Author Topic: Freeplay  (Read 113161 times)

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Offline Dannye

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Freeplay
« Reply #90 on: September 11, 2008, 11:28:44 PM »
Figured I'd post a new version of VC Freeplay, seeing as I have fixed a few things since the first release, and added a couple more functions. First post has been updated with download links for v2, and the list of features in the first post has been updated as well.

The specific changes in this latest release are as follows:
  • Fixed function clash on "," button (previously defined both to the Trails function and to the Colour Picking function. Now the Trails function has been changed to the "`" key.
  • Added "Camera Vehicle Lock" function, bound to "/" key.
  • Added "Save/Load Frozen Camera" function, bound to "8" & "9" respectively.
  • Fixed "Freeze Cam" so it now also works fine in Unique Camera modes (previously only worked properly in Free Cam mode)
  • Improved 'Hold Cinematic View' function - now works perfectly in all situations.
  • Simplified some of the readme.

Offline FIGHTER

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Freeplay
« Reply #91 on: September 11, 2008, 11:32:11 PM »
nice job

Offline Sucker

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« Reply #92 on: September 12, 2008, 02:15:30 AM »
Good job.

Offline Lanza

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« Reply #93 on: September 12, 2008, 11:11:55 AM »
Nothing happends for me :S i start VC, alt + tab start the .exe and nothing happends when i do any cmd

Offline Mr.Magic

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« Reply #94 on: September 14, 2008, 09:45:09 AM »
Quote from: Dannye
The specific changes in this latest release are as follows:
  • ...Now the Trails function has been changed to the "`" key.
  • Added "Camera Vehicle Lock" function, bound to "/" key...
The problem with this is that we who don't have English keyboard layouts have a hard time finding our corresponding key. :/

Offline Dannye

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« Reply #95 on: September 14, 2008, 05:14:40 PM »
Hmmm, crap, I didn't think of that.
Are letters and numbers fine, and its just some of the symbols that can be problems?
I haven't made use of any of the command (probably not the right word) keys, such as tab, shift, control, alt, enter, home, end, page up, ... etc - would it be easier if I remapped some of the problematic ones to more obvious keys like these?

Offline PhysicX

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Freeplay
« Reply #96 on: September 27, 2008, 05:32:26 AM »
Hi, i need it for SA...     Do you make it for SA?        Pls..

Offline ReDFoX

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« Reply #97 on: September 28, 2008, 03:30:20 AM »
wow, thanks Dannye

Offline TheGT4sm

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Freeplay
« Reply #98 on: September 28, 2008, 09:25:11 AM »
I just tried it (I am sooo late)

But this really pwns!!


Now go make this for SA

Offline hakera

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« Reply #99 on: October 18, 2008, 09:24:02 AM »
Hi, i love this but can I ask you a question?
How can i zoom in and out ?

Offline Dannye

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« Reply #100 on: October 18, 2008, 04:42:53 PM »
Hold down both mouse buttons and drag the mouse up/down.

Offline hakera

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« Reply #101 on: October 20, 2008, 04:15:07 AM »
My player just dissapiers after 1 or 2 secs :S :S

Offline Dannye

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« Reply #102 on: October 20, 2008, 05:15:57 AM »
That often happens while zooming when viewing an (unsaved) rep via F1 - it shouldn't happen when viewing a (saved [via F2]) rep via F3. If the latter is the case, then I got no idea why its happening, if its the prior, then I suggest first saving the reps with F2 (being sure to rename/backup any previous 'replay.rep' file so its not overwritten) then watching them back later using F3.
« Last Edit: October 20, 2008, 05:16:27 AM by Dannye »

Offline Genyus

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« Reply #103 on: October 20, 2008, 05:17:09 AM »
How's the SA version going? You were working on that right? (Otherwise I must have been dreaming or something )

Offline Dannye

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« Reply #104 on: October 20, 2008, 05:38:25 AM »
Yeah, haven't done much as of late - just haven't been interested in working on it to be honest (probably in part due to my lack of interest in stunting in general at the moment). Features that I've converted so far include: the idle-mouse-time (before switching to unique cam's) min/max'er, removing the zoom limits, removing the tilt/rotation limits, weather changing, time changing, freezing everything (not to be mistaken for the much cooler function of freezing everything but the camera), invisible bike & player (albeit both are far from perfect at the moment), and the freeze-camera function (which probably works better than it did in the VC version - same concept, obviously, just has less bugs/issues).

EDIT: Thanks for asking, I probably wouldn't have gotten around to making a progress-post such as this (at least any time soon) otherwise, and there's probably guys who appreciate the info.
« Last Edit: October 20, 2008, 05:43:27 AM by Dannye »

 

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