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I am excited to announce there will be a new version VC Freeplay, coming soon!I had no specific plans to do further work on it, but then I started doing some stunts where the player is not always on the primary vehicle, and thus I knew that any filming of the stunts would require the 'Vehicle Camera Lock' function. But in checking it out, I was reminded just how lacking that function was - it only worked for Cinematic/Unique Camera modes (and didn't even work perfectly for them) and most disappointingly it didn't work at all for Free-Camera (mouse-controlled rotate-around-player Camera). It's been quite difficult to track down, but I have finally figured it out - though that difficulty was quite useful as in the meantime I ended up figuring out a bunch of other unrelated potential changes (mostly bug fixes and/or minor additions) I can make too. More details when I can properly implement everything.
Pleeeeease Mr Dannye, are you able to look into FOV adjustment? Tools like ViceFOV allow a higher FOV (fisheye-like effect) during replays, but nothing will allow a lower FOV (telescopic lens effect).
Quote from: Jason on December 27, 2020, 04:23:14 AMPleeeeease Mr Dannye, are you able to look into FOV adjustment? Tools like ViceFOV allow a higher FOV (fisheye-like effect) during replays, but nothing will allow a lower FOV (telescopic lens effect).Good news, MtS has been working on an FOV feature! So hopefully something like what you're after will be on its way to a Freeplay sometime too
The 'Trails' Feature (which is probably rarely used, if ever) remains...
I finished doing the FOV feature and setting up the camera speed slider to the new version of freeplay, now there are 2 sliders:
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