Author Topic: Freeplay  (Read 113171 times)

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Offline VaNilla

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Re: Freeplay
« Reply #210 on: January 16, 2013, 09:28:23 AM »
The timelapse idea is awesome Dannye, do it :euro:

Offline MikeyMouse

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Re: Freeplay
« Reply #211 on: January 19, 2013, 03:28:59 PM »
Just letting you know Dannye that the issue I was having is now occurring in both LC and VC, so it's pretty much the same issue as you mentioned earlier on, and is not limited to SAiVC.

Offline FTO

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Re: Freeplay
« Reply #212 on: January 24, 2013, 07:59:51 PM »
I used to use Freeplay for VC but suddenly, about one or two months ago, it just didn't work. I've tried the latest one out and it didn't work as well. I tried to run it as the administrator and modified the compatibility but neither of them worked. Weird.

EDIT: It worked again after I shut down the goddamn anti-virus software.
« Last Edit: January 25, 2013, 10:59:34 PM by FTO »

Offline Dannye

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Re: Freeplay
« Reply #213 on: February 09, 2013, 10:20:15 PM »
New Freeplay VC (v4.1) update is here!

Quick link: https://dl.dropbox.com/s/ycxu3d1ngpx6kf9/VC_Freeplay_v4.1_With_Source.zip?dl=1
[Source included, once again]

New Stuff:
  • NEW Toggle Freecam obstruction checks. Eg. No more annoying quick cuts as a pole enters the frame between the camera and the vehicle. Move the Freecam wherever the heck you want, inside a building if thats what you're into!
  • NEW Toggle mouseY movement processing. 'Lock' the camera's Ylevel so any future up/down mouse movements will be ignored. Just like what happens when you are holding down the mouse buttons while zooming, but without the need to do any of that!
  • UPDATES Custom Cinematic Camera. Even more protections against the 'fake' cinematic modes that make this function not work. Now provided in two flavours F11 and F12 - F12 does its most to avoid these annoying guys, while F11 is the quickest/smoothest. Your call! (see readme for much more info)

First post has been updated.
Any questions, concerns, ideas, problems, whatever, let me know.

Cheers.

Offline MikeyMouse

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Re: Freeplay
« Reply #214 on: February 10, 2013, 03:01:05 AM »
Great idea to find a solution to the obstructions, appreciate the hard work Dannye.


Offline Sheep

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Re: Freeplay
« Reply #216 on: March 12, 2013, 09:20:53 AM »
First post, maybe?

Offline Dannye

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Re: Freeplay
« Reply #217 on: March 13, 2013, 12:42:05 AM »
All the download links in the first post still work, as far as I am aware.

Offline GINSENGXXX

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Re: Freeplay
« Reply #218 on: March 24, 2013, 09:51:42 AM »
Thanks Dannye for the Freeplay V4.0  :happy:

Offline Rust

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Re: Freeplay
« Reply #219 on: April 01, 2013, 05:37:37 PM »
Finally no more obstructions, I love your work Dannye.

Offline Drakz

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Re: Freeplay
« Reply #220 on: May 05, 2013, 01:24:10 PM »
In SA how i fix the bug when the camera get glitchy a sec when you do a grab? heres a rep to see :ajaja:

http://www.mediafire.com/?dufzqewfa104fa5

Offline Urban Legend

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Re: Freeplay
« Reply #221 on: May 05, 2013, 05:25:11 PM »
Thank you Dannye boy. :)

Offline Drakz

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Re: Freeplay
« Reply #222 on: May 09, 2013, 10:14:07 AM »
In SA how i fix the bug when the camera get glitchy a sec when you do a grab? heres a rep to see :ajaja:

http://www.mediafire.com/?dufzqewfa104fa5
Bump.

Offline toty

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Re: Freeplay
« Reply #223 on: May 09, 2013, 11:35:48 AM »
Hi, i need help when i press c in a replay my screen become like that and the game freeze
« Last Edit: May 09, 2013, 11:41:13 AM by ToTy971 »

Offline Basium

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Re: Freeplay
« Reply #224 on: May 09, 2013, 12:22:32 PM »
if you have windows 7, try to run freeplay as an administrator.

 

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