Author Topic: Warning the modders  (Read 19357 times)

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Offline Neo Anderson

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Re: Warning the modders
« Reply #45 on: November 17, 2010, 12:50:00 PM »
you created the BSM, did you not?
Yes. Did I mention BSM's? They are used less frequently than jamming a car or packer somewhere. The whole idea behind the BSM was to have a way to certain roofs that had no natural way of getting to them. I've seen many cars and packers stuck somewhere that offer a natural way to get the stunt.

He didn't mention those, did he?
Bingo

hahaha high five sabonerd
High five this

Offline Sabotage

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Re: Warning the modders
« Reply #46 on: November 17, 2010, 02:11:43 PM »
...all you tards who continue to stuff a vehicle somewhere to get a stunt.

you are the only stunt method elitist i know of. hilarity
BSM, CSM, PSM, they all hold their own individual merits. one is not superior to another
ive seen multiple BSMs done in spots where it couldve been done naturally, also. so lets keep this derp train rolling

Offline bluedagger

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Re: Warning the modders
« Reply #47 on: November 17, 2010, 02:13:06 PM »
Modders dont get banned they never had, because as long as people dont care and just KNOW that they mod, and dont start a flamewar there is no problem. The rules and banning and all is just so we can have a nice well-functioning community and if people would close a video and ignore it when seeing something modded, we'd have a forum full of people who just talk and have good time. Stunt for your own joy..

Offline VaNilla

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Re: Warning the modders
« Reply #48 on: November 17, 2010, 02:35:14 PM »
But at the same time Bluedagger, is it really good manners to watch a video and then just ignore the creator by avoiding the topic? I mean it would be great if everyone could be friendly to everyone all the time, but that's not the real world. If a member of the forum tries to lie to the community by modding their stunts, then people aren't going to just let it slide :P

Now I know this is off topic, but Neo raised an argument about BSM's vs CSM's and PSM's and I have to say that I fully agree with him. SabotagE also brought up the point BSM's can also be used to land spots that are possible naturally, just like other stuck methods, but Neo didn't actually mention BSM's, and I think there's a good reason why he didn't; they're in a different ballpark to other stuck methods. They may all be vehicles which can used as a stuck method, but these vehicles all have different properties and different applications; each must be stuck in a different way, they all have different end results. PSM's in particular look big and ugly, and they don't really offer any advantages over other, more minimalistic stuck methods such as CSM's, so it can be a real shame to see them used so often. CSM's also have their own specialised uses, at their best they allow stunters to bump from the edge of a roof and they can even be stuck facing down from the top of some objects, creating a ramped bump where sometimes, other vehicles may not be applicable. However, they're usually stuck in the most awful looking places, sometimes in impossible places, and the ramped application of a CSM can often be replicated by a P2B, so they always tend to look like wasted potential, and they seem like the easy way out.

When people come up with tasteful ways to use a stuck method, they generally tend to be very impressive, but as mentioned before, they're unfourtunately often used to create terribly generic spots. One of the key factors to impressing people in stunting is having creative ideas, matching that with difficult spots and managing to pull really great videos out of the bag. The problem with the aforementioned stuck methods is that they are usually used to create the most boring, generic spots out of nowhere. People often talk about finding 'new' spots, but if you were to strip away the graphics of the surroundings, you would often find that you've seen these same 'new' stunts a hundred times before. We should be striving to use the environment in new exciting ways, rather than taking the easy way out by using crappy methods just for the sake of it. It feels like a step backwards in stunting rather than a revolution.

So you ask, what's the difference with BSM's? I think it's important to understand that BSM's have more specific requirements than other stuck methods, which makes them far more entertaining and really sets them apart. They're far more limited in the ways that they can be stuck; you actually have to lay them against a wall, there's no other way about it. Already, this makes them far more specialised than other stuck methods as mentioned before. Not only does this make them more difficult to use, but unlike the ways that CSM's/PSM's are used, laying a bike against a wall actually looks and feels natural. The size of a bike also makes them look very minimalistic, which is always a good thing in stunting, because what's happening is that you're making the most out of a limited situation. They're also a lot harder to bump, and that's why you don't see people passing off BSM's as a cop out. I mean I have to say that I find BSM's a lot more exciting than other stuck methods, and you know, being pedantic about Neo's post doesn't change the point he was trying to make. I actually think what he's saying resonates as being very true.
« Last Edit: November 17, 2010, 03:31:21 PM by Shadowsniper »

Offline RedX

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Re: Warning the modders
« Reply #49 on: November 17, 2010, 03:04:14 PM »
...all you tards who continue to stuff a vehicle somewhere to get a stunt.

you are the only stunt method elitist i know of. hilarity
BSM, CSM, PSM, they all hold their own individual merits. one is not superior to another
ive seen multiple BSMs done in spots where it couldve been done naturally, also. so lets keep this derp train rolling

I see your point, but it all comes down to personal preference doesn't it? I for one, find a BSM much more aesthetic than a CSM, or even worse a PSM. Probably because a BSM is smaller and the setup simply looks better in my eyes, not to mention they're usually harder. I'm sure a lot of people these days find CSMs more appealing as that's what they're accustomed to, but personally I agree with our conservative Neo. They're ugly, often random, and it's taking the easy way out.

