011, 07:51:25 AM »
Yes , lets just randomly throw acussations.

Also gotta agree with red, you guys precision to much stuff. I would have enjoyed more your stunt without that precision Plani.

Thanks for the constructive criticism.Its a matter of taste i think , for me its kinda boring too... I just landed it because i had the opportuniy lol

Offline JustCaus3

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Re: SSU - Sensus [24h]
« Reply #71 on: April 20, 2011, 07:59:29 AM »

Offline Rusch69

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Re: SSU - Sensus [24h]
« Reply #72 on: April 20, 2011, 08:04:37 AM »
I actually planned to land it as precision, but read my first post in the topic. I just couldn't get the executions I wanted in the given time. The Infernus grind also is rather lame without any flip in midair and the other grind was a fluke. :P

Offline 灰野 敬二

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Re: SSU - Sensus [24h]
« Reply #73 on: April 20, 2011, 08:18:37 AM »
JustCaus3's stunt and the finisher are old.
Oh! that explains.

In all the seriousness, I am a hundred percent right about JustCaus3, not entirely sure about Nauthiluz, must have SS' opinion on that one, it sure looked dodgy to me.

Offline JustCaus3

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Re: SSU - Sensus [24h]
« Reply #74 on: April 20, 2011, 08:27:42 AM »
by the way.... anyone noticed the mindfuck in Turbo cabbie boost?  :lol:


e//

Yeye baseline  :ajaja: :ajaja: :ajaja: :ajaja: :ajaja: :ajaja: :ajaja: :ajaja: :ajaja: :ajaja: :ajaja: :ajaja: :ajaja: :ajaja:
« Last Edit: April 20, 2011, 08:31:37 AM by JustCaus3 »

 

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