Author Topic: [REL | RC2] San Andreas in Vice City  (Read 66029 times)

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Offline GT-7

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[REL | RC2] San Andreas in Vice City
« Reply #120 on: March 21, 2008, 03:15:51 AM »
AsWa, when you are going to release the new version, also make a "small-update" .rar, so we wouldn't need to download a HUGE .rar to add small updates to the game. It will safe alot time.  
« Last Edit: March 21, 2008, 03:18:08 AM by GT-7 »

Offline FTO

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[REL | RC2] San Andreas in Vice City
« Reply #121 on: March 21, 2008, 03:17:12 AM »
dling

try this before VA
« Last Edit: March 21, 2008, 03:17:49 AM by FTO »

Offline KIDwild

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[REL | RC2] San Andreas in Vice City
« Reply #122 on: March 21, 2008, 03:26:11 AM »
ca anyone tell me how to use VCTport..??

Offline Shotgun

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[REL | RC2] San Andreas in Vice City
« Reply #123 on: March 21, 2008, 03:34:25 AM »
Okay, here's a small update for the mission script.. Now it respawns you at the grove when after death, and has some nice car spawns, thanks to Flatface!

Get it HERE

Offline GT-7

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[REL | RC2] San Andreas in Vice City
« Reply #124 on: March 21, 2008, 03:52:32 AM »
Shotgun, when i try to enter the Rhino, my game crashes.. just telling.

Offline AsWa

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[REL | RC2] San Andreas in Vice City
« Reply #125 on: March 21, 2008, 03:52:45 AM »
Quote from: GT-7
AsWa, when you are going to release the new version, also make a "small-update" .rar, so we wouldn't need to download a HUGE .rar to add small updates to the game. It will safe alot time.  

Yeah but when i modfied the half IMG thats again 200-300Mb...

Offline GT-7

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[REL | RC2] San Andreas in Vice City
« Reply #126 on: March 21, 2008, 03:54:51 AM »
Quote from: AsWa
Quote from: GT-7
AsWa, when you are going to release the new version, also make a "small-update" .rar, so we wouldn't need to download a HUGE .rar to add small updates to the game. It will safe alot time.  

Yeah but when i modfied the half IMG thats again 200-300Mb...

Well when its about the IMG, but when its just about .scm or data files..

Offline Genyus

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[REL | RC2] San Andreas in Vice City
« Reply #127 on: March 21, 2008, 03:56:01 AM »
Quote from: Genyus
My game stops loading at 1/5 and then gives an Unhandled Exception thingy error. What's wrong?
Quote from: Genyus
My game stops loading at 1/5 and then gives an Unhandled Exception thingy error. What's wrong?
Quote from: Genyus
My game stops loading at 1/5 and then gives an Unhandled Exception thingy error. What's wrong?
Quote from: Genyus
My game stops loading at 1/5 and then gives an Unhandled Exception thingy error. What's wrong?
Quote from: Genyus
My game stops loading at 1/5 and then gives an Unhandled Exception thingy error. What's wrong?

Offline GT-7

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[REL | RC2] San Andreas in Vice City
« Reply #128 on: March 21, 2008, 04:01:05 AM »
Genyus, did you change the values with Limit Adjuster?
« Last Edit: March 21, 2008, 04:01:24 AM by GT-7 »

Offline Flat Face

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[REL | RC2] San Andreas in Vice City
« Reply #129 on: March 21, 2008, 04:02:47 AM »
ok good, people can finally get that bike  i'll try finding those codes and maybe updating them a little when i do some more car converts n stuff

Offline Shotgun

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[REL | RC2] San Andreas in Vice City
« Reply #130 on: March 21, 2008, 04:05:03 AM »
Quote from: GT-7
Shotgun, when i try to enter the Rhino, my game crashes.. just telling.

Well, it's working for me but i'll look into that!

Offline Genyus

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[REL | RC2] San Andreas in Vice City
« Reply #131 on: March 21, 2008, 04:05:44 AM »
Yes I changed the limits.

Offline Shotgun

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[REL | RC2] San Andreas in Vice City
« Reply #132 on: March 21, 2008, 04:06:42 AM »
Genyus, read the readme provided with the modification.. If you did everything correctly, it should work...

Offline KIDwild

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[REL | RC2] San Andreas in Vice City
« Reply #133 on: March 21, 2008, 04:09:18 AM »
Quote from: Genyus
Yes I changed the limits.
change it to this

the streaming memory is optional

Offline GT-7

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[REL | RC2] San Andreas in Vice City
« Reply #134 on: March 21, 2008, 04:12:12 AM »
Okey, btw do you others got these?

[attachment=8318:nimet_n2.JPG]

And i mean those missing/failed textures.
« Last Edit: March 21, 2008, 04:13:18 AM by GT-7 »

 

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