Offline FIGHTER

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Re: Warning the modders
« Reply #50 on: November 17, 2010, 03:28:10 PM »
^Red, Sometimes is the best way a csm, example: Devour Finisher, Stevex's bridge csm in LC from some vid, Barney's Bridge csm from Unorthodox, Barney's CSM to Police Station, Wozzie's vertical CSM from DCLXVI and dont forget the Rubbishcar CSM from boxXx and Feron, and alot of more....Dont take it as a personal attack or something like that, I prefer Mostly/ sometimes also a backpacker bump then a natbump, and Yes I prefer also a p2b above a CSM but sometimes can also look a CSM/PSM good, and yes a PSM is harder to bump then a putted vertical CSM. No stunting for WIN j/k  :P

EDIT: Didnt see SS's huge update lol,

Mostly CSM I mention could be also done with a ugly p2b i think
« Last Edit: November 17, 2010, 03:31:36 PM by FIGHTER »

Offline VaNilla

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Re: Warning the modders
« Reply #51 on: November 17, 2010, 03:33:05 PM »
I put real effort into that post Fighter, I feel like a visionary :ninja: :euro:

Offline FIGHTER

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Re: Warning the modders
« Reply #52 on: November 17, 2010, 03:33:55 PM »
=D

Offline Veno

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Re: Warning the modders
« Reply #53 on: November 17, 2010, 05:25:04 PM »
when i asked guys who mod : "why do you mod" every one is answering "cuz everyone mods" then hey are calling me some random stunters who mod, wont tell the names, and some vids which are modded in their opinions and are still in umodded section, i agree to some of them whichs are calling those persons who mod. like that unknown stunter mixie  :ninja:
anyway, Delfy would be a good example if he wont start that shit again cuz he was bored, so there`s possability that someone will change, but if they started with modding they couldn`t start without it, cuz you know they will ne like " got to do without mods, *trying,tryingtrying* damn to hard gonna try with mods *landed*" so it`s more about person not the whole meaning "modders"

feck have no idea what i`ve just typed right there, i hope there`s nothing bad, so noonewill be flaming me now. okey gonne read this shit when sober  :ajaja:

Offline +ZealousR+

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Re: Warning the modders
« Reply #54 on: November 17, 2010, 09:38:43 PM »
lol this is a bit offtopic but.

1. When he first said BSM I thought he meant Bull-shit method :lol:

2. Contributing a bit toward SS and Neo. I still find it a bit messed up to group most SM's as boring but I can't say it's completely wrong. I'm not going to say I've never used to to get to a generic spot but with the generic spot I always mix it up.
So basically I agree SMs can be boring but only if the stunters themselves are boring...yeah!

Offline Rusch69

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Re: Warning the modders
« Reply #55 on: November 18, 2010, 12:15:35 AM »
First off, could you move that VC stuck method discussion somewhere else now? This topic got started with the intention to discuss how to override and dam the modding related stuff plus those flamewars about it lol. Actually it's simple: Less modding = less discussions. We just have to figure some fine way for it.

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Are you calling me a faggot?! :O

:P

No idea if you're a faggot in that sense. :euro:

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Well that Hall of Shame would be something like a Blacklist if I got you right, +ZealousR+? I don't really see a point in listing who modded where since people would pop up mutiple times upon the list with different nicknames. I assume something like that could be helpful for admins/moderators to keep an overview about who got warned so far.

I'm also using a speedometer (CamHack's), but it doesn't show up the speeds on replays.

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m3rrix, why only reducing the bitching that way when it can be done plus reducing the modding as a package? Also as +ZealousR+ mentioned, it'd rather make it worse. Whenever people notice some clearly modded stuff, they're more like "Move it to the right section. Silly modders." instead of "Well a few stunts were modded, but okay.". We shouldn't get used to it and people won't stop on tending to freak out when their stunts get landed by modders and that is actually the moment where the wars start. The mods are the roots of all evil :ninja:. It's unfair to keep the modders posting clearly modded videos upon the wrong section on purpose without getting any punishment since most of them are repeaters. (I somehow need to repeat myself in this topic...)

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@bluedagger: The thing is, people are always starting to fight each other whenever they see something modded. There is no need to actually close/delete topics (though I think some people wouldn't get it another way). Just move them and warn the people which clearly modded. People stunt for their own joy, yes, even those modders do. But most of them just wanna race for some useless attention on this board, so they start to mod. Instead they should be honest and post their videos where they'd normally belong to. With such a warnig system they'd have the chance to do the right things which will prevent some wars.

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And yea Venomous is sadly right about it. Mostly newer people tend to mod since they don't really know how things are going on. Looks like some are thinking that modding stunts is something normal and usually with which people deal and which is done by everyone.

Some are modding with the intention of appearing in conversations to get popular. People got too used to it and seem to try to fake the way Taz got that popular. There are either those which are impressed by those huge distance/height stunts or those which simply mark him as modder. They don't mind getting accusated etc. because they just want fame on the internet, no matter to them if done with clean or modded stunts.

Offline FIGHTER

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Re: Warning the modders
« Reply #56 on: November 18, 2010, 12:20:56 AM »
What about a program which could scan replays, if someone releashe a video they should attach the reps too.

Offline Mythic

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Re: Warning the modders
« Reply #57 on: November 18, 2010, 06:19:32 AM »
What about a program which could scan replays, if someone releashe a video they should attach the reps too.
Scan replays for what? They contain nothing but coordinates of the player's movements.

Offline VaNilla

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Re: Warning the modders
« Reply #58 on: November 18, 2010, 09:35:26 AM »
They contain much more than that, but since nobody has been able to decrypt replays, it's impossible to scan them for mods.

Offline tacojoe

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Re: Warning the modders
« Reply #59 on: November 18, 2010, 12:37:48 PM »
so much cry. get over it, the world's not a pretty place. it wouldn't be fun with 90% of the community being labeled as such.

 

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