Author Topic: Frame Limiter Investigation  (Read 6191 times)

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Offline MeetMyMeat

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Frame Limiter Investigation
« Reply #30 on: September 01, 2008, 01:50:28 PM »
V sync on ( limts your fps to 60), not frame limiter on

There will be a topic soon to see what ppl think.

Offline DeathCobra

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« Reply #31 on: September 01, 2008, 02:01:34 PM »
http://www.gtastunting.net/forums/index.ph...t=0&start=0

=] Now there's no excuse for all you ignoring this because there's no bumps.
« Last Edit: September 01, 2008, 02:02:46 PM by DeathCobra »

Offline WaDaFuG

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Frame Limiter Investigation
« Reply #32 on: September 01, 2008, 02:09:19 PM »
Quote from: MeetMyMeat
V sync on ( limts your fps to 60), not frame limiter on

There will be a topic soon to see what ppl think.
Vsync ON ftw, 60FPS constant IS good and you can get pretty nice RADS with that much FPS

Offline NuclearDeath

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« Reply #33 on: September 01, 2008, 02:20:41 PM »
The biggest difference is between someone stunting fl on and off. A lot of bump landed lately you impossible fl on, but when you stunt of, 70 or 140 fps I don't care.

Offline RedX

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« Reply #34 on: September 01, 2008, 03:57:33 PM »
I never understood why FL Off passed as okay in SA anyway.. Should have kept it simple and had FL ON, then everybody would have the same basis, no more stupid waste-of-time discussions about this nonsense

Offline Sanandrepero

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« Reply #35 on: September 02, 2008, 03:57:00 AM »
awesome daksad

Offline burn

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« Reply #36 on: September 02, 2008, 04:26:35 AM »
goodjob dude. I've already done 186 ft with 40 fps and 100 fps on the HB to bridge SF, the only difference is roadbumps and a bit speed.

Offline 灰野 敬二

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« Reply #37 on: September 02, 2008, 04:46:27 AM »
I just want to play my game on high fps cause is smoother and I feel better, fl on makes me puke

Offline Sucker

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« Reply #38 on: September 02, 2008, 05:08:01 AM »
Quote from: Baseline
stunts are not only ramps, ofc the fps can't change your gravity much, I really think bumps are affected much more but you must bump in the same way for 3 tries, so none will ever proof exactly what fps does and none will change the opinions of some noobs, people should let this go, we need an Einstein here to proof how much the  fps affects the stunting  good job Daksad anyways, at least you have proofed fps changes the gravity and the speed  

Though most of the stunters misunderstands, higher FPS doesn't make gravity different. You can also know it in the test A. In my opinion, higher FPS makes RADing easier, but I won't write down about the reason why. Therefore, ppl can think higher FPS makes bump easier.

But, i think ppl haven't think about comparing runup speed between FL-on and FL-off. Can anybody make an experiment about this?

Offline Dejv

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« Reply #39 on: September 02, 2008, 05:10:53 AM »
Quote from: Michu69
Say it to TaxXx P. I think people dont change this.

change gravity, and say ''oh, its 300fps!'', fcking bullshit

True!!!!!
« Last Edit: September 02, 2008, 05:15:28 AM by Dejv »

Offline Deidara

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« Reply #40 on: September 02, 2008, 05:12:16 AM »
nice idea Daksad! GJ

Offline Sear

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« Reply #41 on: September 02, 2008, 05:15:07 AM »
I have tested this kind of stuff myself, and I got suprised how similar the results were. Good job.

Offline Ghost

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« Reply #42 on: September 02, 2008, 05:23:36 AM »
How different do you guys think 250 fps might be compared to 60 - 100?

Offline MeetMyMeat

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« Reply #43 on: September 02, 2008, 05:25:29 AM »
Who will be the fool to say no difference ? Stop saying it matters only in RADing when you test fl on and about fl off to 100 fps ...


Offline Sucker

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« Reply #44 on: September 02, 2008, 05:33:10 AM »
Quote from: DeathCobra
http://www.gtastunting.net/forums/index.ph...t=0&start=0

=] Now there's no excuse for all you ignoring this because there's no bumps.

The test about bump, the results depend on how you do bump. So, we can't just trust that.

Quote from: MeetMyMeat
Who will be the fool to say no difference ? Stop saying it matters only in RADing when you test fl on and about fl off to 100 fps ...

There is no evidence that FL-on affect to another factor.

Test C [Speed] : RADs Race at LS airport

Results @ 25fps:
1. 287km/h
2. 293km/h
3. 291km/h
average: 290km/h (100%)

Results @ 130fps
1. 328km/h
2. 328km/h
3. 328km/h
average: 328km/h (113,1%)

If you learned about basic physics, you could know this fomular

Kinetic Energy = 1/2mv^2
Potential Energy = 9.8mh

Both mass are same, so the way to get much height is increasing speed.

Velocity ->290 : 328 = 1 : 1.13
Energy -> 1/2m1^2 : 1/2m1.13^2 = 1 : 1.27

In conclusion, FL-off can get 1.27times height compared to FL-off if SA Engine has correct physics system which might include that fomular theoretically.
« Last Edit: September 02, 2008, 05:44:41 AM by Sucker »

 

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