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Help me help you:I would like to know your opinions on the following questions, to help better the mod.Q: When nightfall comes, would you like the draw distance to be lowered, so you can't see buildings from extreamly far away.Q: Would you like "Stormy" to be hard rain with lots of wind on the trees, ect? ( There will still be normal "rain", just so you know. ) Q: When it's sunny, would you want the draw distance encreased more or left normal?Q: What else do you think would be good?
well since it seems like realisticness is the mission here everythign sounds good. But wouldnt you have to adjust he anims for the trees to bend and sway, and since there not solid wouldnt you also need to maek a .col for them? (i know nothign about this buisness.... dont kill me!)
Quote from: StormLexerHelp me help you:I would like to know your opinions on the following questions, to help better the mod.Q: When nightfall comes, would you like the draw distance to be lowered, so you can't see buildings from extreamly far away.Q: Would you like "Stormy" to be hard rain with lots of wind on the trees, ect? ( There will still be normal "rain", just so you know. ) Q: When it's sunny, would you want the draw distance encreased more or left normal?Q: What else do you think would be good?1. Yes2. Not alot of wind, but mildly heavy rain3. Increased, not quite 10x, but far4. Umm... well blended and realistic colors?
Not really related to the project but in my SA, the road fades into black some way in front of me. Draw distance is on full. Do you know why this happens, Mr Weatherman?
It adds a big fuckin' shadow in front of me, that's what it adds.
Make the rays of sun that come down circular instead of hexagonal >.<
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