Author Topic: Wasteland Heroes - Devour II  (Read 44526 times)

0 Members and 2 Guests are viewing this topic.

Offline Nitzkit

  • Moderator
  • Posts: 7183
    • View Profile
Re: Wasteland Heroes - Devour II
« Reply #180 on: April 23, 2010, 08:20:27 PM »
you know .... this really annoys me....lol.... daffy and a few others still have their sig as "coming soon" and I come in here to find out its been out for a few days already is kind of a shock...  :(
DLing 1080p version now....  this better be worth the wait!

Offline Raining

  • Veteran Member
  • Posts: 1265
    • View Profile
Re: Wasteland Heroes - Devour II
« Reply #181 on: April 23, 2010, 11:57:42 PM »
Okay, well edit was AWFUL. It was almost like no edit. You just put something hardcore effect on daffy's stunt, which made me lag. I hate your editing, cause you do all the time the same. On every video, you just do very clean, and then BOOM, you almost destroyed my computer just cause of that super uber puper epic effect. That's just idiotism. Change your style for god shake. Like WaRoW said: "Try to be creative and work as hard as you can to put the watcher in a fantastic position." You are just doing that what you think everyone likes. You are afraid.

Well, the stunts. They were massive. Daffy tried to do something outside of the box with his freeway grind. It was lame. If you would come to the grind by bumping something, then it would be epic, but this was lame. Also Ralleee's precision was lame. I wont describe why it was lame, but it was lame for me. I was waiting for something superstitious. Also Daffy's p2b was realy awful. I bet its possible without wallride. If it aint, then it was realy good, but you wallrided it and it made me the feeling you wanted to put that stunt into video cause you probably couldnt get into eitherways.

Eddemans bump2billboard and Balas very creative palm bump were the best. Also I liked ralleee's grind cause it was so neat. Other stunts werent so memoriable. Balas stunt was so good cause he made so good runup, and bump was very good. I've tried to find a way to land that roof, but it havent happened yet. Great that you found one!

Music: Again this screaming bullshit. It sucks, it realy does.


But afterwards, this is only my opinion. If you want to take them seriously, then take. But if you wont, I cant do anything about it.
« Last Edit: April 24, 2010, 12:17:32 AM by Raining »

Offline A maid

  • Creator of Worlds
  • Senior Member
  • Posts: 9033
  • Defenestration penetration.
    • View Profile
Re: Wasteland Heroes - Devour II
« Reply #182 on: April 24, 2010, 02:16:30 AM »
Okay, well edit was AWFUL. It was almost like no edit. You just put something hardcore effect on daffy's stunt, which made me lag. I hate your editing, cause you do all the time the same. On every video, you just do very clean, and then BOOM, you almost destroyed my computer just cause of that super uber puper epic effect. That's just idiotism. Change your style for god shake. Like WaRoW said: "Try to be creative and work as hard as you can to put the watcher in a fantastic position." You are just doing that what you think everyone likes. You are afraid.
I can see you don't like clean editing with here'n'there a unique effect applied? Dude THAT is idiotism.

Offline FTO

  • Veteran Member
  • Posts: 3128
  • I've quitted.
    • View Profile
    • FACEBOOK
Re: Wasteland Heroes - Devour II
« Reply #183 on: April 24, 2010, 02:38:44 AM »
I just liked the opener,Eddeman's bump and the P2B and Balas' bump in this video. The finisher was a bit ridiculous for me.

Offline FIGHTER

  • Senior Member
  • Posts: 11259
    • View Profile
Re: Wasteland Heroes - Devour II
« Reply #184 on: April 24, 2010, 02:42:55 AM »
Okay, well edit was AWFUL. It was almost like no edit. You just put something hardcore effect on daffy's stunt, which made me lag. I hate your editing, cause you do all the time the same. On every video, you just do very clean, and then BOOM, you almost destroyed my computer just cause of that super uber puper epic effect. That's just idiotism. Change your style for god shake. Like WaRoW said: "Try to be creative and work as hard as you can to put the watcher in a fantastic position." You are just doing that what you think everyone likes. You are afraid.
I can see you don't like clean editing with here'n'there a unique effect applied? Dude THAT is idiotism.
what was the new effect?

