Author Topic: Freeplay  (Read 113158 times)

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Offline Dannye

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Freeplay
« on: August 08, 2008, 06:36:15 PM »
Freeplay, By Dannye:
The main purpose of this tool is to complement the USCM: rather than aiding the stunters of stunt videos, it has been made to aid the editors of stunt videos. This is done through providing the user with a greater level of freedom, flexibility and customisation when it comes to viewing replays. Enjoy!

Supported Games:
  • Vice City
  • San Andreas
It is unlikely that Freeplay will work on any patched/Steam/etc versions of these games - I can only confirm support for the original v1.0 of each game. Map-mods for these games should be supported, but the only ones I have tested and confirmed are the Liberty City and SAiVC mods for VC.

Features Include:
  • Prevent an idle mouse from reverting you out of Free Camera back to Cinematic Camera
  • Switching between different Camera Modes/Angles on-demand (Unique Cameras, Cinematic Camera, Free Camera and Replay Camera)
  • Extending and/or Customising the limits on various camera properties and movement options
  • Changing the camera Zoom/Height levels with the keyboard
  • Prevent Cameras from cutting when obstructions pass between it and the player
  • Block, Simulate and/or Replicate Mouse movements
  • Weather/Time of day customising (and speed-up, for the latter)
  • Controlling the Cinematic Camera: force change, force hold, initiate at custom position, use while on-foot
  • Preventing vehicle damage, changing vehicle colours, and toggling headlights/sirens and hydra components
  • Freezing the camera position, replay-playback processing, and/or the entire game processing (the latter two able to be done manually, or automatically via Breakpoints)
  • Jump between defined sections (start, or via Breakpoints) of a replay during playback
  • Saving and loading camera positions/offsets for each camera type (multiple save-slots for each)
  • Moving a Frozen and/or Cinematic Camera
  • Disabling the camera shake effect from Tank firing
  • Locking the camera to your current vehicle and/or any vehicle present in the replay
  • Hiding player-held weapons, peds, vehicles, shadows, particle effects, and/or pickups (and more)
  • Playing a replay in Fast-Forward or Slow-Motion
  • Customise FOV (field of view)
  • Having some settings be 'remembered' across game instances and/or saved & restored from backup files
  • Customisations to pick your prefered default of enabled/disabled for certain features, and prevent certain keys from being used by Freeplay
  • And more...
Note some features may be restricted/differ between the VC and SA versions of Freeplay.

Other Information:
  • All the features are described in much more detail in the included Documentation file, as are installation/usage instructions, background information, compatibility information, FAQs and helpful hints. So be sure to check this out if you have any questions.
  • The program is nowhere near perfect, there's lots of stuff I still wanna add/change/fix.
  • If you still have any questions, feel free to ask.


Downloads: (source code included)


Alternate Releases: (some of these are outdated)
  • Alternate versions of some of the Base Freeplay releases have been kindly provided by MtS, adding additional functionality and control via the inclusion of a GUI. The GUI provides Sliders for adjusting the 'Speed' for the Camera-Movement and FOV-Adjustment features, allowing for precise/specific values to be chosen. Prior to VC v6, the GUI Releases were also the only way to get access to the Cusom FOV functionality.

Acknowledgements:
  • With thanks to Darkstar and MtS for their contributions, and further valuable support and feedback from: Darkstar, MtS, the participants of the stunt video Lagoon, Tackleberry, Nitzkit, Fox, boxXx, Deathcobra, V06 and Ltab, plus everyone who has provided their comments here on the forums. Thanks all!

Happy recording!

---------
Updates:
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« Last Edit: September 15, 2024, 03:30:12 AM by Dannye »

Offline hachi

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Freeplay
« Reply #1 on: August 08, 2008, 06:38:53 PM »
wow

Offline Susp3ct

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Freeplay
« Reply #2 on: August 08, 2008, 06:39:17 PM »
2ndwoodling

Online AllBeast

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« Reply #3 on: August 08, 2008, 06:40:37 PM »
nice, will try right now

Offline Vicarious

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Freeplay
« Reply #4 on: August 08, 2008, 06:43:06 PM »
I  you Dannye

Edit: I downloaded it, opened VC, alt-tabbed out and then ran the exe. But the commands don't seem to work?
What should i try to do?
« Last Edit: August 08, 2008, 06:58:29 PM by Vicarious »

Offline Cody

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Freeplay
« Reply #5 on: August 08, 2008, 06:59:28 PM »
Superpro, Dannye. I'll dl and check it out later.

Offline Jason

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Freeplay
« Reply #6 on: August 08, 2008, 07:02:48 PM »
SHIT YEAH

Offline Susp3ct

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« Reply #7 on: August 08, 2008, 07:26:42 PM »
Well, no V 1.1?

That includes the original and the patched?

Offline Eddeman

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Freeplay
« Reply #8 on: August 08, 2008, 07:32:09 PM »
While I don't have anything to edit at the moment, I gotta test this on some old favourite replays  Some pretty awesome features you got in this, probably gonna be one of the mods that has helped me the most (second only to your main.scm I guess  )

Offline Simon

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Freeplay
« Reply #9 on: August 08, 2008, 07:35:52 PM »
im going to test this out :>

Offline Dannye

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Freeplay
« Reply #10 on: August 08, 2008, 07:38:20 PM »
@Vic: Well, you will only notice the effect of some of the functions in certain situations. Are you sure none of them are working? Is your VC patched (if so, that would be the problem)?

@Susp3ct: It should work with the original version, it probably wont work with the patch (but the next update I make will change that).

Offline FTO

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Freeplay
« Reply #11 on: August 08, 2008, 07:40:28 PM »
gonnay try it out

Offline Jay

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Freeplay
« Reply #12 on: August 08, 2008, 08:03:14 PM »
Hope it will work with Vista, downloading

Offline Herb

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« Reply #13 on: August 08, 2008, 08:04:03 PM »
fuck yeah im gonna record all my old reps an d make a vid out of em to test this out. thanks very much dannye, this is the 2nd only to ur main.scm.

Offline Rod

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Freeplay
« Reply #14 on: August 08, 2008, 08:20:43 PM »
So, Mythic?

 

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