Author Topic: Large Textures  (Read 1452 times)

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bammargea

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Large Textures
« on: May 30, 2008, 08:56:44 AM »
could  someone please upload a pcj txd file for vice city that has all the textures in 1000x1000 bmp's please
it doesnt matter if thay are blank or contain the actual original textures as long as it is 1000x1000

thanks  

Offline Mythic

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Large Textures
« Reply #1 on: May 30, 2008, 09:58:31 AM »
Why can't you resize them yourself?

Offline Blaze

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Large Textures
« Reply #2 on: May 30, 2008, 10:26:31 AM »
1000x1000 wont work. It has to be in the 4x4 table.

4x4, 8x8, 16x16 ect.

Offline Rainbow

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Large Textures
« Reply #3 on: May 30, 2008, 12:25:50 PM »
how you resize without the pixels getting worser then before.. i mean making the pic smaller and lagger then my pixels are always that few that you can count them by hand.. (srry for bad english..)

Offline Blaze

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« Reply #4 on: May 30, 2008, 01:08:22 PM »
Sharpen / Gaussian Blur Trick.

Offline Psycho

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« Reply #5 on: May 30, 2008, 01:13:33 PM »
Quote from: Blaze
1000x1000 wont work. It has to be in the 4x4 table.

4x4, 8x8, 16x16 ect.
I thought it had to be powers of 2.

2, 4, 8, 16, 32, 64, 128, 256, 512, 1024...

Quote from: Blaze
Sharpen / Gaussian Blur Trick.
Care to elaborate?

Offline KIDwild

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« Reply #6 on: May 30, 2008, 06:37:30 PM »
1000 x 1000=modiing.. cuz i will lag like hell and your stunts will look floaty
« Last Edit: May 30, 2008, 06:38:57 PM by KIDwild »

Offline Mythic

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« Reply #7 on: May 30, 2008, 08:40:01 PM »
Not with every computer. And no, it wouldn't be modding, since it only applies to the look of the bike.

Offline WaDaFuG

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Large Textures
« Reply #8 on: May 30, 2008, 09:14:05 PM »
True^

Guess I'll resize some right now...

Note: The Body map and the others will be very LQ though...

bammargea

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Large Textures
« Reply #9 on: May 31, 2008, 01:52:49 AM »
whenever i try to resize txd workshop crashes on me but in the case of it bieng in the 2 or 4 powers can someone upload a 512x512 pcj600.txd
thanks

Offline KIDwild

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« Reply #10 on: May 31, 2008, 02:53:55 AM »
body     =      512x512
metal    =      512x512
brakes   =    128x128
interior =    512x512

bammargea

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Large Textures
« Reply #11 on: May 31, 2008, 03:03:34 AM »
thanks KIDwild now i can finally get my bike looking good XD

Offline Daffy

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Large Textures
« Reply #12 on: June 02, 2008, 07:28:40 AM »

Offline Mythic

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« Reply #13 on: June 02, 2008, 07:45:09 AM »
Save it as a .txd, it looks so beatiful!

Offline Rainbow

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Large Textures
« Reply #14 on: June 07, 2008, 06:11:28 AM »
Quote from: KIDwild
body     =      512x512
metal    =      512x512
brakes   =    128x128
interior =    512x512

can u make one for NRG500 too? plz?

 

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