Author Topic: Render problem  (Read 1691 times)

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Offline XTO --

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Render problem
« on: November 19, 2010, 02:06:02 PM »
Uhm, I've been trying to render doom for a couple of days, and every time it freezes or crashes in different places of the video.

I'm getting a sudden vegas shut-down, or a "vegas stopped responding" or it pop ups an error message.

Although, I was able to render both of the 2 parts before finishing it up and it was pretty much the same as the full one. Sadly I deleted them when trying to render the full one.

I'm not using un-usual plugins, just the pretty common ones.

Already tried rendering it to other drives btw.


C2Q Q6600
GTS250 CE
4GB DDR2
nForce 680i SLI


Thanks in advance



Edit1: Just got this debug report


Sony Vegas Pro 8.0
Version 8.0 (Build 144)
Exception 0xC0000005 (access violation) WRITE:0xC1C0 IP:0x6C6BD2
In Module 'vegas80.exe' at Address 0x400000 + 0x2C6BD2
Thread: ProgMan ID=0x1648 Stack=0x5DDE000-0x5DE0000
Registers:
 EAX=05ddf000 CS=0023 EIP=006c6bd2 EFLGS=00010246
 EBX=26ee1fcc SS=002b ESP=05ddef74 EBP=0ce28bf8
 ECX=00000020 DS=002b ESI=05ddef80 FS=0053
 EDX=05ddf0fc ES=002b EDI=0000c1c0 GS=002b
Bytes at CS:EIP:
 006C6BD2: F3 A5 8B 43 0C A8 05 74 ...C...t
 006C6BDA: 0A 8D 54 24 0C 52 E8 67 ..TR
Stack Dump:
 05DDEF74: 26EE1FCC  264B0000 + A31FCC
 05DDEF78: 00000000
 05DDEF7C: 05DDF348  05CE0000 + FF348
 05DDEF80: 00000000
 05DDEF84: 3FF00000  3FED0000 + 30000
 05DDEF88: 00000000
 05DDEF8C: 00000000
 05DDEF90: 00000000
 05DDEF94: 00000000
 05DDEF98: 00000000
 05DDEF9C: 00000000
 05DDEFA0: 00000000
 05DDEFA4: 00000000
 05DDEFA8: 00000000
 05DDEFAC: 3FF00000  3FED0000 + 30000
 05DDEFB0: 00000000
> 05DDF000: 006C6E27  00400000 + 2C6E27 (vegas80.exe)
  05DDF004: 26EE1FCC  264B0000 + A31FCC
  05DDF008: 05DDF06C  05CE0000 + FF06C
  05DDF00C: 26EE1F58  264B0000 + A31F58
  05DDF010: 00000001
> 05DDF0EC: 006BC564  00400000 + 2BC564 (vegas80.exe)
  05DDF0F0: 26EE1F58  264B0000 + A31F58
  05DDF0F4: 0CE28BF8  0CAF0000 + 338BF8
  05DDF0F8: 05DDF348  05CE0000 + FF348
  05DDF0FC: 00000063
> 05DDF12C: 006BCB6A  00400000 + 2BCB6A (vegas80.exe)
  05DDF130: 0318F848  030C0000 + CF848
  05DDF134: 0CE28BF8  0CAF0000 + 338BF8
  05DDF138: 05DDF348  05CE0000 + FF348
  05DDF13C: 00000063
> 05DDF20C: 006B0B7F  00400000 + 2B0B7F (vegas80.exe)
  05DDF210: 0CE28BF8  0CAF0000 + 338BF8
  05DDF214: 05DDF348  05CE0000 + FF348
  05DDF218: 00000063
  05DDF21C: 00000000
> 05DDF2D8: 006B0CE7  00400000 + 2B0CE7 (vegas80.exe)
> 05DDF314: 7736FA72  77350000 + 1FA72 (ntdll.dll)
> 05DDF328: 773928B6  77350000 + 428B6 (ntdll.dll)
> 05DDF330: 77383B23  77350000 + 33B23 (ntdll.dll)
> 05DDF440: 75705EB0  756D0000 + 35EB0 (KERNELBASE.dll)
> 05DDF448: 006B0F80  00400000 + 2B0F80 (vegas80.exe)
- - -
 05DDFFF0: 00000000
 05DDFFF4: 00524C90  00400000 + 124C90 (vegas80.exe)
 05DDFFF8: 00AD7658  00400000 + 6D7658 (vegas80.exe)
 05DDFFFC: 00000000
« Last Edit: November 19, 2010, 02:07:36 PM by XtremeOmega »

