Author Topic: The Frame Limiter Injustice  (Read 11816 times)

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JL

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The Frame Limiter Injustice
« Reply #75 on: February 15, 2008, 01:23:19 PM »
SOMEONE POST BUZZSAWS STUNTING LAWS NAO!

Offline Nyze

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« Reply #76 on: February 15, 2008, 01:25:53 PM »
Wow Nice Fox i stunting Fl-on i have vista and VISTA SUCKS = 25 fl-on and fl-off 30 fps D:

Offline cooper

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« Reply #77 on: February 15, 2008, 01:29:39 PM »
Meh this  is SHIT!!!
on my PC if fl is On GTa still goes with 40 fps with FL off 50 fps! so it runs too fast!!!!!!!!!
to resolve this problem i need to turn 1 core off!!! meh fl don't give a shit! MAYBE on single core system it gives a shit!!!!!!!!!
« Last Edit: February 15, 2008, 01:29:55 PM by cooper »

Offline puzzLe

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« Reply #78 on: February 15, 2008, 01:46:59 PM »
This should be closed, I feel another FL war coming

------------------------

This is stupid, you're expecting us to change our ways because you think it's better

Look shithead, GTA is a game to have fun with, it's nice that all these stunt methods were found, but it's still for fun.
Now, there's this guy called FoX`MaSteR and he tells us that if you have FL off in the stunt server, he will ban you. He thinks it lags him and the server.
Then he wants a whole fucking community to go FL on, because he can't stand it that his PC sucks at FL off. COME ON!
It's for fun, it's not a goddamn horserace or whatsoever, wake the fuck up.
We do what we want (read: FL off stunters). It's a game, and games should be played for fun and not for some nitwit who wants every single one who stunts in GTA, to stunt FL on. You fail big time for that man. Leave.

Offline Laketown

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« Reply #79 on: February 15, 2008, 02:12:01 PM »
fox, your a tool for actually caring about a fucking game.

puzzle pretty much said it all

Offline Sucker

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« Reply #80 on: February 15, 2008, 06:22:01 PM »
hey fox u r wrong

E = 1/2mv^2  (E = Energy, m = mass, v = velocity)

bump is changing Kinetic Energy to Potential Energy.

in height dont multiply 1.16 u must multiply 1.3356(1.16^2)

ex) with fl-on : 100ft
      with fl-off : 116ft -> X
      with fl-off : 133ft -> O

ps. i think that it would be almost same if player runs "stuntersheaven(deleting motion blur)"
« Last Edit: February 15, 2008, 06:23:42 PM by Sucker »

Offline DeathCobra

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« Reply #81 on: February 15, 2008, 06:41:17 PM »
Owned by maths.

Ocean

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« Reply #82 on: February 15, 2008, 07:06:12 PM »
Wow sucker, good job.

Offline FTO

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« Reply #83 on: February 15, 2008, 07:33:15 PM »
that's a physics expression lol

anyway i use fl-off

Offline hachi

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« Reply #84 on: February 15, 2008, 09:00:21 PM »
I use FL -off ..

Nice vid.

Offline Dejv

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« Reply #85 on: February 16, 2008, 12:56:48 AM »
great job foxy

Offline FoX`MaSteR

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« Reply #86 on: February 16, 2008, 01:04:30 AM »
YOU FAKE

I talk about a perfect bump with full speed, I ll no make some hard calcul if nobody can understand it
same with an error the fl-off is always easier  

 The (mv²)/2 = E dont work with SA
SA gravity is 63.06ft/s
but it change if you put the bike differently!

Owned yourself  

Sucker => Try a bump and see that you lie  

Offline Laketown

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« Reply #87 on: February 16, 2008, 01:10:38 AM »
STOP BEING SUCH A FUCKING TOOL PLEASE.

Offline Shifftee

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« Reply #88 on: February 16, 2008, 01:49:34 AM »
I don't care about that!

Offline MaCi

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« Reply #89 on: February 16, 2008, 02:38:39 AM »
I dunno what to say  
Good find I guess..

 

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