Offline A maid

  • Creator of Worlds
  • Senior Member
  • Posts: 9033
  • Defenestration penetration.
    • View Profile
Re: Wasteland Heroes - Devour II
« Reply #185 on: April 24, 2010, 03:05:16 AM »
Okay, well edit was AWFUL. It was almost like no edit. You just put something hardcore effect on daffy's stunt, which made me lag. I hate your editing, cause you do all the time the same. On every video, you just do very clean, and then BOOM, you almost destroyed my computer just cause of that super uber puper epic effect. That's just idiotism. Change your style for god shake. Like WaRoW said: "Try to be creative and work as hard as you can to put the watcher in a fantastic position." You are just doing that what you think everyone likes. You are afraid.
I can see you don't like clean editing with here'n'there a unique effect applied? Dude THAT is idiotism.
what was the new effect?
I have no idea, he was just blabbling something.

Offline FIGHTER

  • Senior Member
  • Posts: 11259
    • View Profile
Re: Wasteland Heroes - Devour II
« Reply #186 on: April 24, 2010, 03:32:12 AM »
hmmk

Offline Daffy

  • V.I.P. Member
  • Posts: 13506
  • WH & NU Founder
    • View Profile
Re: Wasteland Heroes - Devour II
« Reply #187 on: April 24, 2010, 05:35:44 AM »
Also Daffy's p2b was realy awful. I bet its possible without wallride. If it aint, then it was realy good, but you wallrided it and it made me the feeling you wanted to put that stunt into video cause you probably couldnt get into eitherways.
It's probably possible without the wallride but it's not that great a stunt even without the wallride so spending time re-landing it without the wallride was pointless.
I just did it out of pure spite since sony did it from the direction I had been trying for a while.
Also why would I re-land something I've already landed, seems like a huge waste of time.

Offline 灰野 敬二

  • 加爾基 精液 栗ノ花
  • Veteran Member
  • Posts: 4096
    • View Profile
Re: Wasteland Heroes - Devour II
« Reply #188 on: April 24, 2010, 05:43:16 AM »
Also Daffy's p2b was realy awful. I bet its possible without wallride. If it aint, then it was realy good.
The difference between 'really good' and 'awful' is a 6ft wallride? :P
I think that wallride made the stunt look even better.

Offline kaneda

  • Veteran Member
  • Posts: 2338
    • View Profile
    • @pump_upp - best crypto pumps on telegram !
Re: Wasteland Heroes - Devour II
« Reply #189 on: April 24, 2010, 05:50:58 AM »
Dammit...now I know I'm gonna be using the word 'idiotism' for the rest of the year.

Offline Mythic

  • Veteran Member
  • Posts: 3695
  • WH Member
    • View Profile
Re: Wasteland Heroes - Devour II
« Reply #190 on: April 24, 2010, 06:19:21 AM »
Editing: Pretty cool, I liked the colors and light effects used, shaking was also cool when properly synced to the music. Some special transitions were also nice, top notch syncing.  :mellow:


Music: Gets better every time I watch the video... Fucking awesome.

Stunts:


