Author Topic: The Art of Editing: A Chat With WaRoW  (Read 7644 times)

0 Members and 2 Guests are viewing this topic.

Offline m3rrix

  • Veteran Member
  • Posts: 1823
    • View Profile
The Art of Editing: A Chat With WaRoW
« on: January 23, 2011, 09:23:34 PM »
Two Takes It is for me the best SA video of 2010. Not only are the stunts truly epic but the editing is quite unlike anything I have ever seen in a video ā€“ itā€™s, well, playful. Every time I return to it I notice something new: a new filter catches my eye, a camera angle reveals something about a stunt Iā€™d not noticed and with every viewing the audio track starts to makes more and more sense.

Two Takes It

Not being around the forums for so long kind of makes Two Takes It something of a mystery. And letā€™s be honest, the introduction doesnā€™t help ā€“ itā€™s more enigmatic than anything else:

Who cares about a description, it's only a project like other. I'll only give some tips about this video. 31 gb of footage, 9 songs used, 16 different color correction, a guest editor... Why people like to do simple video with rock or metal song ? Maybe because everyone like that on GTAS. Don't be afraid of critics, try to be creative and work as hard as you can to put the watcher in a fantastic position. A movie is famous because this movie is special, not because everyone like this kind of movie. This is the same about GTA. The revolution is coming. JUST TRY NEW WAYS OF VIDEO-MAKING !

What I want to know is where did this video come from? What inspired it? Who is this WaRoW and what do I need to do to get in on his revolution?

And so I decided to get in contact with the man himself and ask about Two Takes It. What follows is an edited transcript of my chat with WaRoW about Two Takes It and his approach to editing.

m3rrix: I recently returned to the forums after a few years away and one of the first things I noticed was that the quality of editing, particularly in SA stunt vids, has really gone up. While I think that this is partly because of better hardware and software, it is also pretty clear that people are putting a lot more time and effort into their editing. These changes are thanks largely to guys like you and Daffy and BeaT as well as the work of the editing crew you founded, Beyond Tomorrow. In a way though, this all reminds me of kr3mlinā€™s ambitions to change peoplesā€™ approach to editing three-or-so-years ago with neoRetro films. Have you been influenced by kr3mlinā€™s break with standard editing? Iā€™m thinking particularly of Rakish and Now, Returning To View. What GTAS videos influenced Two Takes It?

WaRoW: Yes I really was influenced by kr3mlin in stunting & editing, Now, Returning To View was my favorite video for a really long time. We see that kr3mlin doesn't really care about the people, he is doing his thing. That's the best state of mind to give the best. And all that editing crew is great but there shouldn't be more than 3 editing crew to my mind. There are only Visual Prox and Beyond Tomorrow (Visual Prox isn't very active to me). Others are doing things without any ambitions, only to put a logo on the beginning of their videos.

I never used high quality setting, because it's only video games. We shouldn't put importance in Xtrem Quality or whatever, a good old 720p is great. Certainly that's pretty to watch a video in an amazing quality but, all that things are only games !

I don't think there are any videos that influenced Two Takes It ā€“ it was all creation. Or it was [unconscious] influences because I really worked on doing something new.

Iā€™m really inspired by movies. I really love directors who give a real importance to the editing, like Quentin Tarantino, Danny Boyle or Robert Rodriguez. I mean, GTAS stunting videos aren't really inspired, they only edit because they have to do it, and when they want they only use basics effects. To my mind, GTAS editors don't put a real sense in their edit, the editing must have an atmosphere, a soul.

m3rrix: I guess what I mean when I talk about influences has more to do with ambition, or intention.

It is interesting that you mention Tarantino or Danny Boyle ā€“ the parallels are obvious now you mention them. Iā€™m guessing youā€™ve also seen Guy Ritchieā€™s RocknRolla and Chan-wook Parkā€™s Oldboy? Iā€™m going to use a word to describe them that you donā€™t hear very often these days ā€“ they are all auteurs. Hollywood has perfected a mode of production that strips autonomy from the director. It has basically become this globe-spanning money making machine. And so you end up with films like Cameronā€™s Avatar or Burtonā€™s Alice in Wonderland that are visually very pleasing but donā€™t really stay with you after youā€™ve left the cinema. It is really quite rare these days that directors are totally free from the input of their investors. This is bad for art.

WaRoW: When I do a video, I try to give a message with it, it's my main intention. And I mostly try to don't get you bored like others video ! And yes, I saw a lot of Guy Ritchie's movie but my favourite still is Snatch, the editing has a real important place. I think the editing should be more important nowadays, there are as you said some upgrade with softwares etc... But editors or directors don't take it as an Art, this is mainly a tool to produce the movie. It looks like they don't even know what is possible to do with a little bit of editing ! The commercial society is clearly bad for Art, that's not only in the cinema. Avatar and Alice In Wonderland are really enjoyable but, this isn't Art, this is entertainment in my opinion. And not for everyone, I get bored when I watched them ! Well, directors should better think about editing and scenario than money !

m3rrix: When you sit down to edit where do you start? Is it with an idea, with a song in mind or do you fire up SA and take a look at your reps?

