Author Topic: [REL | RC2] San Andreas in Vice City  (Read 66021 times)

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Offline Mythic

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[REL | RC2] San Andreas in Vice City
« Reply #240 on: March 22, 2008, 12:14:47 PM »
What trainers you use to get teleport and jetpack? Or could someone post .SCM file with them?

Offline UtterGarbage

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[REL | RC2] San Andreas in Vice City
« Reply #241 on: March 22, 2008, 12:16:52 PM »
i agree, finish VA this is NOT stble. when you dl a mod you usually ont have to input values yourself and such... its highly confusing opposed to the gtalc for example. i call this nearly impossible to set up (im on attempt four) btw on this whole controversy. its all about money. if the police know your illegally doing smething I.e. uploading a movie on a torrent the first move is they contact the ORGINAL creator. so lets say for example george lucas if they find star wars or indianna jones (doo doo doooo dododo doodododo do doo doo dooo doo) will attempted to be contacted. if they cannot contact they will graba warrent and get eh uploader HOWEVER if george was to say yes i wan tthem arressted they would do the aforementioned. however if george said to allow it, the police would not bother with that person. R* knows about gta lc sol over 1000's of mods and possibly even VA. and they frankly dont car, because you still need the orignial game to use these mods... i.e more people buy the game! R* wouldnt care, maybe if someone uploaded a full gta3.img then it may be different but ho knows maybe im wrong :.

Offline Mr.Magic

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[REL | RC2] San Andreas in Vice City
« Reply #242 on: March 22, 2008, 12:21:22 PM »
I didn't need the original game when I installed LC?

Offline Crazy

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[REL | RC2] San Andreas in Vice City
« Reply #243 on: March 22, 2008, 12:45:26 PM »
Quote from: KIDwild
can you tell me how to fix this..??
It's da fuckin matrix, man. Wicked.

Offline boxXx

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[REL | RC2] San Andreas in Vice City
« Reply #244 on: March 22, 2008, 12:46:22 PM »
UtterGarbage stop talking trash, this mod works like a charm its stable as fuck !



Shotgun, Taz has a problem with the mod after the VC intro video the screen stays black what could that be ?

Offline Cody

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[REL | RC2] San Andreas in Vice City
« Reply #245 on: March 22, 2008, 01:22:54 PM »
Quote from: UtterGarbage
this is NOT stble. when you dl a mod you usually ont have to input values yourself and such... its highly confusing opposed to the gtalc for example. i call this nearly impossible to set up (im on attempt four) .
WRONG, GTFO.

Quote from: boxXx
UtterGarbage stop talking trash, this mod works like a charm its stable as fuck !
I agree, I'm playing it now and I havn't had much problems, except with the animations but I fixed that ezpz.  

And if you guys need a working trainer that has inf HP/Armour, teleports, and prolly jetpack, not sure. Use this:
http://www.estetiksoft.de/gtavcconsole/index.html

Just make sure you uncheck the useless crap.
« Last Edit: March 22, 2008, 01:24:27 PM by StormLexer »

Offline Shotgun

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[REL | RC2] San Andreas in Vice City
« Reply #246 on: March 22, 2008, 01:32:32 PM »
Quote from: UtterGarbage
i agree, finish VA this is NOT stble. when you dl a mod you usually ont have to input values yourself and such... its highly confusing opposed to the gtalc for example. i call this nearly impossible to set up (im on attempt four) btw on this whole controversy. its all about money. if the police know your illegally doing smething I.e. uploading a movie on a torrent the first move is they contact the ORGINAL creator. so lets say for example george lucas if they find star wars or indianna jones (doo doo doooo dododo doodododo do doo doo dooo doo) will attempted to be contacted. if they cannot contact they will graba warrent and get eh uploader HOWEVER if george was to say yes i wan tthem arressted they would do the aforementioned. however if george said to allow it, the police would not bother with that person. R* knows about gta lc sol over 1000's of mods and possibly even VA. and they frankly dont car, because you still need the orignial game to use these mods... i.e more people buy the game! R* wouldnt care, maybe if someone uploaded a full gta3.img then it may be different but ho knows maybe im wrong :.

You idiot.. This is like sharing a .executable file, when someone has the other needed files of the game from an other modification... If you share the exe, he'll get Vice City for free... Have you ever thought about this? And you don't need to adjust anything in LC, because it has a stand-alone launcher which injects every single option automatically, when you start it...

This is still a freakin' beta which has BUGS! Yes, it has bugs, as any other modification in this f*cking community has! If you can't stand bashing this, then GTFO and be that kind to not post in this topic! THANKS.

@BoxXx: Ask him about his gta-vc.exe version. if it has a higher version number than 1.0, this mod isn't going to work with it. If that isn't the problem, then i can't really help.
« Last Edit: March 22, 2008, 01:34:44 PM by Shotgun »

Offline boxXx

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[REL | RC2] San Andreas in Vice City
« Reply #247 on: March 22, 2008, 01:38:51 PM »
.... that isn't the problem

Offline Shotgun

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[REL | RC2] San Andreas in Vice City
« Reply #248 on: March 22, 2008, 01:47:53 PM »
Well, could you ask Taz, what he did when installing SAiVC? BTW, i'm off! Tomorrow, you'll get an updated scm with some stunt options integrated..

Offline Cody

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[REL | RC2] San Andreas in Vice City
« Reply #249 on: March 22, 2008, 01:53:51 PM »
FUCK YEAH! :D:D:D



Bugs ive noticed:
Weird LODs around.. the beach area in LS.
Collisions on some lamps are odd or just not there around the grove street area.(went to pole bump, went through it and slammed into a building >_>)
At chiliad theres a weird col on the hill thing, its around where you usualy land on when you jump off chiliad.
« Last Edit: March 22, 2008, 01:55:25 PM by StormLexer »

Offline AsWa

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[REL | RC2] San Andreas in Vice City
« Reply #250 on: March 22, 2008, 02:59:26 PM »
What are you doing at 1000 Z??? You are at the top of one interior object

mtaffic1-2-3-4 trafficlight1 cols are do not correct i know    I corret it the next version!

Offline BullzEye

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[REL | RC2] San Andreas in Vice City
« Reply #251 on: March 22, 2008, 03:14:25 PM »
This looks nice, but I'm not downloading it because I don't have Vice City for computer  

Offline Cody

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[REL | RC2] San Andreas in Vice City
« Reply #252 on: March 22, 2008, 03:30:22 PM »
Quote from: AsWa
What are you doing at 1000 Z??? You are at the top of one interior object

mtaffic1-2-3-4 trafficlight1 cols are do not correct i know    I corret it the next version!
I jumped of chiliad.  

Offline kr3mlin

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[REL | RC2] San Andreas in Vice City
« Reply #253 on: March 22, 2008, 04:10:56 PM »
Hey if the mod just starts slowing down alot after a few minutes what might be the cause of this? I figure its just my PC as I don't have that much RAM but any other possibilities? Thanks for the efforts guys, it is really good (FOR A BETA!!!!)
« Last Edit: March 22, 2008, 04:11:13 PM by kr3mlin »

Offline godson

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[REL | RC2] San Andreas in Vice City
« Reply #254 on: March 22, 2008, 07:17:03 PM »
I use the VCTport...to save in my locations everytime i load the location and i end up in the water help??

 

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