Welcome,
Guest
Please
Login
or
Register
.
News:
Home
Forums
Help
Search
Rules
Login
Register
GTAStunting
»
GTA Series
»
Grand Theft Auto - IV
»
IV Chat & Support
»
GTA IV Physik
« previous
next »
Print
Pages:
1
[
2
]
3
Author
Topic: GTA IV Physik (Read 5363 times)
0 Members and 1 Guest are viewing this topic.
kr3mlin
Veteran Member
Posts: 6219
GTA IV Physik
«
Reply #15 on:
January 30, 2008, 05:32:38 PM »
It is hard to say, because R* maybe have changed some parts of the technology to fit into the GTAIV world...who knows
Logged
Laketown
♀
Veteran Member
Posts: 13227
the impostress
GTA IV Physik
«
Reply #16 on:
January 30, 2008, 07:03:03 PM »
All I know is that :48 looked really cool
Logged
Ralleee
The Ralmeister
Veteran Member
Posts: 5403
GTA IV Physik
«
Reply #17 on:
January 31, 2008, 06:05:12 AM »
I just hope it won't get easier to stunt in this than in SA and VC
«
Last Edit: January 31, 2008, 06:05:29 AM by Ralleee
»
Logged
MaCi
V.I.P. Member
Posts: 4635
GTA IV Physik
«
Reply #18 on:
January 31, 2008, 08:30:06 AM »
Hope it's real hard to stunt so stunting will stay alive..
Logged
hachi
Veteran Member
Posts: 2309
GTA IV Physik
«
Reply #19 on:
January 31, 2008, 11:27:50 PM »
Nice
Logged
Infinity
Posts: 780
GTA IV Physik
«
Reply #20 on:
February 01, 2008, 11:45:11 AM »
I think no beacause i saw a movie form GTA IV.The streets were pretty tight.So i dont really think.It should be for showing the life of us.I kinda think SA will still stay for stunting
Logged
JayFoxRox
Posts: 2221
GTA IV Physik
«
Reply #21 on:
February 02, 2008, 02:20:21 PM »
Euphoria is not the physics engine... its only used for the AI / Physics layer.
So euphoria is only in use whenever an person has to do interact with the scene - euphoria is not good for simulating vehicles etc. The R.A.G.E has a physics layer though so thats probably what they will use.
Logged
Krow+
Posts: 2156
The Only Douchebag Allowed
GTA IV Physik
«
Reply #22 on:
February 02, 2008, 03:23:06 PM »
Great ragdoll... anywho, Natural stunts will always be possible, but the rest... I don't know. More things will move when you hit them than before...
Logged
Cody
Veteran Member
Posts: 5666
(stormlexer)
GTA IV Physik
«
Reply #23 on:
February 03, 2008, 11:32:12 AM »
Ragdolls + GTA = endless fun.
Logged
cooper
Posts: 1143
GTA IV Physik
«
Reply #24 on:
February 03, 2008, 11:48:01 AM »
Meh!
GTA IV real stunting will start IF rockstar will make it on PC!!
BTW IMO the minimum req stats will be smaller than Crysis , Call of Duty 4 or Stalker!
«
Last Edit: February 05, 2008, 06:11:28 AM by cooper
»
Logged
JayFoxRox
Posts: 2221
GTA IV Physik
«
Reply #25 on:
February 04, 2008, 10:26:41 AM »
I smell a OGL3 release =)
Logged
cooper
Posts: 1143
GTA IV Physik
«
Reply #26 on:
February 05, 2008, 06:11:48 AM »
What's OGL ?
Logged
Joco
Posts: 54
GTA IV Physik
«
Reply #27 on:
February 05, 2008, 02:45:17 PM »
open geeeeeeeee ellllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllll
its likek direct xx
Logged
Rahi
Posts: 679
GTA IV Physik
«
Reply #28 on:
February 05, 2008, 05:07:45 PM »
LMFAO at 0:16....someone got PWNED
can someone .gif 0:16-0:20?
Logged
BullzEye
Posts: 593
GTA IV Physik
«
Reply #29 on:
February 06, 2008, 01:20:35 PM »
This looks awesome Even if you can't stunt well, I guess GTA is about the shooting and missions and stuff, but if we do manage to find new stunting methods there, that would be very good
Also, this we might never see a grind or a grab (but maybe fall grab)
Logged
Print
Pages:
1
[
2
]
3
« previous
next »
GTAStunting
»
GTA Series
»
Grand Theft Auto - IV
»
IV Chat & Support
»
GTA IV Physik
Donate
SMF 2.0.19
|
SMF © 2021
,
Simple Machines
Protected by:
Forum Firewall © 2010-2014
Theme GTAStunting by:
Aj Collins
. Based on Blu-Tech by:
Mafia7
.
Hosting by:
RockstarNexus
.
Page created in 0.228 seconds with 22 queries.
SimplePortal 2.3.7 © 2008-2024, SimplePortal