WaRoW: When I sit down to edit... I generally don't do that, haha! I always listen to music so I think that's the start of my editing ideas. I get ideas with a song, or something Iā€™ve imagine in my mind.

Iā€™m a [composer] too so I always discover new songs and I know a lot about music rhythm etc... I can nicely cut songs. I'm not limited for the soundtrack of my videos, other editors always choose one or two songs, not me ! I'm trying to don't make my video monophonic and boring, the watcher is more implicated with that process I think.

For my cameras views, I do some photography too, so I can take the best angle possible and I try to make it artistic as more as possible. I love to do a lot of cameras angles, it gives a great rhythm to the video.

Most of the time, Iā€™m doing totally another thing and I get the idea from nowhere, I don't know how to explain that. I never fire up GTA at first, it ruins my ideas !

m3rrix: Haha. Letā€™s talk about music for a bit then. Iā€™ve been listening to Mr Oizo which you used a lot in ā€˜Two Takes Itā€™. He has this amazing cut-up style that just seems to work so well with the chunky Ed Bangers electro sound. When did you come across him? I think he is really great ā€“ thanks so much for using him ā€“ but I donā€™t really think ā€˜stunt video!ā€™ when I listen to his records. How did you decide to use his music?

WaRoW: I started to come across Mr. Oizo when I started to do electronic music. He is from Ed Banger right, I really think Ed Banger is one of the best record [labels] ever, really, they are so different and they look happy to make stuff together, that is how should be in cinema or music! I decided to use him in Two Takes It because I wanted to try something new, and I directly thought of him because he isn't a conventional artist, I mean, he does what he really want. Plus Mr. Oizo's style fit really well with editing effects. There are some cool sounds etc...

m3rrix: Yeah he is and they are. I donā€™t really listen to a lot of techno music, but my brother is a DJ so I hear a lot about Ed Banger records. How do you discover new music?

WaRoW: I generally discover new music by luck, Iā€™m always on youtube and myspace. I first listen to for example: Mr. Oizo, then I look the comments or friends and I always find something pretty! There are a lot of artists  on internet, that's a great improvement of the music art.

m3rrix: I agree. I think the internet has really helped music as an art form. It is such a cheap distribution platform and has really helped to lower the cost barrier of entry for aspiring musicians. There are parallels of course with online video. But in a time when everyone is producing, how do you get your work noticed? Do you want to make a career out of all this?

WaRoW: Yes that's really awesome because [itā€™s posssible to produce] recording studio quality without a recording studio ! I think itā€™s the music choice which is making it unique, and of course, the editing ! If a stunt video has really incredible stunts, but a bad edit, the video will be just ā€œgoodā€. The editing [makes] the difference between a ā€œgoodā€ job and an ā€œunbelievableā€ job.

I would love to become a director, Iā€™m trying to. I think that would be great because i have got the editing eye, and the musician ear. That would be pretty great ! I'm already doing some movie test !

m3rrix: Do you associate a visual style with music? Or does that emerge through experimentation?

WaRoW: Both. A song always gives me a feeling, an atmosphere, so it gives me a visual style in mind. But when I try to do my ā€œmind ideaā€, I sometimes fail but I sometimes [get] a better idea. So it depends. Generally, if I can't do my idea, I cancel it and cancel the project...

I must have a really strong motivation to release a video, I always hate my work, I always think that I could do better.

m3rrix: I think you have touched on something about the nature of art there. How do you keep up motivation to continue editing? How do you know when to let go?

WaRoW: I keep up motivation because the people love my work. And i always want to do something more awesome than what i did. That's like a sixth sense, haha, i just know when i have to let go or not ! I think artists always have something to show, a message or an unique thing, this is why they aren't happy of their work because they think they can always do better.

m3rrix: How did the collaboration with Daksad work?

WaRoW: The collaboration with Daksad was like always, wonderful. I love to work with him, he has a great stunt/stunter choice and I always show him what I do, betas etc... He gives his opinion and I work with it ! But I really wanted to include him in Two Takes It, so I decided to make a guest editor, i gave him a song and he tried something.

m3rrix: And I think he did a great job. What are you views on the state of SA stunting more generally.

WaRoW: My views on SA Stunting... I left stunting but anyway I can give my opinion. I think that stunters only see the massive things, they should try to find another way of stunting like kert did or kr3mlinā€¦ In my opinion stunting is evolving, or was evolving when I was a stunter. Burn is taking the whole thing to a new level, he combines massive with creativity, that's a great thing for everybody. [The sam goes for] editors, they should try new things, every editors should put their soul in the editing, not only effects.

m3rrix: Ok, thanks very much WaRoW, I enjoyed chatting with you and finding out a bit more about Two Takes It. Is there anything else you want to add?

