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A maid
Creator of Worlds
Senior Member
Posts: 9033
Defenestration penetration.
Re: Grand Theft Auto United
«
Reply #150 on:
March 06, 2011, 07:14:27 AM »
Finally, roof fixes.
Logged
VaNilla
next week m9
Veteran Member
Posts: 3809
Re: Grand Theft Auto United
«
Reply #151 on:
March 06, 2011, 07:52:16 AM »
Looking good, been anticipating this since you posted about it on GTAForums
Logged
ATP
Posts: 40
GTA United 1.2 Developer
Re: Grand Theft Auto United
«
Reply #152 on:
April 17, 2011, 03:09:20 PM »
Some new script stuff
GTA United 1.2 - Kill Frenzy Sub Mission
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VaNilla
next week m9
Veteran Member
Posts: 3809
Re: Grand Theft Auto United
«
Reply #153 on:
April 17, 2011, 04:29:51 PM »
Looks amazing
Logged
Flat Face
With power comes lulz
Administrator
Posts: 9243
Re: Grand Theft Auto United
«
Reply #154 on:
April 21, 2011, 10:00:27 PM »
GTAU is seriously coming along
I can't wait for more
Logged
Dimension
Veteran Member
Posts: 3453
Re: Grand Theft Auto United
«
Reply #155 on:
April 21, 2011, 11:30:07 PM »
I hope there will come more Missions.
Logged
ATP
Posts: 40
GTA United 1.2 Developer
Re: Grand Theft Auto United
«
Reply #156 on:
April 26, 2011, 09:50:35 PM »
Kill Frenzy for Vice City
GTA United 1.2 - Kill Frenzy Sub Mission (Vice City)
Logged
plak
Veteran Member
Posts: 1211
zazz
Re: Grand Theft Auto United
«
Reply #157 on:
April 27, 2011, 01:55:12 AM »
Love it, hopefully GTA United will be as good as the LC mod for Vice City one day.
Logged
Sava
Veteran Member
Posts: 1527
me tbh
Re: Grand Theft Auto United
«
Reply #158 on:
April 29, 2011, 04:31:58 AM »
Dunno if this was asked before , but will you release an USCM for this version?:3
Logged
SkyWalkerGTA
Posts: 5
I liek teh stuntz
Re: Grand Theft Auto United
«
Reply #159 on:
May 08, 2011, 06:12:39 AM »
When I "install" scm stunt the game crashes... -_- in the left top corner writes : Cycling Skill Maximum Increased , then crashes.. HELP please -_-
Logged
VaNilla
next week m9
Veteran Member
Posts: 3809
Re: Grand Theft Auto United
«
Reply #160 on:
October 09, 2011, 10:26:11 AM »
Epic
Logged
MaCi
V.I.P. Member
Posts: 4635
Re: Grand Theft Auto United
«
Reply #161 on:
October 09, 2011, 10:56:16 AM »
My oh my
Logged
FloW
Wasteland Heroes
Posts: 4162
Re: Grand Theft Auto United
«
Reply #162 on:
October 11, 2011, 08:26:39 AM »
Any way to run it in window mode? I tried to edit salimits.ini but it doesn't work, I also tried special d3d9.dll and/or d3dx9_26.dll / gta_sa_dll but these doesn't work. 3D analyze doesn't work aswell...
Logged
Reynard The Fox
Reynolds
Senior Member
Posts: 3293
Re: Grand Theft Auto United
«
Reply #163 on:
December 04, 2011, 04:59:51 AM »
Wow nobody cares about those stupid shit shops! Just fix the LC map and release it
Logged
Flat Face
With power comes lulz
Administrator
Posts: 9243
Re: Grand Theft Auto United
«
Reply #164 on:
December 04, 2011, 12:48:11 PM »
that sounds like a challenge that only a stunter could fulfill
Logged
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