0 Members and 4 Guests are viewing this topic.
Hey bitch, fuck you. The game would minimize when sudden Z change would be read by Roche's program from the GTASACC as the source code was provided. Just reading the changes, and key hitting Alt Tab, or Escape automatically isn't hard to program you stupid shit. Then once out of game, he would change the XYZ speed settings in GTASACC. (You fucking idiot, did you even read my post, now I wonder) A nice example of my VC hack would be evident in my regina CSM and t a few other stunts I had on youtube. How about you shut the fuck up before you talk about shit you have no idea of. Stick to using mods instead of trying to act like you know shit about anything underlying them.
Quote from: tacojoe on December 08, 2010, 12:02:27 PMHey bitch, fuck you. The game would minimize when sudden Z change would be read by Roche's program from the GTASACC as the source code was provided. Just reading the changes, and key hitting Alt Tab, or Escape automatically isn't hard to program you stupid shit. Then once out of game, he would change the XYZ speed settings in GTASACC. (You fucking idiot, did you even read my post, now I wonder) A nice example of my VC hack would be evident in my regina CSM and t a few other stunts I had on youtube. How about you shut the fuck up before you talk about shit you have no idea of. Stick to using mods instead of trying to act like you know shit about anything underlying them.Calm down babe, I was only wondering why you bullshit about your modding techniques. You go to such an effort to talk about advanced methods (which you don't even use), you say they make your stunts look clean (they really don't ), yet all you actually do is use the same basic stuff that everyone else always has. Seriously, RAD modded my ass, if you were able to program something to execute controls, you'd know how to set it to a hotkey to avoid alt-tabbing. That regina CSM was gravity modded and you know it, all you're doing is making up a method to try and prove people wrong... you're full of shit.
Roche did. It was either alt tab, or instant pause in the game that was activated in his case. If instant kbHit was escape, then alt tab would be manual. Sorry to see you feel so wrong.me - 1SS - 0
Quote from: tacojoe on December 08, 2010, 12:58:27 PMRoche did. It was either alt tab, or instant pause in the game that was activated in his case. If instant kbHit was escape, then alt tab would be manual. Sorry to see you feel so wrong.me - 1SS - 0But here's the point I'm making, I don't actually believe you or care anyway, I don't think he actually did it that way, from having seen those stunts, plus I find your explanations generally inconsistent. So stop
Quote from: tacojoe on December 07, 2010, 07:33:05 PMI remember what Roche had a small program made for him that would instantly pause the game and minimize every time the moment he would hit a bump ingame. Then he would modify the settings in SACC to the XYZ speed he wanted to land the stunt. Would look perfectly clean, but one problem with it. There would be a small pause in the replay when saved. Other than that, it would look perfect. Well, I decided to practice a bit with programming and made a similar program (was not too hard, about a week), except it doesn't minimize the game. It just auto-hits the binds that are assigned in SACC to the XYZ speed automatically. I just need to tweak the delay a bit here and there, and the stunts will look perfectly clean. Slight problems include that when bumping out of rads make it activate, and unwanted curbs. I might post some vids just to show you how clean it looks.This is offtopic, but I also made a nice little radding tool for VC that rads automatically for you, by tapping lean up/down according to keep the bike scarping the ground. Just hit tab when wheelied about 60 degrees and it activates. Works perfectly well on flat roads, but bumpy ones tend to be a bit of problem.In the end, it's about who can hide their mods better. Vermouth, I wouldn't recommend using gravity modifications as they are easier to see, but small speed boosts should be legit. Also, modifying the handling to a higher acceleration might help with gaining more height on RAD-bumps.Stop lying, why in the world would you need to alt tab?
I remember what Roche had a small program made for him that would instantly pause the game and minimize every time the moment he would hit a bump ingame. Then he would modify the settings in SACC to the XYZ speed he wanted to land the stunt. Would look perfectly clean, but one problem with it. There would be a small pause in the replay when saved. Other than that, it would look perfect. Well, I decided to practice a bit with programming and made a similar program (was not too hard, about a week), except it doesn't minimize the game. It just auto-hits the binds that are assigned in SACC to the XYZ speed automatically. I just need to tweak the delay a bit here and there, and the stunts will look perfectly clean. Slight problems include that when bumping out of rads make it activate, and unwanted curbs. I might post some vids just to show you how clean it looks.This is offtopic, but I also made a nice little radding tool for VC that rads automatically for you, by tapping lean up/down according to keep the bike scarping the ground. Just hit tab when wheelied about 60 degrees and it activates. Works perfectly well on flat roads, but bumpy ones tend to be a bit of problem.In the end, it's about who can hide their mods better. Vermouth, I wouldn't recommend using gravity modifications as they are easier to see, but small speed boosts should be legit. Also, modifying the handling to a higher acceleration might help with gaining more height on RAD-bumps.
SMF 2.0.19 | SMF © 2021, Simple Machines