WaRoW: I hope you'll all try something different and make GTA an Art !
« Last Edit: January 23, 2011, 10:01:37 PM by m3rrix »

Offline Argy

  • Veteran Member
  • Posts: 1284
    • View Profile
Re: The Art of Editing: A Chat With WaRoW
« Reply #1 on: January 23, 2011, 10:45:03 PM »
I always loved Warows editing style  :wub:

Offline Named

  • Senior Member
  • Posts: 2594
  • Precs Incoming
    • View Profile
    • Facebook
Re: The Art of Editing: A Chat With WaRoW
« Reply #2 on: January 23, 2011, 11:18:27 PM »
Warow's edit is art  :wub:

Offline Shifftee

  • Shiff
  • SASL 2014 Judges
  • *
  • Posts: 14076
  • Retired.
    • View Profile
Re: The Art of Editing: A Chat With WaRoW
« Reply #3 on: January 24, 2011, 12:01:17 AM »
Meow :wub:

Offline FELIX

  • formerly known as Flava and cloudwalker
  • Veteran Member
  • Posts: 5131
    • View Profile
    • YouTube
Re: The Art of Editing: A Chat With WaRoW
« Reply #4 on: January 24, 2011, 01:16:22 AM »
There have been editors before WaRoW trying out "different songs & effects". I liked Two takes It but it did not stood out for me. Beyond Tomorrow was founded after Visual proX, and Visual proX were the first official gtastunting.net editing crew that got a pin because of their revolutionary editings. They were the first to edit like 70% of today's editors.

Offline burn

  • Veteran Member
  • Posts: 1469
    • View Profile
Re: The Art of Editing: A Chat With WaRoW
« Reply #5 on: January 24, 2011, 02:10:09 AM »
Thanks for mentioning me for creativity WaRoW =) Btw I need to talk with you on msn.

Offline DriZzly

  • Veteran Member
  • Posts: 3457
  • Tak-47
    • View Profile
Re: The Art of Editing: A Chat With WaRoW
« Reply #6 on: January 24, 2011, 03:33:22 AM »
warow is a great editor, but not the first to ever do it

Offline TrYp

  • Veteran Member
  • Posts: 5055
  • X
    • View Profile
    • http://sampforum.hu
Re: The Art of Editing: A Chat With WaRoW
« Reply #7 on: January 24, 2011, 04:50:04 AM »
Was a great read.  :ajaja:

Offline Veno

  • ForbiddenElement.
  • Veteran Member
  • Posts: 5326
  • This sentance is a lie.
    • View Profile
    • Venomous`s YouTube Channel
Re: The Art of Editing: A Chat With WaRoW
« Reply #8 on: January 24, 2011, 05:02:50 AM »
Great read indeed. but why do you use [] all teh time?

Offline m3rrix

  • Veteran Member
  • Posts: 1823
    • View Profile
Re: The Art of Editing: A Chat With WaRoW
« Reply #9 on: January 24, 2011, 05:15:10 AM »
The square brackets are to indicate where I've made a change to the dialogue. So for example, for the word unconscious, WaRoW originally wrote in French, inconscient. I guess I didn't need the brackets...

Offline Rusch69

  • Senior Member
  • Posts: 2990
    • View Profile
Re: The Art of Editing: A Chat With WaRoW
« Reply #10 on: January 24, 2011, 06:02:09 AM »
Some good points got mentioned which also reflect my view on video editing. I had fun reading that conversation.
Cba to quote/comment some statements atm.

Offline Darkyy

  • Veteran Member
  • Posts: 3270
  • Unionized since 2008
    • View Profile
Re: The Art of Editing: A Chat With WaRoW
« Reply #11 on: January 24, 2011, 07:36:46 AM »
I had forgotten there were so many french touch in this video, great video only watched it once back then which was a mistake. Great music unlike shitty rock we hear in every vids :)

Flat beat would have fit well in this video also haha

Offline Plani

  • --
  • Veteran Member
  • Posts: 4388
  • Since 2008
    • View Profile
Re: The Art of Editing: A Chat With WaRoW
« Reply #12 on: January 24, 2011, 07:59:35 AM »
Good read , GJ both.  :)

Offline Ghost

  • call me mr bedrock I can make your flinstone
  • Veteran Member
  • Posts: 2780
    • View Profile
Re: The Art of Editing: A Chat With WaRoW
« Reply #13 on: January 24, 2011, 08:04:27 AM »
Cool interview. Its really nice the way you are going about doing stuff like this, good job man!
There have been editors before WaRoW trying out "different songs & effects". I liked Two takes It but it did not stood out for me. Beyond Tomorrow was founded after Visual proX, and Visual proX were the first official gtastunting.net editing crew that got a pin because of their revolutionary editings. They were the first to edit like 70% of today's editors.
Infact .digitex were around long before VPX (2006 iirc), and before the whole trend of editing crews. And they had some of the most influential stunters and editors of those years.

Offline Daksad

  • Veteran Member
  • Posts: 1652
    • View Profile
Re: The Art of Editing: A Chat With WaRoW
« Reply #14 on: January 24, 2011, 08:52:00 AM »
That was a great read :) Also I'd like to thank you for letting me contribute to the video, it turned out to be one of the greatest collabs ever :D

 

SimplePortal 2.3.7 © 2008-2024, SimplePortal