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ZBrush is a digital sculpting tool that combines 3D/2.5D modeling, texturing and painting. It uses a proprietary "pixol" technology which stores lighting, color, material, and depth information for all objects on the screen. The main difference between ZBrush and more traditional modeling packages is that it is more akin to sculpting. Like a pixel, each pixol contains information on X and Y position and color values. Unlike pixels, it also contains information on depth (or Z position), orientation and material.
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