Author Topic: [REQ] In-game CC mod  (Read 2116 times)

0 Members and 1 Guest are viewing this topic.

Offline A maid

  • Creator of Worlds
  • Senior Member
  • Posts: 9033
  • Defenestration penetration.
    • View Profile
[REQ] In-game CC mod
« on: January 03, 2010, 05:08:28 AM »
Is it possible to make a mod allowing you to make your own color corrections in-game? For example just like ENB with a readme file but then with colors and stuff.

And I don't want to hear anything about the word 'timecyc' :euro:.

Offline Macc

  • Posts: 213
  • shit lol
    • View Profile
Re: [REQ] In-game CC mod
« Reply #1 on: January 03, 2010, 05:10:54 AM »
I think so timecyc only :jajaja:

Offline A maid

  • Creator of Worlds
  • Senior Member
  • Posts: 9033
  • Defenestration penetration.
    • View Profile
Re: [REQ] In-game CC mod
« Reply #2 on: January 03, 2010, 05:13:41 AM »
I think so timecyc only :jajaja:

And I don't want to hear anything about the word 'timecyc' :euro:.
:|
« Last Edit: January 03, 2010, 05:15:49 AM by SuspiciousOne »

Offline Flat Face

  • With power comes lulz
  • Administrator
  • Posts: 9243
    • View Profile
Re: [REQ] In-game CC mod
« Reply #3 on: January 03, 2010, 05:22:26 AM »
Possible yeah but not the sort of thing many people could do, you would need to find an amazing programmer, Dannye might be able to but goodluck with getting him to try.

Offline A maid

  • Creator of Worlds
  • Senior Member
  • Posts: 9033
  • Defenestration penetration.
    • View Profile
Re: [REQ] In-game CC mod
« Reply #4 on: January 03, 2010, 05:39:38 AM »
Possible yeah but not the sort of thing many people could do, you would need to find an amazing programmer, Dannye might be able to but goodluck with getting him to try.
I'll PM him :P.

EDIT: his inbox is full..
« Last Edit: January 03, 2010, 05:44:57 AM by SuspiciousOne »

Offline Flat Face

  • With power comes lulz
  • Administrator
  • Posts: 9243
    • View Profile
Re: [REQ] In-game CC mod
« Reply #5 on: January 03, 2010, 06:08:52 AM »
You'll have more luck looking on coding and scripting forums, maybe try contacting boris V something.. the creator of ENB, DexX doesn't have a PC atm so he can't help you *the creator of the VC and SA dexX gfx plug in, real time reflections and spec lighting on the player*

Offline Herrarge

  • Veteran Member
  • Posts: 2401
    • View Profile
Re: [REQ] In-game CC mod
« Reply #6 on: January 03, 2010, 06:54:23 AM »
There is a colour corrector in the ini file. Just search for it. You can change the contrast n stuff there ;)

Offline A maid

  • Creator of Worlds
  • Senior Member
  • Posts: 9033
  • Defenestration penetration.
    • View Profile
Re: [REQ] In-game CC mod
« Reply #7 on: January 03, 2010, 07:23:36 AM »
There is a colour corrector in the ini file. Just search for it. You can change the contrast n stuff there ;)
MSN, now.

Offline Domovla

  • Veteran Member
  • Posts: 1053
  • HENTWY
    • View Profile
Re: [REQ] In-game CC mod
« Reply #8 on: January 03, 2010, 10:01:47 AM »
there is one in freeplay but it looks kinda crap tho

Offline Dannye

  • Veteran Member
  • Posts: 3580
    • View Profile
Re: [REQ] In-game CC mod
« Reply #9 on: January 03, 2010, 02:45:52 PM »
I dunno if this is the one Faithless is talking about or not, but here is a link to a mod by DexX which allows you to change a whole bunch of those sort of settings to the game. I got it at one stage because it allowed for a 'windowed mode' (I was always searching for a windowed mode mod that was less hassle than 3d analyse) - I didn't even want any of the colour correction stuff - despite that being the purpose it was made for :P . Is a tad annoying however as it adds a little prompt whenver you open the game (explained more in the link).

http://www.gtaforums.com/index.php?showtopic=186404&st=80&#entry2785450

EDIT: Heh, I didn't know an inbox could get 'full'. I probably should clear it out (not that I often reply timely [if at all] to peoples pm's).
« Last Edit: January 03, 2010, 02:47:38 PM by Dannye »

Offline Flat Face

  • With power comes lulz
  • Administrator
  • Posts: 9243
    • View Profile
Re: [REQ] In-game CC mod
« Reply #10 on: January 04, 2010, 12:08:53 AM »
You bum, i sent you that 2 small file windowed VC mod thing. /on topic.

Offline Dannye

  • Veteran Member
  • Posts: 3580
    • View Profile
Re: [REQ] In-game CC mod
« Reply #11 on: January 04, 2010, 01:33:51 AM »
I am pretty sure that link is for the same thing you sent me, no?

Offline A maid

  • Creator of Worlds
  • Senior Member
  • Posts: 9033
  • Defenestration penetration.
    • View Profile
Re: [REQ] In-game CC mod
« Reply #12 on: January 10, 2010, 09:50:01 AM »
Sorry for the bump but does it also work in SA? :euro:
E: nevermind.
« Last Edit: January 11, 2010, 11:50:24 AM by SuspiciousOne »

 

SimplePortal 2.3.7 © 2008-2024, SimplePortal