Welcome,
Guest
Please
Login
or
Register
.
News:
Home
Forums
Help
Search
Rules
Login
Register
GTAStunting
»
GTA Series
»
GTA Modding
»
Question About Player Modding
« previous
next »
Print
Pages: [
1
]
Author
Topic: Question About Player Modding (Read 2476 times)
0 Members and 1 Guest are viewing this topic.
Raskal
Furniture Cadet
Veteran Member
Posts: 2681
I like stuff
Question About Player Modding
«
on:
January 07, 2008, 08:45:56 PM »
Well, I found a player model that I like but when I tried to put it into Vice City it wouldn't work because it was a GTA3 Player model. Is there a way to convert the model so that it's compatible with Vice City?
When I go to select the player skin the model rotates as if it was lying down horizontally, and when I go to start the game it crashes.
Is there any way I can fix this?
Logged
Flat Face
With power comes lulz
Administrator
Posts: 9243
Question About Player Modding
«
Reply #1 on:
January 07, 2008, 09:15:30 PM »
open up tommy in 3ds max remove tommy but leave the skelly import this model delete its skelly and place it over tommy skelly and export for VC then use the same BMP as its skin.. i think =P im pretty sure thats how ts done but im still learning myself
Logged
Spoofy
Posts: 3949
Question About Player Modding
«
Reply #2 on:
January 07, 2008, 10:05:18 PM »
I think you should just extract GTA 3's player.dff and .txd from gta3.img and add replace them with Vice City's player.dff and .txd in gta3.img. Now those are two separate gta3.img's, one for LC and one for VC!
Logged
Wanted
Posts: 894
Question About Player Modding
«
Reply #3 on:
January 07, 2008, 11:25:43 PM »
yeah thats how its done Flat face, open tommy, delete verticles, open gta3 model, delete bones and put verticles over the vc bones and attach.
Logged
Raskal
Furniture Cadet
Veteran Member
Posts: 2681
I like stuff
Question About Player Modding
«
Reply #4 on:
January 08, 2008, 04:39:30 AM »
Thanks I'll give it a shot...
I'll probably screw it up since I've never done this before but if I need anymore help I'll be sure to ask you guys.
Thanks for your time
«
Last Edit: January 08, 2008, 04:40:33 AM by RasKaL
»
Logged
Flat Face
With power comes lulz
Administrator
Posts: 9243
Question About Player Modding
«
Reply #5 on:
January 08, 2008, 04:40:41 AM »
3dsmax and the kams scripts for it, add me on msn and i'll give it a go.. i could use the practice
Logged
Raskal
Furniture Cadet
Veteran Member
Posts: 2681
I like stuff
Question About Player Modding
«
Reply #6 on:
January 08, 2008, 04:04:40 PM »
I can't figure it out myself so I'll try to send it to you!
I couldn't even import the dff
Any Ideas?
«
Last Edit: January 08, 2008, 05:08:42 PM by RasKaL
»
Logged
Spoofy
Posts: 3949
Question About Player Modding
«
Reply #7 on:
January 09, 2008, 12:14:51 PM »
Did you even try my idiot-proof method?
Logged
Raskal
Furniture Cadet
Veteran Member
Posts: 2681
I like stuff
Question About Player Modding
«
Reply #8 on:
January 09, 2008, 12:33:54 PM »
Ya thats what I tried first
The game crashes though when I try to start it up and the player model rotates weird when changing the skin. (like he's lying down)
Logged
Print
Pages: [
1
]
« previous
next »
GTAStunting
»
GTA Series
»
GTA Modding
»
Question About Player Modding
Donate
SMF 2.0.19
|
SMF © 2021
,
Simple Machines
Protected by:
Forum Firewall © 2010-2014
Theme GTAStunting by:
Aj Collins
. Based on Blu-Tech by:
Mafia7
.
Hosting by:
RockstarNexus
.
Page created in 0.076 seconds with 22 queries.
SimplePortal 2.3.7 © 2008-2024, SimplePortal