Offline Noah

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Re: Render problem
« Reply #1 on: November 19, 2010, 02:24:26 PM »
It could be a faulty RAM chip or just a bug in Vegas. Here, check this out: http://www.updatexp.com/0xC0000005.html

First you should check your RAM with a memory test program, and If that doesn't yield anything you should just go ahead and contact Sony tech support. Hope you get it fixed mate.

Offline lilj

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Re: Render problem
« Reply #2 on: November 19, 2010, 02:27:57 PM »
maybe cuz doom is gonna be so awesome for us to handle ?


Offline XTO --

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Re: Render problem
« Reply #3 on: November 19, 2010, 04:27:53 PM »
Any other suggestions? My ram seems to be running fine

Offline Raekah

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Re: Render problem
« Reply #4 on: November 19, 2010, 04:42:09 PM »
Maybe try saving your work somewhere, uninstall your current sony vegas, and try reinstalling?
It could be something faulty with the files that sony vegas uses, so a reinstall may remedy
your problem, possibly.

Offline Turtle Boy

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Re: Render problem
« Reply #5 on: November 19, 2010, 10:09:18 PM »
it could be something very bizarre, When I was rendering the AVI for Purgatory it kept freezing and crashing, and i found it was due to a specific point where i had the CC and motion blur, apparently it dident like it, but Ive also had vegas do that same thing with just odd areas, with Monolith it kept freezing at a certain transition, i changed the transition, then changed it back, and it worked. But then it froze a billion times randomly, I literally tried to render that video at least 20 times.

It could also be your AVI plugin. Check CreativeCow forums.

Offline XTO --

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Re: Render problem
« Reply #6 on: November 20, 2010, 04:15:28 AM »
Thanks for the answer TB, the thing is that I'm rendering straight to WMV. My HDD is pretty full and I can't find my backup one, which has like 100GB free. So, your suggestion would be to keep insisting till it render?


Maybe try saving your work somewhere, uninstall your current sony vegas, and try reinstalling?
It could be something faulty with the files that sony vegas uses, so a reinstall may remedy
your problem, possibly.

I don't think that's necessary, as I said in the first post, I was able to render Betas for both parts before going into the full one
« Last Edit: November 20, 2010, 04:22:58 AM by XtremeOmega »

Offline VaNilla

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Re: Render problem
« Reply #7 on: November 20, 2010, 04:25:29 AM »
I'd recommend you switch to Adobe Premiere Pro as soon as you've rendered your video out, Sony Vegas causes far too many problems to put up with. I'm switching as soon as I get my hard drive and render the hydra video out :P

Offline XTO --

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Re: Render problem
« Reply #8 on: November 20, 2010, 04:32:36 AM »
Well, I refuse myself to switch to AP :P

I'd rather do as iCy, edit everything on AE. I had personal issues with Premiere :ninja:

edit: Just reached 30%
« Last Edit: November 20, 2010, 05:04:17 AM by XtremeOmega »

Offline lilj

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Re: Render problem
« Reply #9 on: November 20, 2010, 05:25:05 AM »
keep updatinb

Offline XTO --

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Re: Render problem
« Reply #10 on: November 20, 2010, 05:26:30 AM »
And...







































Starting all over again

Offline lilj

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Re: Render problem
« Reply #11 on: November 20, 2010, 05:49:52 AM »
shit bawls

Offline XTO --

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Re: Render problem
« Reply #12 on: November 20, 2010, 12:03:15 PM »
Trying to render for the 50th time today

Offline lilj

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Re: Render problem
« Reply #13 on: November 20, 2010, 12:15:54 PM »
render very small parts and then put them all together , u never know it may work

Offline XTO --

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Re: Render problem
« Reply #14 on: November 20, 2010, 01:26:20 PM »
Seem to be the same problem that TB mentioned, seems to be crashing on parts that contain motion blur

 

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