Bluster: 1:16 - 1:26: Massive, good distance and height gained.
Ralleee: 1:26 - 1:35: Well what can you say about a new natural bump found from Vice City these days... Awesome.
Daffy: 1:35 - 1:43: Golden idea, easy to perform though.
OCZ: 1:43 - 1:53: Angle of the bump is pretty annoying (which most watchers don't notice and think it's just a straight upwards P2B), good job nailing that one.
Bluster: 1:53 - 2:02: Cool ledge grind, setup was pretty cool also.
Daffy: 2:02 - 2:11: Not the hardest spot to find after done from another direction, wallride and almost-slipped landing were pretty cool details though.
Danio: 2:11 - 2:21: One of my favourites of the video, just... Perfect idea and even more perfectly performed.
Killamarci: 2:21 - 2:30: So close... Still one of the highest roofs landed, not bad. Cool rotation by the way.
Ralleee: 2:30 - 2:44: This is what I'd also call massive stunt, big-ass distance and height done naturally!
Eddeman: 2:44 - 2:54: Seems pretty easy but still a cool find. Clean 360.
Krypton: 2:54 - 3:04: As for the execution I'd rate this to the same category as Feron's P2B in Deviate, top fucking notch errorless air and landing.
OCZ: 3:04 - 3:13: Nothing too special to my taste, although the distance between the packer and the bump seems making it hard.
Krypton: 3:13 - 3:23: Love this kind of vertical P2B's.
Eddeman: 3:23 - 3:32: Now what the hell can I say about this, just amazing... Five out of five points.
Ralleee: 3:36 - 3:49: You must be the only one who'd get that idea, love your creativity.
Balas: 3:49 - 4:02: As just for the idea I'd raise my hat, but that was just so un-expected and amazing bump. One of my favourites here.
Daffy: 4:02 - 4:16: Never found a way to land up there, and then there's a wall heading straight to the precision. Sweet, in Top5 on my list of favourite taxi stunts for sure.
Ralleee: 4:16 - 4:26: Like the ramp was made to land those signs... Awesome idea performed in a good way.
Burn: 4:26 - 4:35: Don't know if it's done before exactly this way, but pretty used packer spot there. Not bad if new.
Eddeman: 4:35 - 4:48: Now that's just so awesome, got me to the WTF!-motion right away when I saw you RADding up that road. Can't imagine this landed in a more cleaner way.
Stevex: 4:48 - 4:58: Been waiting for this one, knew it'd be one of you guys landing it. Massive!
boxXx: 5:08 - 5:24: Limits couldn't be pushed a lot more from that. All the possible respect for landing that one, won't be forgotten.


Overall Rating: Well I don't know why people like hating this one a lot more than usually, but I see this as just another solid WH video just like any other of them. No fillers and nothing but awesome stunts by all of you guys, combined with amazing editing, and I think it should be enough to make anybody happy to see it and glad to have you guys making these videos for us to see.

10/10 for sure.  ;D

Offline Raining

  • Veteran Member
  • Posts: 1265
    • View Profile
Re: Wasteland Heroes - Devour II
« Reply #191 on: April 24, 2010, 06:48:12 AM »
Okay, well edit was AWFUL. It was almost like no edit. You just put something hardcore effect on daffy's stunt, which made me lag. I hate your editing, cause you do all the time the same. On every video, you just do very clean, and then BOOM, you almost destroyed my computer just cause of that super uber puper epic effect. That's just idiotism. Change your style for god shake. Like WaRoW said: "Try to be creative and work as hard as you can to put the watcher in a fantastic position." You are just doing that what you think everyone likes. You are afraid.
I can see you don't like clean editing with here'n'there a unique effect applied? Dude THAT is idiotism.
Yes, thanks for blaming me. HE USES THAT SAME EDITING IN EVERY VIDEO. Every edit by Herr-Dav' is based on same thing. Every vid is clean, and then there is fucking uber hardcore effect what almost can kill you. If he fucking would do something else, people wont fucking blame it then.

And you are a guy, who cant stand someone elses opinion. You are a guy who got everything from his parents, and cant do anything else than whining and say crap from others. I remember you were an asshole, but then you suddenly "grow up", and changed your behaviour. I can still see, that little cunt is living inside you.

And I know that Daffy will suspend me, but I did somekind of description why I didnt like some parts of this video. I just didnt say "This is WH, ITS MUST HAVE HACKS AND MODS".

Offline Genyus

  • Veteran Member
  • Posts: 6149
    • View Profile
Re: Wasteland Heroes - Devour II
« Reply #192 on: April 24, 2010, 06:51:20 AM »
What the fuck is your problem lately? Get that sand out of your fucking asshole.

Offline Ralleee

  • The Ralmeister
  • Veteran Member
  • Posts: 5403
    • View Profile
Re: Wasteland Heroes - Devour II
« Reply #193 on: April 24, 2010, 07:04:26 AM »
Thanks for all the comments!

And about Daffy's p2b, it just looks awesome with that wallride! Looks great.
To all of you other guys who can't stop bitching in this topic, masturbate or shoot yourself

Offline STREEM

  • ☯♫
  • Senior Member
  • Posts: 6039
    • View Profile
Re: Wasteland Heroes - Devour II
« Reply #194 on: April 24, 2010, 07:19:51 AM »
What the fuck is your problem lately? Get that sand out of your fucking asshole.
And what is yours? Shut the fuck up finally

 

SimplePortal 2.3.7 © 2008-2024, SimplePortal